Awesomeshotdude Posted February 26, 2015 Report Share Posted February 26, 2015 So with the new rulebook changing the movement rules for Hover, which previously included; "Models CANNOT move through other Models, although Models with the Hover Vehicle or Flying Vehicle MAR's can move over other Models as part of their Movement Action." ...but are now just; "Non-Flying Models CANNOT move through other Models as part of their Movement Action." Will this change peoples tactics significantly? Did many people use other vehicles to shield certain units from fire, to then activate and hover other those shielding units to attack...or attack then hover over to be behind other units to be shielded (using Hit and Run)? Should all Hover Vehicles have received a points drop due to the loss of a significant ability? My thoughts are that I actually don't mind, and I think that Hover Vehicle still retains good value in regards to Terrain Movement and -1 to hit at LR. Although I will miss using those tactics, both the forces that made most use of it, Aquans and Dindrenzi, didn't really need to have that extra help that the Hover Vehicle MAR previously provided. Link to comment Share on other sites More sharing options...
MaxToreador Posted February 26, 2015 Report Share Posted February 26, 2015 I used it for in close hop and pop: Get in close(CQB), hop over, and pop them in the aft for destruction. That and the Eris shuffle: two Eris units flipping between overwatch and moving. One covers the other every turn. Link to comment Share on other sites More sharing options...
Zeph Posted February 26, 2015 Report Share Posted February 26, 2015 To be honest I was told by my vanguard pretty early on that only flyers can pass over vehicles, so have never used my dindrenzi that way. Link to comment Share on other sites More sharing options...
Phaedros Posted March 21, 2015 Report Share Posted March 21, 2015 That's unfortunate Zeph, at least he's retroactively correct now. Link to comment Share on other sites More sharing options...