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  1. Introduce Yourself

    I'm a man with no use for a name Live in Poland and play in local game store over here I play only Wild West Exodus for now but I'd like to play Dystopian Wars with Polish-Lithuanian Commonwealth Forces I've been playing WWX since start of 2nd edition My army? Warrior Nation!! But I'm about to order Dark Nation models soon Best model? THE. GREAT. ELK.
  2. Warrior nation tactics

    I guess people learned how to play against me now and just rip me a new one before I'm able to get to close. Although I'm absolutely in love with Irontooth. In fact, that was the first model I bought besides Tribal retribution posse and Hands packs. It is absolutely amazing, he just ate Grant and Leah Kingston my last game and even though I lost it was totally worth it.
  3. Yeah, I get that they must have some use for 80 points per piece. But from statistical point of view I personally would rather take 6 Brave Hunters (180points. If needed I can add this one crossbow for that -3 piercing for +15 points) than 3 Sky Stallions (240points) and shot 12 times with piercing -1 than 3 times with piercing -3 (Also, I've never found Spirit Aim ability really useful, maybe it's just the way we set up the table and play). And they have same limit and weapon range too. Of course, that is for taking out hordes as I tend to play against Union a lot. And I have same issues with Kaga brothers as they have same exact stats as hunters. In fact, they are basically brave hunters with crossbows (additional cost included). Maybe against creations they would be good with that "built in durable" thingy on those (Creation rule). But still, for holding points and scoring those VPs I'll take Hunters over Satllions any day. Just my personal experience.
  4. I'd like to see hordes of Mexicans on the tabletop. And I hope they'll be able to conquer Union becouse my Warrior Nation is getting stomped by them recently.
  5. I used to run Walks Looking posse as I like to get up close and personal but since last errata that removed meele range on tomahawks, got mu butt handed to me twice in a row . I just got murdered by iron horses gatlings and grenades. I don't see a point in running Sky Stallions now and they're even more expensive than iron horses. Also, in my opinion Kaga brothers are probably the biggest waste of points in the game at the moment. Now I plan to run Ghost Wolf for 1000 points list: Ghost Wolf (boss) 245p Alcon, the Sky spirit 145p Irontooth 215p 3 Plain stalkers 105p 4 Brave hunters 120p Either 2 Firebringers or Great Elk 170p/145p Posse not enabled becouse I love charging with Irontooth waaaay too much and oooh, the treasure hunter ability. With 6 totems on the table I might have a chance to seize some control, score some VPs and hopefully avoid spontaneusly changing into colander without doing much harm to my opponents.
  6. Warrior nation tactics

    I absolutely need some guidance for this faction. I picked it becouse noone else wanted to (becouse let's face it, they're not the most interesting in a steampunk universum) and i enjoy playing underdogs. But darn, i can't really do much against things like iron horses and gatlings in general. And last errata that lowered meele range on tomahawks to zero didn't help either. Also what purpose do Sky Stallions now have without torrent attack? I don't want to complain, but they don't really excel at anything in comparison with iron horses units. In combat 1 vs 1 it's 4 shots from gatling + reroll of misses becouse of LINKED + brutal automatic hit with -2 piercing Vs. 1 shot with maximum -3 piercing. And stallions are at least 10 points more expensive than bikes now, so there has to be some reason for that.

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