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Dreadnought time

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It depends on both yourself, and what your gaming group is like.

Do any of your opponents prefer to prize, or sink key models?

Do they have access to a high-AD squadron?

Do they also prefer to run Dreads in "small" sized games? (Note: my definition of a "small" sized game is one where prizing a Dread automatically fulfills the 70% mfv "default" objective.)

Each of these factors should be considered, before you decide to take a Dread, or not.

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For my Prussians, I don't like to include them at anything under 1500 - 2000 points but that's purely for background/fluff reasons.  This may change for my Russians though as I see them as having a much more heavy bias in their structure.

Dreadnoughts are meant to be Kingships, around which a battlegroup or fleet is assembled.  It's a symbol of the nations power and dominance over the seas and would not be deployed frivolously or used for patrols.  The monetary expense, to the nation, of building a dreadnought is vast and the psychological impact of losing one, even more so.  They are meant to be few and far between (this is reinforced in the Flashpoint Campaign system).

I see the fleet deployed with a dreadnought as its' escorting battlegroup - in modern terms, this is the "American-esque" carrier battlegroups that are deployed around the world.  These ships don't go anywhere without an escort capable of keeping the "centrepiece" alive.

 

From a gaming standpoint, I only play casual games rather than tournaments, if you're bringing a dreadnought in a smaller game (sub 1250 points), I see it as common courtesy to pre-warn your opponent so they can account for the disparity (same goes for carrier-heavy lists).

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Scenarios may change the normal dynamic. I have some scenarios that feature a Dread on one side. One where they are the Killer brought in for a specific purpose and the more common where they are fleeing, heavily damaged and with limited escorts. Its all about adjusting victory conditions- For a standard same points each with head on meeting engagement I go out of my way to not take them. 

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Aye Mike (CDR_G)

I well-remember that game a few years ago where I got my brand new Chinese fleet onto the table-top to face your equally new Italians - and for you to state "We're not going to use dreadnoughts today." - because your Italians didn't have one!!!  Yes, happy memories.

And remind me - how many raging fire tokens did your carrier have on it before it slid beneath the waves?!?

Good to see you're getting the games in "over the pond".

Dave

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On 8/5/2017 at 4:45 AM, YoungDave said:

Aye Mike (CDR_G)

I well-remember that game a few years ago where I got my brand new Chinese fleet onto the table-top to face your equally new Italians - and for you to state "We're not going to use dreadnoughts today." - because your Italians didn't have one!!!  Yes, happy memories.

And remind me - how many raging fire tokens did your carrier have on it before it slid beneath the waves?!?

Good to see you're getting the games in "over the pond".

Dave

Its been a good summer. I just wish the rest of my KS models were here. Actually found some actual local players. 

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Dreds are way more vulnerable than you think.

At 1k points you lose 70% if they are prized. We play 1500pts and I often take a dread but maximise cheaper units to make back the activations.

 

I wouldn't use a dreadbot below 2k and only if I have discussed worthy opponent first.

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