Jump to content
Sign in to follow this  
Maxlotter

Ideas for new RoF units

Recommended Posts

Looking at posts on other nation's branches, I see that they all have discussions on what kind of new units they would like to see in future. But not ours. Why? We are so content on what we have now so there is no need to dream about something new? Come on. Share your ideas. China dragon will see life soon. Maybe we also could get some new crazy toys.

 

As for me, I'd like to see some new Air units. Once powerful RoF air force now looks bleak against FSA or Covenant. I think some sort of combat coordinator plane that give our SAS some additional abilities might be cool. And maybe something flying with Heat lances to warm up even the coldest night.

Share this post


Link to post
Share on other sites

+1 for... well, a Large Flyer! We don't have one now :). A Large Flyer with Heat Lances could work... but nothing more comes to my mind now.

I'd add also another Small one; I like the new aggressive character of French flyers - a sort of flying Requin seems appropriate to me.

 

...just random and very preliminary ideas. And yes, I miss the times of the feared "Air France"... 

Share this post


Link to post
Share on other sites

Smalls with heat lances. Also, I'd like more combat coordinator stuff, especially across theatres. Like a flyer that gives naval units surface hunter or a naval that gives some bonus to swift manouvere.

And we don't have a large flyer that isn't a carrier. Id go for heat lances or a flying bombard. Never have enough things that give tokens.

Share this post


Link to post
Share on other sites

Smalls with heat lances. 

This, for sure. Some sort of heavy destroyer perhaps, with a 4/4/2/- Baby Heat Lancette and Pack Tactics (Heat Lancette). In squadrons of 4 that makes it possible to get 7/7/4/- twice, or 13/13/8/- from the whole squadron. Throw in some other stuff for flavour, make them fast and agile, and you got yourself a fun little unit (at least, I think so... :P ).

Share this post


Link to post
Share on other sites

More air power, certainly. If we're supposed to rule the skies it seems odd that we have so few air options to do it with. 

I'd like to see some sort of 'interceptor' type small that could be fielded as an escort and has either rockets or guns. 

Maybe a medium 'support' airship that can be attached to a capital, or fielded in a squadron that can work together like those Ottoman support carriers.

And the equivalent of a battleship, like the Tourbillion used to be before they turned it into a carrier - lose the tokens and just make it a firepower platform, give it some retardant armour and let it go nuts.

Share this post


Link to post
Share on other sites

I would like to see a flyer with a crazy new weapon. Maybe with limited munition. Maybe AOE corrosive bomb with ottoman tech?

Or a 360 support skimmer with combat coordinator and some crazy AOE Experimental heatlance(since la Rochelle Heat lances arent experimental anymore )

Share this post


Link to post
Share on other sites

 

 

I would like to see a flyer with a crazy new weapon. Maybe with limited munition. Maybe AOE corrosive bomb with ottoman tech?

Or a 360 support skimmer with combat coordinator and some crazy AOE Experimental heatlance(since la Rochelle Heat lances arent experimental anymore )

 

You know, you actually give me an idea of a tiny surface skimmer: 360 degree move, small gun and AA that could be used in amphibious operations and provide close support to our infantry.

 

And having an analogue of flying battleship or returning of flying dreadnought is rather tempting.

Share this post


Link to post
Share on other sites

I would like to see a flyer with a crazy new weapon. Maybe with limited munition. Maybe AOE corrosive bomb with ottoman tech?

Or a 360 support skimmer with combat coordinator and some crazy AOE Experimental heatlance(since la Rochelle Heat lances arent experimental anymore )

The issue I have with that is that AoE sounds like the exact opposite of precision...or lance really...

Combat Coordinator is also SUPER powerful...so I'm sort of 'maybe...not' on most Combat coordinator ideas...

 

 

You know, you actually give me an idea of a tiny surface skimmer: 360 degree move, small gun and AA that could be used in amphibious operations and provide close support to our infantry.

 

And having an analogue of flying battleship or returning of flying dreadnought is rather tempting.

 

Well it can't have much more than 1 AA but you could give it a 2AD with packhunter <EDIT: Pack Tactics  RB1 gun and the deadly to infantry rule?

Share this post


Link to post
Share on other sites

It may be generic but I am a huge fan of submersibles, so I would love a new sub or two. I can also get behind the idea of more flyers in the vein of the tourbillion. It's one of the models that converted me over from the CoA. I also wouldn't object to a fleet carrier, not the most useful but it feels weird not having one.

EDIT: Stupid tablet autocorrect...

Share this post


Link to post
Share on other sites

We already have one of the best fleet carriers in the game - the mighty Vauban, that is also able to move on ground.

As for submersibles I was proposing for giving the French an analogue of "Surkuf" earlier on, but now I'm a bit concerned about this as we are already very heavy on naval larges.

Share this post


Link to post
Share on other sites

As some folks have already mentioned, I really like the idea of a frigate or destroyer sized platform with high speed and Heat Lancettes. It very much fits in with the RoF ethos.

 

Also, how about a variant of the Couronne fitted out to support tiny submersibles instead of SAWs?

 

Or hows about light carriers? IIRC we have a ground vehicle which is the rough equivalent of a light carrier.

Share this post


Link to post
Share on other sites

I'm not sure it'd be good for game balance if we had more core naval tft generators. What about an equivalent of the arbalete for air?

We don't have any stratosphric flyers and that could be cool for a tft platform with light ad and ok aa. Make it the squadron support so they don't have points.

Share this post


Link to post
Share on other sites

We definitely need a new large flyer, and I really like the idea of a heatlance destroyer. I'm sure we'll be getting a bunch of new flying stuff when the expand the air-power aspect of the game in the mid-term future.

