Whyarecarrots Posted April 16, 2017 Report Share Posted April 16, 2017 1 hour ago, Nazduruk_Bugzappa said: Don't you mean 2 spare tokens to paint as Aces? I had not thought of that: I like that idea a lot (for when I eventually get an Asgard to allow me to field aces)! Link to comment Share on other sites More sharing options...
Maccabeus Posted July 26, 2017 Report Share Posted July 26, 2017 Hi @Spartan Mike, I'd be interested to hear your current vision for the Danish fleet following the new Orbat release. In a fleet with such good boarding pedigree, what was the reason for the switch to the generic entropy generators? Or are you saving the unveiling of "proper" calcification generators for the Prussian revision, which will then be retroactively applied to the Danes? Hubcap 1 Link to comment Share on other sites More sharing options...
Gen. Eric Posted July 27, 2017 Report Share Posted July 27, 2017 Also, no more mine controlling power? That's kind of KoD's schtick, mines and guns. Link to comment Share on other sites More sharing options...
fracas Posted July 27, 2017 Report Share Posted July 27, 2017 @spartan Mike i hope you find a way to get the KoD amphibious land units Link to comment Share on other sites More sharing options...
S.Mike Posted July 27, 2017 Report Share Posted July 27, 2017 @Maccabeus @Gen. Eric as noted in another thread... dont worry about that generator bud... Or the ORBAT for you crazy Danes! This is a get ya by list. We have a lot of polish to get it balanced up right! @fracas with all the incredible new assets being built in this phase of the conflict I wouldn't rule out anything! Especially if Neil has his way with it all! -Mike Lord_Menthu, Gen. Eric, fracas and 2 others 5 Link to comment Share on other sites More sharing options...
Hubcap Posted August 2, 2017 Report Share Posted August 2, 2017 Change Log for the Kingdom of Denmark: This is to highlight the differences posted so far between version 2.0 and 2.5 Universal rule Changes: Removed Rugged construction from the Capital Lend Lease. These are applied to the models themselves now Lost Magnetic Pulse option Naval Models: Asgard Heavy Battle Carrier Replaced Calcification Generator (12") with Entropy Generator (20") Emperor Battleship Added Lend Lease MAR Raggnarok Pocket Battleship Replaced Calcification Generator (12") with Entropy Generator (20") Konigsberg Battlecruiser Added Lend Lease MAR Havel Light Carrier Attachment (PE, Naval, 1) changed to Attachment (KoD, Naval, 1) Carrier (4) changed to Carrier (4, 1X4 Wings) Surface mines reduced from 5 to 4 Surface mines lost Lethal but gain High Payload for nation trait Skaggerak Gunship Marks removed Replaced Calcification Generator (12") with Entropy Generator (20") Sigurd Cruiser No noticeable changes Stolz Destroyer +1 DR +1CC Crew type upgraded to Aggressive Pack tactic reduced to only +1 (MAR rule change) Weapon changed to Firebrand Cannon From (P) to (S) Hunter Surface added +2" movement Lost Piercing MAR Gained Lethal and Incendiary MARs Added Lend Lease MAR Korsor Mine Layer Corvette No noticeable changes Wachter Escort Added Lend Lease MAR Tyr Assault Craft No noticeable changes Aerial Models: Gewitterwolke Airship Added Lend Lease MAR Spotter changed to Spotter (16") Adler Heavy Bomber Added Lend Lease MAR Fafnir Light Sky Fortress Carrier (4) changed to Carrier (4, 1X4 Wings) Spotter changed to Spotter (16") Geier Bomber Added Lend Lease MAR Speerwurf Strike Ship Added Lend Lease MAR Magni Assault Airship No noticeable changes Jager Strike Airship Added Lend Lease MAR SAS No noticeable changes fracas, Gen. Eric and Freiherr von Schlitz 3 Link to comment Share on other sites More sharing options...