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Official Kurak Alliance Thread: Tarakian

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Not Bad.

You've stuck with the theme rather well.

The carrier, as a player I probably wouldn't choose it. It only has 2 more FW than a battleship, and much less fighting power for the cost of one Sulan. However, that themes-up nicely with FA's other carriers ;).

Have you considered no shields for the heavy cruiser?

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Not Bad.

You've stuck with the theme rather well.

The carrier, as a player I probably wouldn't choose it. It only has 2 more FW than a battleship, and much less fighting power for the cost of one Sulan. However, that themes-up nicely with FA's other carriers ;).

I went with that FW size on the carrier for reasons just like you said, it themes up with other core race carriers. I went with the Aquans as the base comparison since they have wings on their battleships as well and a correspondingly low-end wing count on their carrier (for what I assumed was balance reasons). Fielding a basic fleet with a single battleship and carrier brings 10 wings to the table, (more if also bring loose wings ala V1). Also went with giving it Bigger Batteries and Point Defense Barrage to help make up for it's other offensive short-comings. You think I should up the Fore guns to the same as a battleship to make it more worthwhile?

Have you considered no shields for the heavy cruiser?

I thought about it. When it priced out to 85 points, I was on the fence about it. Then I thought back on how quickly Sulans had been removed from the game in the past battles I had used them in because of their low crit ratings (even with the extra HP). I thought they needed a little extra something if you're already invested in dropping 85 or 90 points per ship on a squad of up to 4 then they better have some staying power.

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I went with that FW size on the carrier for reasons just like you said, it themes up with other core race carriers. I went with the Aquans as the base comparison since they have wings on their battleships as well and a correspondingly low-end wing count on their carrier (for what I assumed was balance reasons). Fielding a basic fleet with a single battleship and carrier brings 10 wings to the table, (more if also bring loose wings ala V1). Also went with giving it Bigger Batteries and Point Defense Barrage to help make up for it's other offensive short-comings. You think I should up the Fore guns to the same as a battleship to make it more worthwhile?

I thought about it. When it priced out to 85 points, I was on the fence about it. Then I thought back on how quickly Sulans had been removed from the game in the past battles I had used them in because of their low crit ratings (even with the extra HP). I thought they needed a little extra something if you're already invested in dropping 85 or 90 points per ship on a squad of up to 4 then they better have some staying power.

Probably I'd leave the Carrier the way it is.

The hvy cruiser ... I'd drop the shield and price it at 85.

For some reason the super-advanced Tarakians aren't good at shields :huh: (or armour :huh: ?) and to give them to a cruiser hull suggests otherwise.

But that's just my opinion. Try a little play testing to see.

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With the new rules update, I think this helps the Tarakian BB. For 200 pts. you get good AD and torps. Next you receive 4 wings which is now very important for interceptors support and could give you 3 activations.

The reason I think the Tarakian BB fills the role of battlecarrier better than battleship is ability to carry 4 wings and DR6/CR9. It has good firepower but the weakest CR in the BB class. It should be used as a medium killer and away from the enemy's larger classes. Having the ability to bring 2 flights of support interceptors for the fleet. This is why it fills the role of battlecarrer better.

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I wouldn't got with two flight of 2 interceptors. I had a game where my opponents flight of six interceptors went up against my bombers. I had good rolls and practically wiped him out. I'd go four interceptors.

I could go either way. It's all depends on what your fleet needs. Wing of interceptors for anti-bomber protection or 2 wings for of 2 interceptors to protect against torpedos.

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I often use the Tarakian BB as my second Large ship in a 1k fleet. I find the Shuttles abilities to be very useful in keeping a damaged ship effective, particularly when restoring assault points to a ship that has just launched a boarding action.

Except for the fact that's illegal. Medical Shuttles only restores AP loss from damage (either from being boarded or Crit Hit effect), it does not restore launched AP.

