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New Returning Player What Models To Get?

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Hello all, I have decided to get back in the game after a long time.  I picked up the CoA naval fleet when it first came out in 2011, I think.  So I'm wondering what are the next best models to buy?  Thinking of sticking to naval at the moment with some air mixed in.  

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Do you want an allied force to the COA? Or perhaps one that you could pit against COA for some fun games with friends where you are providing both fleets?

 

I might recommend having nation #2 be a minor power. It is fairly easy to complete a naval+air grouping in such a case, and some of the fleets are nicely rounded as well. China springs to mind, as does Italy or the Danes. The Ottoman fleet is also fun after the most recent orbat update.

 

If you want to go smaller nation, some of the mercenary fleets can function well, and act as allies of a sort also. Aussies are good...Italians can cover this base also. I personally love the East India Company.

 

Thinking through these questions can help you narrow things down to 2-3 good options. You can go after all of those eventually.... then it is just about prioritizing which of the short list to go after right now. (Fair warning, this thinking has over time led me to own most of the fleets in the DW verse over time.)

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Welcome back.

There have been a few changes since you last played, both with models and rules.

The first thing is, Drones are not as good as they used to be. Do not rely on them when composing your fleets.

Next thing is you have lots of choices in Naval, but most of your Aerial are too specialised in their roles to be considered "choices" (eg, if you want bombers, you must take Pytheus.)

Do you only have the old Naval box? (Aristotle, 3×Plato, 9×Diogenes, 2×Ptolemy, 10×Drones)

If you are getting boxed sets, I would suggest the new starter (which has a good mix of models). The rest would be determined by your play-style (each box has an outstanding squadron, but also mediocre elements). If you're getting via the direct order, Fresnels, Zenos, and both Dreadnoughts will all supplement your force.

Alternatively, an allied force of Australians, or the Eclipse company, will also work out for you.

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20 hours ago, BuckDharma said:

Do you want an allied force to the COA? Or perhaps one that you could pit against COA for some fun games with friends where you are providing both fleets?

 

I might recommend having nation #2 be a minor power. It is fairly easy to complete a naval+air grouping in such a case, and some of the fleets are nicely rounded as well. China springs to mind, as does Italy or the Danes. The Ottoman fleet is also fun after the most recent orbat update.

 

If you want to go smaller nation, some of the mercenary fleets can function well, and act as allies of a sort also. Aussies are good...Italians can cover this base also. I personally love the East India Company.

 

Thinking through these questions can help you narrow things down to 2-3 good options. You can go after all of those eventually.... then it is just about prioritizing which of the short list to go after right now. (Fair warning, this thinking has over time led me to own most of the fleets in the DW verse over time.)

I have been looking at the new Chinese fleets.  A friend of mine has the Japanese so good counter point.  I was hoping more for more Antarctica stuff first.  

19 hours ago, Nazduruk_Bugzappa said:

Welcome back.

There have been a few changes since you last played, both with models and rules.

The first thing is, Drones are not as good as they used to be. Do not rely on them when composing your fleets.

Next thing is you have lots of choices in Naval, but most of your Aerial are too specialised in their roles to be considered "choices" (eg, if you want bombers, you must take Pytheus.)

Do you only have the old Naval box? (Aristotle, 3×Plato, 9×Diogenes, 2×Ptolemy, 10×Drones)

If you are getting boxed sets, I would suggest the new starter (which has a good mix of models). The rest would be determined by your play-style (each box has an outstanding squadron, but also mediocre elements). If you're getting via the direct order, Fresnels, Zenos, and both Dreadnoughts will all supplement your force.

Alternatively, an allied force of Australians, or the Eclipse company, will also work out for you.

Thank you!

Yeah I've been trying to go through the rulebook but it's hard when you know a new edition is coming.  

Oh really?  I'm a little sad to hear that, but I have only played a game before.  Were they really that good before?

So Aerial is best left for latter than?  

Yes I only have the old naval box.

I will look at the new starter then.  I will also look at the others you have mentioned.

I'll look into those as well.  Thank you very much.

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Everyone with a CoA fleet also has different play styles. Some prefer to go energy-heavy, and sit back. Some prefer to go projectile-heavy, and close in (CoA primary weapons drop shields down to blue dice).

...You also get the odd nut-job that likes to board with their fleet (I'm one of the first people to use the dilation template for messing with an opponent's anti-boarding fire)...

Aerial units are (mostly) still good. You just need to have a clear role in mind before you choose them. For example, when you last played, the Ptolemy was a bomber that also had mines, and came in squadrons of 2-4. It is now purely a mine-layer, and only comes in squadrons of 2-3 (or as part of a "Rho" air squadron, which is a single Ptolemy and a full escort group of Alea escorts).

My fleets almost always include a Rho squadron and/or a Ptolemy squadron. The other flyers don't often leave my box, except for larger games.

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