Share this post


Link to post
Share on other sites

Actually, I'm kind of ok with our air superiority being based on our masses of fighter squadrons, delivered via our five carrier craft (being the Vauban, Couronne, Tourbillon, Masaulle, and Arbalete).  France was the land of chivalry where the knight reigned supreme on the battlefield (until the longbow at Agincourt  changed the game), and early fighter pilots in the real world considered themselves the knights of the air . . .it kind of fits.

Share this post


Link to post
Share on other sites

So...if we had a medium tft coordinating light carrier, a sky battleship or dread, and a heat lancet sky destroyer we would have enough stuff for a themed fleet box?

What if every ship had an axial fore channel heat lance?

 

Give the dread/battle ship a HUGE one and then broadside scondaries, 180 arc corrosive guns to each side, and then some rockets and bombs/mines.
The carrier craft could be a 2-3 squadron axial heat lance and broadside gun ship with 3 carrier points each.

The destroyer could be a fixed wing with only a heatlancett and a 2-4 squadron, one mark with air hunter/pack tactics and one mark with attachment RoF Airial lage/massive, 3)?
 

Share this post


Link to post
Share on other sites

When I say AOE heat lance, I think in some kind of super heat laser thing. Like the particle accelerator, but with no template, just a line.

Also, I want some french maid robots.

Share this post


Link to post
Share on other sites

So...if we had a medium tft coordinating light carrier, a sky battleship or dread, and a heat lancet sky destroyer we would have enough stuff for a themed fleet box?

What if every ship had an axial fore channel heat lance?

 

Give the dread/battle ship a HUGE one and then broadside scondaries, 180 arc corrosive guns to each side, and then some rockets and bombs/mines.

The carrier craft could be a 2-3 squadron axial heat lance and broadside gun ship with 3 carrier points each.

The destroyer could be a fixed wing with only a heatlancett and a 2-4 squadron, one mark with air hunter/pack tactics and one mark with attachment RoF Airial lage/massive, 3)?

 

 

Just a curiosity: why do you speak of a "sky battleship or dread" when we now lack a simple, normal Large Flyer? :)

 

I'd rather go for another Small flyer instead of a medium carrier, but that's me.

Share this post


Link to post
Share on other sites

Just a curiosity: why do you speak of a "sky battleship or dread" when we now lack a simple, normal Large Flyer? :)

 

I'd rather go for another Small flyer instead of a medium carrier, but that's me.

A large flyer is a battleship of the sky isn't it?

I was considering using the hull of the Current skyfortress and replacing the flight deck with a colossal heat lance aesthetically I think this would be cool?

The carriers could then be double hulled medium fliers with a much more reasonably sized lance/lancet.

Under slung heat lance on the destroyer?

Share this post


Link to post
Share on other sites

I was thinking of a large flyer, using the tourbillon chassis as a hull-base. It already has peg holes, for some reason, where the rockets normally attach (possibly from an unused loadout) the plane moulded on it could just be Squadron Support, instead of Carrier Capacity. And the turret hard points can fit heat lances. (I'm not sure, but it also looks like the turret holes are spaced wide enough for the two-peg square base)

Share this post


Link to post
Share on other sites

I tried new GNE enhancer this weekend and was so impressed with Almas moving 18 inches per turn that decided to make GNE only list. But as I started to do so I find that we actually do not have any surface skimming staple medium cruiser or gunship. Of course we have Marceille, but it's a light cruiser and can't survive hard pounding. Thus I propose that addition of surface skimmer gunship could be a viable option for full GNE lists.

 

And I still liked to see fleet carrier that is not a Vauban. I don't want to say that Vauban is bad, but there are situations when you wanted a big carrier and can't take dreadnought.

Share this post


Link to post
Share on other sites

Here are my thoughts for a new RoF unit.

Anyone that has played with the saint Malo has looked at the 2 hulls and thought. Wow this could be a cool start to another ship. Especially with all the broadside weapons.

My idea: a 2nd battle cruiser. But gunnery or bombard bases not heat lance

Take 1 hull from the saint Malo give it the same gun as the saint Malo on the front with either a decent bombard (essentially half a saint Malo) or give it a 2nd turret on a raised superstructure.

Reasons: we have a heat lance a BC and it does quite well. However with the mix up in 2.0 our gunnery got a lot better also. It would be nice to have the option of heat lance or guns just like we do in the other classes.

Share this post


Link to post
Share on other sites

A second carrier (not assault) could be good, a large flyer as well. I found sad that the Requin are not skimmers so, it would have been more french style.

Then a small ship with flamethrower could be nice considering even heat lancettes are to big for smalls.

 

For the moment I found that our smalls and mediums are the most fragile of the game with the Dane (but those have more fire power). I would like to have a massive that can protect them, like a generator that can give cloud gen to other squadrons.

Share this post


Link to post
Share on other sites

I really love that RoF use catamaran hulls for it's ships, and I was thinking how cool looking might be a model based on linked Alma hulls and armed with mortar. Something like that:

------------------------------------

Sena class heavy destroyer

--------------------------------------

Small Naval Surface Skimming Model

---------------------------------------------

Squadron size: 2-3

------------------------------

Points: 45

-------------------------------

Crew Type: Regular

--------------------------------

DR: 4 CR: 5 MV: 12 HP: 3

---------------------------------

AP: 2 AA: 2 CC:2 IR: 1

------------------------------

Weapons: Close Mortar 6/6/0/0 with Corrosive Munitions type (360 firing arc)

Mines (x1) 5

---------------------------------

MAR(s):

Small Target, Spotter(Expert), Hit n Run

 

The main purpose of this ship is to provide RoF with fast unit capable of close indirect fire support. And that is also able to spot for another artillery to join the fun. Additional HP is there to fit in heavy destroyer role and to provide additional survivability under enemy fire while approaching.

 

Any thoughts?

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.