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I think only models with the CV or BCV designation get to take 2 flights? Models that are carriers (ie non-CV type models with flights) just get the one I thought? Could be going mad here but don't have the book to hand to check...

Hey Alex. Any model with a Feet Wing value is a carrier. Any carrier can organize its flights into two flights.

All that is on pg 34 in the v2 rulebook.

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Need some help with this.

What makes a good support fleet for Kurak Alliance? Compared to a core fleet you are spoiled for choice ... but it doesn't seem to work out that way when building a list.

The low % of mediums permitted in a fleet list with 10 different types of mediums is a bit restrictive... and oddly most of the mediums are 65pts in squads of 3. So there's not as much flexibility as it seems.

There's:

2 dreadnoughts (both are awesome)

2 battleships

1 battle carrier

1 carrier

10 mediums

2 smalls (but no escorts)

So here's a few tries. I'm using tournament composition. Tell me what you think might work best and why. I do like to include vessels of the same race together, so if I take a Xelocian Dread there better be a few other Xelocian ships in the fleet as I think it's unlikely they'd operate completely alone, and a good fleet "story" is part of the fun. I'm also trying to stick with models that I like and have, but please suggest what you think is best.

Tarakian lead force:

Ganak Battleship (4interceptors)(Star admiral) 220

Cruiser Squadron (4x Sulan) 280

Cruiser Squadron (3x Hantari) 195

Frigate Squadron (3x Karn) 75

Shautrai Battlecarrier (5 bombers, 5 bombers) 230

Totals 1000pts, 8 activations

Ryushi Carrier Group:

Shautrai Battlecarrier (6 bombers, 4 interceptors)(Star Admiral) 230

Onnisha Carrier (6 bombers, 2 interceptors) 170

Cruiser Squadron (3x Hantari) 195

Cruiser Squadron (3x Hantari) 195

Frigate Squadron (4x Karn) 100

Frigate Squadron (4x Karn) 100

Totals 990 points, 10 activations

(in larger games I'd like 2 Onnisha's :ph34r: )

Terquai lead force:

Resulka Dreadnought (3interceptors)(Star Admiral) 265

Shautrai Battlecarrier (5 bombers, 5 bombers) 230

Cruiser Squad (2 Makalu, 1 Arual) 195

Cruiser Squan (3 Hantari) 195

Frigate Squad (4 karns) 100

Totals 985pts, 8 activations

So, what do you think?

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Don't Karn frigates have a max squadron size of five? I really like the Terquai list. If the frigates can go to 5 (I don't have my book with me, but for some reason I think so), I'd find a way to max them out.

I'm not sure if you like the Veydreth destroyers but they are beasts at long range and when the enemy closes can assault as a follow up.

Zak

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This is the force I use.

Tarakian lead force:

Ganak Battleship (4interceptors 2,2)(Star admiral)  220

Cruiser Squadron (4x Sulan) 280

Cruiser Squadron (3x Hantari) 195

Frigate Squadron (12x Karn) 300 (5,5,2)

Totals 995pts, 8 activations

Forgot to add, this is all the ships I have. I want to add more ships when they come out. I have ordered the new book and waiting to see if the stats change.

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Don't Karn frigates have a max squadron size of five? I really like the Terquai list. If the frigates can go to 5 (I don't have my book with me, but for some reason I think so), I'd find a way to max them out.

I'm not sure if you like the Veydreth destroyers but they are beasts at long range and when the enemy closes can assault as a follow up.

Zak

Two groups of 5 Frigates and 1 group 2 Frigates.

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This is the force I use.

Tarakian lead force:

Ganak Battleship (4interceptors 2,2)(Star admiral) 220

Cruiser Squadron (4x Sulan) 280

Cruiser Squadron (3x Hantari) 195

Frigate Squadron (12x Karn) 300 (5,5,2)

Totals 995pts, 8 activations

That's a lot of frigates. :)

How well does this play?

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