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Need help vrs C.O.A

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Have a 1000 pt fleet battle coming up.

I have only tied the C.O.A once and have lost 2-3 in a row.

Not sure what to do - They seem to have the range weapons and the defensive M.A.R.s to keep them safe.

Air wise I have to deploy fighters to keep the endless waves of drones at bay.

 

What is your secret to beating them?  The C.O.A and the Chines & Russians are my 3 toughest match-ups so far.

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I have everything except

Malo DN

DIeppes

Destroyers.

 

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Help appreciated.

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Have a 1000 pt fleet battle coming up.

I have only tied the C.O.A once and have lost 2-3 in a row.

Not sure what to do - They seem to have the range weapons and the defensive M.A.R.s to keep them safe.

Air wise I have to deploy fighters to keep the endless waves of drones at bay.

 

What is your secret to beating them?  The C.O.A and the Chines & Russians are my 3 toughest match-ups so far.

----------------------------------------------------------------------------------------------------------------------------------------------------------

 

I have everything except

Malo DN

DIeppes

Destroyers.

 

____________________________________________________________________________________________

 

Help appreciated.

 

 

Standard questions... do you have...

 

Sufficient terrain?

Sufficient space?

Any major house rules, such as not using force orders?

 

What kind of lists do you use?

 

Against the Russians and Chinese, the major thing is no amount of AA is sufficient to defeat all those conscripts, and you have to slow down stuff, break up attacks, and destroy some mediums to cut their numbers. I recently managed to get a full group of Surov cruisers into  boarding range with only minor damage, which won the game and was a quite wonderful feeling. 21 AP is almost excessive! I had  had two battleships crippled and the other cruiser group sunk to get them there though!

 

James

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Terrain..........Yes

Space............Usually play on 48" x 48" surface

No house rules

 

Lists---I use everything I have - Cherbourg's / char-DN / Toulon/ Vauban / Rochelle / Ecuyers --- you name it - have 15 Lyons and 4 almas- Plenty of Magentas - and 1 fleet carrier.

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I have tried. but the heat-lance special effect does not seem to do the job fast enough - as the Raging fires can be put out

with the C.O.A scientist? {Cannot remember} And by the time you get close you have taken a good beating. My last game I parked

A Rochelle in the middle of his fleet and had the Charlemagne coming up the side. I rolled not very well - but The Rochelle gave as good

as it got - but trading points is not winning - I need my ships to take more points.

 

I am thinking of a different strategy this time

Tourbillion

Vauban

Furieux x 2

Lyon x 9 {3 squads}

Epulards x 2

 

 

Try to go air heavy with fighter support. Get the bigs in close to drop bombs and broadsides. Negate his torpedo tactics from the frigates that he has.

I am not sold on this fleet {Hard for me to not take a Rochelle or Charlemagne{

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I will play with the mix and match and see what I can come up with. 1000 pts is not easy for the 2 bigs to fit into.

 It is fine, if your large units are the cheaper Courroune/Magenta/Tourbillion/Land stuff. I tend to avoid the dreadnought class under 1500 points, as it distorts the rest of the force too much. Also, I find a normal battleship and 120 points spare for a battle cruiser/heavy bomber/frigate squad is a better idea, much of the time.

 

James

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It very much depends on what is in your opponents list. I note your point about the use of the dreadnought. Maybe have a discussion with your opponent to sort out lists without them included, particularly at less than 1250-1500. From what you listed above I'd definitely take the tourbillon, epulards and one full squad of Lyons. Requins are a very good squad vs Coa as long range boarders. What is your opponent like for allowing proxy miniatures? The St malo is a good ship to try out and can dominate a battlefield. If the coa are using energy turrets the only range band you're outgunned is 4. Closer is better for you. Out of the three nations you regularly play against I'd suggest coa is by far the strongest so don't worry if you don't always win. Try new things out. Coa are very good but their ships are very specialised in general. Very good at what they do but vulnerable elsewhere. It's rare long range gunnery ships can deal with boarders well for instance. I don't use French but regularly play against them with my coa and more often than not it ends up being a mistake or some lucky/unlucky rolls that offer a win or loss. Along with the EotBS I thing RoF and CoA are at the top of the tree right now. All are excellent so sometimes you just have to roll with what you get. The other thing is using different deployments. Do you use advanced or flanking? Getting in amongst a ranged coa fleet in turn 2 is going to upset them alot! Anyway, enough of my rambling, just go enjoy your game and let us know how it goes

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The game is 1000 pts - pre-fleets made and submitted.

