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Found 9 results

  1. Its been a while but since Dwars is starting to rev back up again I'm pleased to announce that I'll be hosting Hard Pounding 11 on the 24th June at Outpost wargames in Sheffield. Here is the rules pack: https://drive.google.com/file/d/0B5yUOt_M-5zMRUtQSWRlWTBrQVE/view?usp=sharing Basic highlights it's three rounds one 1000pt, one 1250 and one 1500 so everybody gets a good full fat game of Dwars in the final round but we all actually get to go home at a reasonable hour! You use the same 1k list but can add on 250 in round 2 and 500 in round 3. The missions are all in the link above from Ironclad, a rules pack that we've run umpteen events on has been play tested to death and has been translated into other languages! Thread is pinned in general discussion. Tickets are £16 including lunch and some generous prize support and are available here: http://the-outpost.co.uk/our-products/tickets/Ticket-Hard-Pounding-XI Any questions or discussion you can drip by here but I tend to be a bit lax checking these days or if you use facebook like 2,000,000,000 other people there is an event page here that I'll answer too pretty quick sharpish : https://www.facebook.com/events/439792163055528/?ti=as Hopefully see you soon Drach. PS HAAAAAAAAARRRRRDDDDDDD POOOOOOOUUUUUUUUUUNNNNNNNNDDDDDDDIIIIIIIIIIINNNNNNNNNGGGGGGGG!!!!!!!!
  2. Hi everyone! On Mai 20th 2017 our Gaming Group die Grüne Horde will organise another Gaming Day, with free Gaming and tournaments for different games. Where: Bürgersaal ;Marktplatz 1 ; 84533 Marktl am Inn; Bavaria Germany When: 20.5.2017 from 9.00 to 20.00 I will again organise the Firestorm Armada tournament, the 4th so far, and hope to to have several visitors again. In 2016 we had visitors form Prague, Klagenfurt, Cologne, Erfurt, and I know that some Gamers from further away wanted to join. Tournament Registration will be done with the German T3 Website, here ist the link for Armada: https://www.tabletopturniere.de/t3_tournament.php?tid=18055 Rules: 1000 Points, but on 4*4 Feet table! Tables: every table will have a different layout I will post them here before. Kurgans Black Hole table will be an addition to the tables I used so far. Szenarios: Border Clash, Escalating Engagement and Hold the Waypoints Other Events on the Gaming Day. Saga Tournament Infinity Tournament 40k tournament (X-Wing Tournament ?) Painting Competition with 4 Categories, For those that can or have to plan longer in advance the Fall Event next year is planned to be on 25/26 of November, and it will be a two day Event.
  3. Fellow Admirals – after a recent straw poll and some deliberation I have an announcement, it’s on! Midlands FSA GT 2017 A two day – five game Firestorm Armada Tournament Sat 2nd & Sun 3rd September Hosted by Imps Gaming – Lincoln UK Following the same format & missions that Reading 2017 will be using 1000pts, 5 missions over two days, V2 rules A friendly tournament at a great venue A chance to crowned Midlands FSA GT Champion And to fine tune your lists and tactics before the ‘Big One’ in November (Reading 2017) Tables for up to 24 players £10 entry fee A great city setting with plenty to do and plenty of places to stay See Tournament pack for full details (link below) http://docdro.id/F93aTqx Please let me know if you are interested, even better if you say 'yes' you are coming, if so let me know your payment preference. Cheers Ian D.
  4. Southampton Sluggaz Firestorm armada tournament Starts 10:00 Ends 7:00 Payment: £7.50 for Members and £10 for non-members Pay at club or paypal to: Southamptonsluggaz@gmail.com please. Army's lists need to be done a week before tournament and payment to get a bonus point. Rules: It be 1,000pts each player Game 1 is 10-12:30 Border Clash Lunch 12:30-1:15 Game 2 1:15-3:45 Escalating Engagement Game 3 3:55-6:15 Recover Resources House rules In mission 2: escalating engagement, on the turn a squadron arrives from reserve, it cannot be pushed off the table by grav weaponry until it has activated https://www.facebook.com/events/266628850444314/ Hope to see loads of you there fee free to join the facebook event and say hi or ask questions here Thanks https://www.facebook.com/events/266628850444314/
  5. Hi Everyone, On Mai 20th 2017 our Gaming Group die Grüne Horde will organise another Gaming Day. with fee Gaming and tournaments for diffrent games. Where:Bürgersaal ;Marktplatz 1 ; 84533 Marktl am Inn; Bavaria Germany When: 20.5.2017 from 9.00 to 20.00 Events: Firestorm Armada Tournament Saga Tournament Infinity Tournament 40k tournament (X-Wing Tournament ?) Painting Competition with 3 Categories, ruels to be defined Tournament Registration will be done with the German T3 Website, here ist the link for Armada: https://www.tabletopturniere.de/t3_tournament.php?tid=18055 The Fall Event next year is planned to be on 25 of November.
