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Industrial Buzzsaw or decorative feature?

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Now that I'm the proud minis-father of a Haupt Heavy Borer, what is the point of having a weapons line for the Industrial Buzzsaw? The Borer doesn't have a Fight attribute (F - ). There's no buzzsaw interaction with Unexpected Arrival. And the Ram Special Action has it's own rule for hitting and pierce. So why include it?

Additionally, why not remove it if all the weapons listed on the card are being used to calculate point values? (as per Chris Pond stated on Dark Council FB on January 26 at 9:02 PM)



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