I honestly want the best the COA can throw against me so no talking to the COA low life before battle :)

 

Its in the fleet makeup that I cannot decide. I am thinking my mix has been wrong. I am always tempted to

take more heavies {I have 4 Magentas painted - 1-Rochelle 2- Charlemagne 1- tourbillion 1-Vaubon 3-Cherbourg's- 1 carrier}

and that is sometimes my downfall - The Lyons have underperformed - I don't use the Marseilles now. The Almas

perform good - The Toulon's have been good - but the Rochelle and Charly have been my performers.

Now I think that the Vaubon and Tourbilly need some table time. And I would like to see how they perform against my C.O.A

counterpart.

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Without knowing what the CoA will bring....

my observations in the 1k bracket

Good old charly - worthless, i barely rate our dread at 1500 let alone 1k. Its too restrictive to get the most out of its corrosive guns and heat lances. Vauban is always my preffered dread of the two.

la rochelle - sub par, looks nice on paper but its a wierd setup....its fore guns can barely scratch paint let alone be useful....expensive and effectively has 1 attack....no no no. On land its a beast....St Malo hands down better and cheaper.

My setup ideally would be

st malo

tourbillon

tourbillon

cherbourg

3 dieppes

5 requins

however models being an issue ( please get the st malo box....everything is good!!!!)

We now have to make subs....unless proxies are allowed.

so we have to remove

st malo

tourbillon

3 dieppes

logic says swap the dieppes for something the same points like ecuyers....however i suggest a squad of 4 epulard subs....corrosive bombards are great...there fast and can swift back under....just beware of wave lurking particle accelerators.

I suggest swapping the tourbillon for a couronne....i dont think there great like a tourbillon....but as a second carrier there ok

now the tricky part.....in absence of a st malo we have to pick something.....you could still take a La rochelle...which might not be the best...but gives more fighters to deal with drones. I like the skimming magenta....good firepower and still tough.

So we could go with

la rochelle

tourbillon

couronne

cherbourg

4 epulards

5 requins

that leaves about 35 points for additional fury gens on things

or something along the lines of

magenta

tourbillon

couronne

cherbourg

4 epulards

5 requins

that leaves 90 points....which could be 4 requins or 3 almas for spotting....personally 4 requins to give more boarding threat.

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Which is fine, you need 2 spotter markers with mortars.

You get 2 with your carriers, i always deploy 1 in local and 1 from the tourbillon. Which means 4 expert spotters....chances are 2 will hit something your aiming at. Use those islands to hide behind and target something reasonable....a BC is a perfect target.

I also use epulards as small killers....there.non capital themselves so can be captured....and a squad of 4 firing 6 corrosive dice each at a small should do alot of damage

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All very good notes.

I was not impressed with the St-Malo - But "Thyphs" you are starting to make me look at if differently.

I will probably have to get the St Malo fleet box. {After all I do like the bigs}.

Maybe get a second tourbillion two {Loved painting the models}.

 

 

As far as my C.O.A opponent - He usually takes the Carrier {Who wouldn't} and either the BB or Dread.

Then fills in with the cruisers and a hoard of Frigates

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After my show down with the C.O.A it will be a discussion on the Russians {Whom I have never beaten}

ice berg here - Ice berg there - arrg. - And those Frigates are nasty - a lot of firepower.

 

Funny - I seem to have better games against Prussians/British/FSA/EOTBS - no issues - Even did well against

Chinese going 1 win and 1 lose - but C.O.A and Russians seem to have my number.

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I am starting to like that last list. I have not taken the Magenta in awhile due to my love affair with the Rochelle and Charlemagne.

I am thinking that this could be a good starting point.

 

We should have between 3 -4 Icebergs - land size objects. 

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The st malo is withoubt doubt one of the best heavy battleships around....not the best in pure firepower but its the bane of medium squads. In rb 3 it can throw 8 dice at an entire squad. Broadside, turret , turret. Then still have its.bombard and potentially the other broadside.

For me its far more versitille than the la rochelle....and has more crew and better overall stats.

Let us know how you get on.....Russians i know how to deal with ;)

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Its fine to have other opinions...i just think the la rochelle is kind of a 1 trick pony....yeah it.throws a decent.ammount of dice......but if all its doing a turn is putting a crit on something when the malo coild be doing 4 or 5 to mediums its not worth 230 points.

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Its fine to have other opinions...i just think the la rochelle is kind of a 1 trick pony....yeah it.throws a decent.ammount of dice......but if all its doing a turn is putting a crit on something when the malo coild be doing 4 or 5 to mediums its not worth 230 points.

That, plus the StMalo brings the mini-subs with it, for either extra torpedo attacks, or as "shields" against torpedoes
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Is it me or do you guys find fitting the Magentas into fleets not easy?

I want hitting power so the Dreads to Rochelle have always made it in - then I compare the Cherbourg's hitting power

to the hitting power of the Magenta - and I always seem to find room for the Battle cruisers. The Magentas have

found much less playing time in my fleets.

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