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Flight - how to use it?

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Since I got some flying Hex units and second gyro for my Lawman I've started thinking what's the best way to use them?
I'm thinking of using Murder of Hellion but that requires lots of Apex Hellion units ... still it can make some nasty fast attacking hand to hand unit, that can move over all terrain and with Murderous rule. 
What about using Caym  and Wicasasni  alone, without other flying units? Any ideas?

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I see Flight as a necessary part of my list - these guys are just superb at snatching objectives and claiming Adventure Card VP's. However you need to treat them carefully as even a boss can be nailed when out on their lonesome... i tend to give them the last Activation in a turn. grab VP's.   Job done.

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