  6. Hi everyone, I have just set up a Planetfall tournament for the back of July. It is going to be christened as the inaugural UK Open GT and I'm hoping to get as many of you folks involved as I can. Hosted at a great venue, which is (fairly) central in the UK and is (fairly) easy to get to. I have set up an event over on the Firestorm:Planetfall - Mess Hall Facebook page if you are a member, and if you aren't, why not - there is a link to the Facebook page below, https://www.facebook.com/events/1216758705010297/ There is also a comprehensive Tournament Pack which is linked at the bottom of this message. It would be great to see a load of Planetfall players battling it out to be crowned champion. Drop me a message if you have any questions etc, but the tournament details are below; Battle For Ehre XVI - UK Open GT A one day Firestorm Planetfall - Grand Tournament Saturday 23rd July 2016 Three games of intense action over the course of the day Battle to be crowned Planetfall UK Open GT champion 2016 Hosted by one of the best and certainly most unique gaming venues in the country – Sanctuary Gaming Centre, Sutton-in-Ashfield, Notts. Centrally located (10 mins from Jnc28 M1) Trophy and prize support £10 entry Tournament pack available here: https://www.dropbox.com/s/uh5wvf8h0c7i4dw/Battle%20for%20Ehre%2016.pdf?dl=0
  7. DWARF Presents - The Battle for Pharlain IV Dunfermline Wargaming and Roleplaying Fellowship are proud to announce our first Firestorm: Planetfall event. Players are invited to take part in 3 games of Firestorm: Planetfall to see who will become the conqueror of planet Pharlain IV and secure valuable resources for their race. The event will take place on Saturday the 14th of May and cost £15, this will get participants 3 games of Planetfall, free tea or coffee, doughnuts on arrival and lunch. There will be prizes available for First & Second Place, Best Army (as voted by the players) and Wooden Spoon. For full information on the event please download the Pack www.tinyurl.com/PharlainIV For information on DWARF and our previous events please visit www.DWARFclub.com. Edited to include a working link to the pack.
  8. So after the challenge (and fun) of building a 3500 point Directorate list, I thought it was worth posting something up for the Aquans. The challenge here is that the Directorate are around about the second cheapest faction (in points) compared to the Aquans, so you do get noticeably less on the table with the Aquans. I dont think that this makes them inherently bad, but it does make list building entertaining. Our club is hosting a tournament at 3500 points in the next few weeks, and we have found that 3500 points is a nice point size to play through with time to spare in a 3 hour club night. We hope that the more games everyone gets under their belts the faster we will get to 4,000 point games in those same three hours. Anyway, enough rambling, 3500 points.... Core: Sedna x 2 Lamana x 3 Lamana x 3 Stingray x 2 Stingray x 2 Imzani x 3 Imzani x 3 Khitari x 3, Gun Team x 3 SirSir (attached to a Lamana Squadron) Aerial: Kalari x 2 Recon: Marana x 4 Khitari x 6, Sweeper Team x 3 Larata x 1 Khitari x 3, Gun Teams x 3 Larata x 1 Unlike my Directorate force, this guys rock around with a fair amount of Interceptor units (Stingrays, Marana's), and also has some nice Dice pools from the rest of my force. Take and Hold I am running around with six units capable of taking the Objectives which gives lots of redundancy, well two units of redundancy given the four objectives on the table top. I could have reduced my core to save points for extra things outwith it (like a Haumea & Locatu's) but actually really like the size of the Core Helix where it is, and think this is the go to list for me, at least until the Assault Helixes get here and I get my hands on those models... mwhahahahaha. Anyway, any thoughts?
