Jump to content
Confederate Hex

Hands models, weapons and Warcradle Classics

Recommended Posts

Hey there, I recently started with the tabletop hobby and decided to go with WWX. I love so far what I have seen. I have a few questions regarding the hold weapons and the faction armory. 

1) Is the hold weapon purely cosmetic or do I require to give the model the weapon I chose from the armory?

2) Where do I get these weapons? Is it allowed to model them myself as long as I use the warcradle miniature and the unit remains clearly identifiable? 

3) If the hold weapon is only cosmetic, can I use in the case of a Hands unit for example the Bandit Cutthroats models also as Bandit Gunmen models? 

4) In the store there are both the Raider and Bandit Gunmen considered also Hex Gunmen. The unic card furthermore shows Union Hands. So which models are all allowed for the Hex Gunmen?

 

I also have some more questions regarding models, especially the Classics. 

5) Will all of the Classic models with a unit card remain playable or will there be more like Dark Seneschal and Tainted Looks Walking? Or will these two also get new unit cards in the future? 

6) Will most of the older single Classic models get a new Posse in the future? 

7) Can I simply use the Lawmen/Bandit Interceptor for both Factions? 

8) Will there be more Civilians in the future? I like their concept, but there are only three model and I don't like the way they look too much. 

9) Why are there so many missing miniatures like Legendary Burson Carpathian? My retailer still has him available but he doesn't show up in the official store. 

10) What does Legendary even mean? Is it simply used to state that a unit is special? 

11) What is the story with all the mounted faces/bosses? Will they be added in the future? 

12) How is the Angry Mob of use? Many Units allow you to have another Angry Mob with you after all, but with the Berserker Special Rule they seem to be more of a disadvantage...

 

Thank you for reading through all of this!

Share this post


Link to post
Share on other sites

1>. semi-cosmetic. They have some of the heavy weapons models available but not all. 

2. See above. There are some weapons that have to be proxied.

3. There are different models for for each (cutthroat/gunmen). While it really all depends on how your opponent/LGS feels about it. In tournies. In tournaments, other than the heavy weapons you should have the appropriate model for the represented unit.

4. There are a couple of answers for that and they depend on the situation. There are models for each and should be used accordingly. For Hex  and Enlightened, you have multiple options but the correct model should be used for the selected option.  This is not true with other factions. They're usually limited to 2 types of basic hands and 2 types of veteran hands.  

 

5. The card remains playable until it is delisted from the Warcradle Unit Cards site. Both the classic models and the resculpts are playable with those cards.

6. I believe so? Warcradle will have to chime in on this.

7. There are physical differences in the sculpts but I don't think anyone will be upset if you mod them to represent the correct faction. I've seen a couple of folks do this wit the Gyrocopters since there is no Bandit gyrocopter out there. That being said, the Bandit Gyrocopter is currently listed as 'unreleased' so they couldn't be used in tournies.

8. Warcradle will have to chime in on this.

9. Stores will often have stock of the older models. Warcradle's online store, from my experience, will sell it until it's out. If it's scheduled for a resculpt, they remove it from the online store. But the Classic models are all still useable. 

10. Legendary usually means there is a bad-ass version of another model. Legendary is also an Unique model. Legendary adds to the unique keeping you from having both the regular version and the legendary version on the board at the same time.

11.  Warcradle will have to chime in on this.

12. Some of us like the chaos. I love my Hex Berserkers. 

 

Caveat: I do not work for Warcradle and I may be off on any of these answers.

 

Share this post


Link to post
Share on other sites

Thanks a lot, that already helped answer many things. 

1/2) So basically I can just go with the basic model and getting myself extra weapon models or modeling the fitting weapon is optional? Also, what does proxied mean here? 

4) I am still rather confused. There actually exist unit cards for Hex Gunmen & Cutthroats, Bandit Gunmen & Cutthroats and Raider Gunmen & Cutthroats. But there are only boxes for Hex/Bandit Gunmen & Cutthroats and Hex/Raider Gunmen & Cutthroats. (2 boxes). 

I understand this so that for Hex Gunmen you can use both the models of Bandit Gunmen and Raider Gunmen. Did I understand this correct? I also wonder if union Rifleman could be used as well as they show up in the unit card for Hex Gunmen. 

7) Actually there is no physical difference. I chose the Interceptor as example as the model is named Bandit/Ranger Interceptor in the WWX store. You can buy other heads for it and the rider looks different on the unit card. So I wonder if you really can use the same model for both factions. 

Thanks again for reading. 

Share this post


Link to post
Share on other sites
On 3/8/2019 at 8:39 PM, Confederate Hex said:

Thanks a lot, that already helped answer many things. 

1/2) So basically I can just go with the basic model and getting myself extra weapon models or modeling the fitting weapon is optional? Also, what does proxied mean here? 

For example, Confederates only have one model that acts as a Heavy weapon (gatling gun). There are also no models for the Rebel Support  Team. I am currently using non-cloaked Dixie Snipers for the Juiced Sniper Rifle models and the Confederate Heavy for the Flame-thrower/Gatling gun version.

 

On 3/8/2019 at 8:39 PM, Confederate Hex said:

4) I am still rather confused. There actually exist unit cards for Hex Gunmen & Cutthroats, Bandit Gunmen & Cutthroats and Raider Gunmen & Cutthroats. But there are only boxes for Hex/Bandit Gunmen & Cutthroats and Hex/Raider Gunmen & Cutthroats. (2 boxes). 

