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Endgame

T2 and T3 still the way to go with Sorylians?

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I'm a returning player from back in V1.0.  My main fleet is Terran, but I have a decent amount of Sorylians - Sword Breaker, Morning Star, 6x Skyhammers, 2x Halberds, 12x Scythes, and some escorts.  A lot has changed since I last played, but since I found a local group I might dip back into playing the Sorylians as a T2 change of pace from the Terrans T1 and T3 play style... assuming going T2 and T3 heavy is still viable - Skyhammers were game dominating back in the day.  I'm thinking something like this:

Morning Star 110
+1 Shield 10
+2 AP 10
+2 Wings 5
Weapon Shielding 10
2x Interceptors 10
6x Bombers 30
185

3x Skyhammer w/ Halberd w/ Weapon Shielding 280
3x Skyhammer w/ Halberd w/ Weapon Shielding 280

5x Scythe w/ Pack Hunter 125
5x Scythe w/ Pack Hunter 125

Alternatively, I could use the sword breaker instead of the Morning star, but it would be almost no upgrades on the sword breaker.  I could even drop the Morning Star upgrades some (remove Weapon Shielding and the extra wings) and give +1 move to the sky hammers.  Any of this viable?

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Viable, yes.  Your T1 is awful squishy.  The T2 and T3 options you've listed are still good.  Would suggest trying a game with your suggested configuration, then maybe consider some gunships to roll with the Morningstar for ranged firepower projection. 

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Still somewhat viable, but your forward weapons have been gimped in both range and Attack Dice on the cruisers, meaning you cannot dish out damage on the approach like you used to, which reduced returning enemy fire.  Now you will have lots of long reaching unreduced enemy fire to chew you up on approach.  You have to stick to cover on approach or burn engines TAC with gravity slingshot to get in range before getting chewed.

You're frigates now have fixed fore weapons and have pretty much lost the ability to target multiple squadrons, or split the arc on a single squad. It's your call as to whether Pack Hunters makes up for that.

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