Voyager 66 Report post Posted April 13, 2017 Great deal of news on the future of Planetfall (and Armada): http://www.spartangames.co.uk/the-2017-firestorm-galaxy In my perspective, they've given too many dates - they are doomed to fail. Nonetheless, I'll keep my hopes. Spes ultima moritur. 2 Pathogen and Presidente reacted to this Share this post Link to post Share on other sites
Vedar 137 Report post Posted April 13, 2017 Interesting. I'm not sold on the one system for space and ground combat, but I'm willing to keep an open mind. If the planet fall rules feel like a rushed bolt on for FA it is not going to go well. DW works with ships and land forces as the scale is pretty much the same and cover is not much of an issue. With PF cover and movement at that scale is huge and needs to have proper rules. Share this post Link to post Share on other sites
alextroy 582 Report post Posted April 13, 2017 They didn't say one set of rules. They said "Common development language". 1 Zeph reacted to this Share this post Link to post Share on other sites
child9 226 Report post Posted April 13, 2017 Meh... Promises, deadlines and apologies. The same old blahblah. You smell that smell? Let's hope I'm wrong. Anyway, I expect nothing from SG anymore. Wait and see. 2 Presidente and Manu_S reacted to this Share this post Link to post Share on other sites
alextroy 582 Report post Posted April 13, 2017 We beg for communications and then "Bah, Humbug"? At least wait until they miss a target date. 10 Zeph, Nuck Fewton, Venter and 7 others reacted to this Share this post Link to post Share on other sites
Cannor 189 Report post Posted April 14, 2017 48 minutes ago, alextroy said: We beg for communications and then "Bah, Humbug"? At least wait until they miss a target date. Exactly. As the old saying goes, if you were to give some people a fifty-dollar note, they'd complain that it's creased. I'm happy that Spartan has outlined plans for Firestorm in 2017. Now they have to deliver on that. Unless any of us has a time machine, it'd be wise to simply watch how the rest of 2017 unfolds. 6 Zeph, tansalus, S.Mike and 3 others reacted to this Share this post Link to post Share on other sites
Paradomutante 29 Report post Posted April 14, 2017 good news at last. Only keep the PF blog alive. Share this post Link to post Share on other sites
Xireon 78 Report post Posted April 14, 2017 7 hours ago, alextroy said: We beg for communications and then "Bah, Humbug"? At least wait until they miss a target date. Couldn't agree more! AFAIK they are willing to put things right, so we need to give them the opportunity to do so. And of course this will not be easy, neither for them, and nor for us. We'll see were things stand within a few months 3 S.Mike, Nuck Fewton and Cannor reacted to this Share this post Link to post Share on other sites
child9 226 Report post Posted April 14, 2017 Communication is nice. Actions are better. Spartan already made tons of annoucements about PF (new helix for december 2016, new stuff for Adepticon, etc...) and what did we got? Nothing. So pardon me people if I don't share your enthousiasm... Making commitments is easy, SG guys are really gifted for that. They are unfortunately way less gifted when the time to honour these commitments comes... I won't jump everywhere just for one more shiny announcement, I'll just wait.... and see 1 DELETED reacted to this Share this post Link to post Share on other sites
alextroy 582 Report post Posted April 14, 2017 There is a course of action between optimistic statements and pessimistic statements. You could always wait for a result. Share this post Link to post Share on other sites
Nuck Fewton 139 Report post Posted April 14, 2017 I'm just happy to hear anything. Now we play the waiting game. Share this post Link to post Share on other sites
alamo 455 Report post Posted April 14, 2017 7 hours ago, Nuck Fewton said: I'm just happy to hear anything. Now we play the waiting game. .................yet again...................and still 1 Presidente reacted to this Share this post Link to post Share on other sites
Charbe86 21 Report post Posted April 15, 2017 I like the idea of the games being developed together, it might lead to more/better fluff, as well as better game play intergration. 1 Venter reacted to this Share this post Link to post Share on other sites
gr1mdan 1,261 Report post Posted April 15, 2017 I agree Charbe86. Lets hope it goes through and they keep to their dates. 1 Presidente reacted to this Share this post Link to post Share on other sites
Presidente 655 Report post Posted April 15, 2017 No no no hope was last time this time it be tangible results or the game is probably finished, even the blog says first attempt it bringing 2.o to our customers was a failure. 1 alamo reacted to this Share this post Link to post Share on other sites
Venter 218 Report post Posted April 15, 2017 I'm sincerely impressed by this. Apologies. Admissions of faults. Wow. It felt due, but when you see it, it's impressive . Well, now Spartan has set itself a precise schedule (and a tight one!) - it's a big chance to prove themselves... or to fail miserably once and for all I hope for the best, though! GO SPARTAN GO! p.s. but most of all... YAYYYYY!! @Spartan Derek's back! 2 Presidente and Zeph reacted to this Share this post Link to post Share on other sites