I understand this so that for Hex Gunmen you can use both the models of Bandit Gunmen and Raider Gunmen. Did I understand this correct? I also wonder if union Rifleman could be used as well as they show up in the unit card for Hex Gunmen. 

Hexed versions of Bandit Gunmen and Cutthroats are just Bandit versions painted slightly different. I haven't seen anyone use Union riflemen for this as they look decidedly different. But I can't see anyone giving you too much guff as long as they're painted like Hexed folk.

 

On 3/8/2019 at 8:39 PM, Confederate Hex said:

7) Actually there is no physical difference. I chose the Interceptor as example as the model is named Bandit/Ranger Interceptor in the WWX store. You can buy other heads for it and the rider looks different on the unit card. So I wonder if you really can use the same model for both factions. 

My bad, they used to be different. There were different outriders for Bandits, Lawmen, Dark Nation and Union. Each had different heads and bike handlebar decorations. If there's no physical difference in the models then it just comes down to how you paint them?  You know what, I believe I have some Lawmen Ironhorse/Outriders at home. I'll take some pictures when I get home. 

 

Share this post


Link to post
Share on other sites

 

3 hours ago, gentleman_dingo said:

Hexed versions of Bandit Gunmen and Cutthroats are just Bandit versions painted slightly different. I haven't seen anyone use Union riflemen for this as they look decidedly different. But I can't see anyone giving you too much guff as long as they're painted like Hexed folk.

I aim to use the models for both factions and will go with something inbetween colorwise. I was told that you are free to colorate miniatures the way you want anyway? 

3 hours ago, gentleman_dingo said:

I am currently using non-cloaked Dixie Snipers for the Juiced Sniper Rifle models and the Confederate Heavy for the Flame-thrower/Gatling gun version.

I don't care too much about the replaced weapon. Sure, I prefer the model to be accurate, but since many models don't really have the shown weapons, it's kinda unimportant to me to be completely accurate. Gunmen get the big gun and the others Pistols, but I think I will simply add a Skull or so on the Base to identify the upgraded model. That said, my tabletop group is chill in that regard, I wonder if others have a problem with that attitude? 

3 hours ago, gentleman_dingo said:

There were different outriders for Bandits, Lawmen, Dark Nation and Union.

Currently Bandits have Outriders (two different models) which are secondary Faction Hex. Union has Iron Horse Cavalry, Enlightened Constructed Uhlans, Dark Nation Reaver Berserker. 

Then there are Bandit/Ranger Interceptors, Bandit/Deputised Dustcutter and Bandit/Ranger Blackjack. These have only one model for both Factions in the store currently. For the Interceptor the Unit Cards looks both similiar and are driving the same Iron Horse. 

On 3/9/2019 at 12:32 AM, gentleman_dingo said:

But the Classic models are all still useable. 

I hoped to use Flowing River's old Model, she is the only one interesting me in the Wayward Eight Posse, but that's a big resculpt, not even the same Base size. 

Share this post


Link to post
Share on other sites

 

Quote

I aim to use the models for both factions and will go with something inbetween colorwise. I was told that you are free to colorate miniatures the way you want anyway? 

Paint the models the way you like, that's it.

Quote

I don't care too much about the replaced weapon. Sure, I prefer the model to be accurate, but since many models don't really have the shown weapons, it's kinda unimportant to me to be completely accurate. Gunmen get the big gun and the others Pistols, but I think I will simply add a Skull or so on the Base to identify the upgraded model. That said, my tabletop group is chill in that regard, I wonder if others have a problem with that attitude? 

I'd be okay with it as long as someone doesn't have a specific model with a special weapon yet. But i do prefer WYSIWYG and would encourage my opponent/fellow players to at least convert a model for that purpose.

Quote

I hoped to use Flowing River's old Model, she is the only one interesting me in the Wayward Eight Posse, but that's a big resculpt, not even the same Base size. 

I'd recommend putting her on a new suitable base (according the her statcard) and maybe put some rocky bitz or similar stuff onto the base to fill the empty space.

Share this post


Link to post
Share on other sites
10 minutes ago, Burson_Carpathian said:

I'd be okay with it as long as someone doesn't have a specific model with a special weapon yet. But i do prefer WYSIWYG and would encourage my opponent/fellow players to at least convert a model for that purpose.

Thanks for your response. How do you now what weapon to give them, though? I have seen the Gunmen models with Juiced Shotgun and Juiced Sniper Rifle and kinda think you barely see a difference, it's just another big Gun. And with the bigger weapons (like on the heavy Confederate trooper) I wouldn't even be able to tell what that is supposed to be. Or how to add it to a normal model. 

Share this post


Link to post
Share on other sites

They are just big guns ;p

I might not care enough about weapons tbh. It's one thing if the special issue weapon is a flamethrower or so, but with these two I don't really feel like to bother to replace one gun with another. The looks are a really nice bonus, but I care more about playing the game. 

I wouldn't like someone replacing a face with a wrong miniature if he doesn't have the right one and for myself it bothers me to have a model that looks completely differnt (classic Flowing River, wrong colors) compared to the card. For Hands this means just that I want them to wear the right armor, I honestly don't really mind the equipped weapon, it's just a cool bonus. 

Regarding big weapons, I mostly meant cases were you have the armory only. Like without this Trooper, I would have no idea what a Heavy Slugger looks like. 

Share this post


Link to post
Share on other sites
8 hours ago, Confederate Hex said:

Regarding big weapons, I mostly meant cases were you have the armory only. Like without this Trooper, I would have no idea what a Heavy Slugger looks like. 

Thank the mighty Allshard that this community exists and may answer such questions ;)

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.