  9. "PLANETFALL IN TWENTY!" Overview this is a 2000 point entry level tournament for Firestorm Planertfall to be held on the 21stFebruary at Outpost Wargames in Sheffield. Organisation: The event will encompass five rounds over the day, each round lasting an hour, a referee will be present throughout the day to help ease things along and to resolve any questions or disputes. Timetable: 09:00-09:45 Registration 09:45-10:00 H&S announcements and pairings 10:00-11:00 First round 11:15-12:15 Second round 12:15-13:15 Lunch 13:15-14:15 Third round 14:30-15:30 Fourth round 15:45-16:45 Fifth round 17:00 Prizes and announcements Winning the tournament Each round a player receives tournament points (TP) at the end of the tournament final standings are determined on the highest number of TP. 0 points are awarded for a major loss 1 Point is awarded for a minor loss 2 Points are awarded for a draw 3 Points are awarded for a minor win 4 Points are awarded for a major win If at the end players are tied on TP then ties are broken first by the lowest total Zero Hour Tracker value (TV) and then by the total difference between TV scored and TV conceded. In the unlikely event that players are still tied, gladiatorial combat will be fought conforming to Queensbury rules. It is worth noting that even in scenarios which do not rely on TV for their victory conditions it is still tracked for final totals. Terrain: All wood in this event woods classify as being occupiable. Scenarios: Round 1: Annihilation. Briefing: The area has no objectives of value there are however enemy forces to be dealt with. Deployment: Standard Victory conditions: TV is reduced by destroying enemy units, two bonus tracker points are awarded for wiping out enemy command elements (not awarded if they leave the table). The standard game end conditions apply, or the game times out after four turns. TP are scored according to the margin of victory. Round 2: Planetfall standard mission. As per the planetfall rulebook, but times out after four turns. Round 3: Sector domination Briefing: The area needs to be secured sector by sector for deployment of invasion critical assets Deployment: the centreline of the board is drawn diagonally from corner to corner, deployment zones are at least 16” from the line in each direction. The player who wins the roll for deployment picks which side of the line they wish to deploy on but the player who loses the roll chooses which corners the centreline is drawn between. Objective: At the end of each turn players score scenario points (SP) for quarters of the board (sector) that they control: apply the highest for each sector 1 SP for having a unit in a sector with no enemy units. 1 SP for having a unit with take and hold in a sector where the enemy have no take and hold units. 2 SP for having a unit with take and hold in a sector with no enemy units. Flying class units cannot claim to hold a sector but do count as an enemy unit present in the sector for your opponent. A unit can only hold or contest a single sector at a time At the end of turn 4 the player with the most SP scores a Major victory if they have a lower TV than their opponent, or a minor victory if they have the same or higher TV than their opponent. If both players have the same SP the game is a draw. Round 4: Asset retrieval. Briefing: Tech/agents/delicious plankton/interesting-things-to-spiders have been stashed across the area, it is mission critical that these assets be retrieved and denied to the enemy. Setup: Before deployment place five asset markers in the same way alternately between players (a roll off for the placement of the first marker is required), these markers cannot be placed within 12” of each other and may be placed within occupiable terrain features. Objective: Assets markers may be collected by units which pass over them (or take and hold units which move into contact with an occupiable feature containing one). Placing a break marker on a unit carrying a marker, wiping it out or completing a sucessful storm action against a unit forces the to drop the marker in contact with the closest member of the unit to the direction of the attack. Victory conditions: At the end of turn four the player with the most asset markers scores a major victory if they have a lower TV than their opponent, or a minor victory if they have a higher TV than their opponent. If both players have the same number of assets the game is a draw. Round 5: Space elevator. Briefing: This world has a space elevator if it can be captured it would be of significant advantage. Setup: Before deployment a terrain feature designated as the space elevator is placed in the centre of the table, rather than elevated height it is also considered to be occupying the flying height band (thus blocking movement and LOS to flyers). Another two buildings are placed 12” to either side on the centreline as control centres. Before deploying the first helixes each player places an access point in their board half. Special rules: No skydrop markers can be placed within 12” of the space elevator (too dangerous to drop in it's proximity). The control centres count as being connected to the access points, each other and the space elevator via mass transit tubes which allow infantry to move between them as a movement action (if the target is occupied it counts as storming) additionally access points are designed for rapid access, so an infantry unit may enter an access point for free it they end their movement in contact with it (specifically after a disembark order) Victory conditions: The game lasts for four turns, at the end of turn four score as below: 1 SP for holding the space elevator with take and hold units. 1 SP for holding both control centres with take and hold units. 1 SP for having the only infantry occupying the transport network (i.e. the only player with infantry in access points, control centres or space elevator. If at the end of the game one player has 2 SP they score a major victory, if 1 SP and the other doesn't they score a minor victory. If both players have the same SP the game is a draw. Prize support and lunch: Lunch is provided as part of the entry price, is freshly made during the event and caters to any dietary requirement and includes a drink and a snack. All entrants receive 20% off at the outpost and prizes are as follows: 1st place £30 store credit voucher. 2nd place £20 store credit voucher. 3rd place £10 store credit voucher. Lowest total TV £10 store credit voucher. Best painted army £10 store credit voucher. Whatever else I can lay my hands on. The tournament costs £17.50 for the day. Tickets are available at: http://the-outpost.co.uk/events/ or by calling 12pm-8pm (10pm on a thursday) weekdays or 10am-8pm weekends , 7 days a week on 0114 2752172
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