Venter 218 Report post Posted April 15, 2017 On 14/4/2017 at 5:21 AM, child9 said: Communication is nice. Actions are better. Spartan already made tons of annoucements about PF (new helix for december 2016, new stuff for Adepticon, etc...) and what did we got? Nothing. So pardon me people if I don't share your enthousiasm... Making commitments is easy, SG guys are really gifted for that. They are unfortunately way less gifted when the time to honour these commitments comes... I won't jump everywhere just for one more shiny announcement, I'll just wait.... and see You know what? I totally agree. But I still hope for the best; this time Neil has set a clear list of hardpointed deadlines. Clear promises. Clear possibilites to see if they are capable of raising their heads after a difficult moment or not. Just 5 months and a half to see if the deadlines were set right, anyway . 1 child9 reacted to this Share this post Link to post Share on other sites
Presidente 655 Report post Posted April 15, 2017 Big thumbs up for deadlines this should be continued so people always know what's coming, defiantly a positive thing Share this post Link to post Share on other sites
WestAustralian 818 Report post Posted April 16, 2017 It is so awesome to hear from Spartan. Just the fact that they acknowledged their Customers and communicated with us is awesome. I would have more confidence in the dates if there were not so much listed to do, or it was 6 months longer. It feels like they will have too much to achieve in too short a time. Good luck Spartan I really hope you can get it done 1 Presidente reacted to this Share this post Link to post Share on other sites
GT3000 29 Report post Posted April 17, 2017 I remain skeptical but hopeful. I really hope that it plans out this way and that when and if they deliver that it doesn't wither on the vine again. That's the real issue. Best of luck, seriously. 1 Presidente reacted to this Share this post Link to post Share on other sites
S.Derek 845 Report post Posted April 17, 2017 Hi all. Derek here.....(from my Ivory Tower ....or more realistically, my Design Cave! ) I have always felt that transparency dispels doubt, so I am happy to give a bit more insight on the time-bound-delivery process for the FS Galaxy in the run up to the dual release here. The timeline that Neil mentioned in his blog is my roll-out plan for the products, based upon my team's design path for both games - both of which are fully on schedule at present. Currently, the FSA game is in final development, with Linde and his team going through the testing checks for core models/rules. The competitive play system is finished and the exploration campaign game is finished (but still under Design Test). This means that my team and I can now focus on FSPF as a core product in the lead up to my planned FSPF roll-out dates. The core engine for FSPF is complete, with all added mechanics implemented and tested in Design Stage. Spartan George and Spartan Linde will be getting our Design Rules and Force Lists to begin their Alpha Testing this week, with their schedule for testing and delivery laid out. The process of community involvement will then engage. I will fully outline the process to you all in my upcoming blog. But to calm any initial concerns you might have about delivery on FSP, you should expect my Design Process Blog in the next few days (before Salute on the 22nd!)) where you will get the 1st roll-out of a word->pdf version of a sample Force List (the Directorate/Works Raptor)...and a brief rules change synopsis for 2.0. The blog will also outline my plan of community involvement in the testing, delivery and execution of Planetfall going forwards. After that we have the roll out for all other factions, which as you would expect are technically ready for release in word-.>pdf now, but I am holding them back to allow for concept-debate and discussion within the community. The concept-debate is a vital part of any creative endeavour so I want to allow gamers a period of reflection and discussion before overwhelming everyone with too much data and statistics. So, there you have it. A blog in 5 days with Design Notes and a trial Force List Full Force Lists after that Then a period of community testing Then a pdf-Rules Release that the community was fully engaged with to build And a new 2-player set with 2 new factions that were extensively tested by the gamers themselves! I will create a new thread for discussion as soon as the blog is launched, but feel free to ask questions here until then! Cheers, d 18 Nuck Fewton, tansalus, fracas and 15 others reacted to this Share this post Link to post Share on other sites
Vedar 137 Report post Posted April 17, 2017 Outstanding. I'd be curious to hear about how the feel of the armies are going to change if they are. As a Relthoza player the feel of that force changed during the rebalance. Are the forces attributes staying the same, moving towards a FA feel or something else? Share this post Link to post Share on other sites
child9 226 Report post Posted April 17, 2017 Really interesting. Looking forward to that! Share this post Link to post Share on other sites
alamo 455 Report post Posted April 17, 2017 hi derek, are the sqds sizes going to change in 2.0? [that is for the units already released]. neils post mentioned repackaging so just curious and was not sure what that means. thank you Share this post Link to post Share on other sites
WestAustralian 818 Report post Posted April 17, 2017 Hi @Spartan Derek thanks so much for the excellent feedback. one question about Point 5: "And a new 2-player set with 2 new faction that were extensively tested by the gamers themselves!" "New" I assume means revised existing faction, any chance of revealing the Factions? 3 Pathogen, tansalus and Lord Bloodwings reacted to this Share this post Link to post Share on other sites