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  1. Warcradle Studios are attending PAX Unplugged 2019 right now in Philadelphia, USA. So what does it mean for the Studio to participate in shows around the globe? Chris Pond gives us some insight in his Diary entry. We here at the Studio attend several gaming shows every year across the globe. There is a lot of work involved in arranging the logistics, people, equipment and the stock needed to get us all there and to build an appealing stand with demo tables and lots of goodies to sell. As I write this I am 30,000 feet in the air on my way to PAX Unplugged in Philadelphia to run demos of Wild West Exodus, Dystopian Wars and Fog & Friction, leaving the work on our upcoming and existing games in the capable hands of the rest of the Studio for a few days. So why do we do it? What does our attendance at these shows mean to our games and our existing and future community and fans? Gaming conventions are a great place to meet and greet our customers from all over the planet. In today's age of social media we engage with a lot of our customers digitally on a daily basis but meeting up face to face and talking about the games, rules, events, etc is a great way to improve on that relationship. We also get the chance to meet new customers and to introduce them to one, some or all of our games. There are many ways to attract new players to your games. Have awesome miniatures is one thing, but actually giving players the opportunity to have a demo is so much stronger. Getting them to experience how the game plays means that they will walk away already knowing the fundamental basics of the rules and hopefully a hunger to play it more. I am touched at how readily most people who play a demo of one of our games are happy to pick up a starter product to take back to their friends and their club to show it off. Hopefully, many of those players will start communities as others pick up the game and start playing. There are many repeat customers that we see at every event, some of them are regular community participants (you know who you are!) and it is great to see them regularly, form friendships based on a shared interest and to have some in-depth conversations about the games we love! We also get the chance to speak to new distributors or retailers and show them our games in the hope that they pick up the range and increase the exposure to new customers. Conventions often have a footfall of thousands of customers and we, therefore, have the chance to present our products to as many of them as we can. We have a fantastic community of Warhosts and each and every one of them give 100% to every demo they run and to every chat with a new customer. As ambassadors of the games we produce they do a cracking job and the shows wouldn’t be the same without them. My plane is coming in to land and I now have the inevitable fight to get my luggage but I hope to see you at the next show. Feel free to seek me out and have a chat about your favourite, or possible least favourite parts of our games. This coming year we have a lot of extremely exciting new releases to show off and conventions are a great way to unveil them, so I am looking forward to a busy 2020 bringing all those lovely new shiny games to you lucky people. Over and out. Chris View the full article
  2. From the fairy lights around her mechanical steed’s neck to the present filled sack on her back, Madre Navidad is not only bringing a highly flammable pudding to your tabletop; she's bringing a whole lot of Holiday Cheer. This very merry alternative sculpt of Madre Monica Perez is the Outlaw claiming this year's festive crown. If you successfully guessed the 2019 festive miniature from The Countdown clues, congratulations! Now, let's take a closer look. Introducing Madre Navidad Dashing through the snow on her heavily armoured 'reindeer', Madre Navidad can often be seen delivering toys to well-behaved children in the farmsteads around Rio Senora. The thunder heard late at night is said to be the Madre destroying Hex-Beasts and other abominations with her explosive puddings. Can’t have that cake and eat it, Hex! The red eye-lights of her mechanical steed lead the way through even the darkest of nights taking her to wherever she is needed most - this is one 'reindeer' you'll want to join in on all of your Wild West Exodus games. Only available throughout December, Madre Navidad is the third special edition miniature from Warcradle Studios, for the festive period. It's the return of Kyle, Max and Krampus! Alongside this cracking new model, Kyle the Red & White with his beard so snowy white, and Krampus Rex with his horned shadow bringing fright also make their return. Not forgetting Max, the particularly quirky K9 Attack Dog. If you're looking to collect all three seasonal miniatures and Max, they'll be available to purchase until the 31st of December. View the full article
  3. “Oh the weather outside is frightful, but the fire . . . is . . . soooooo . . . delightfuuuuuul…” - Bud “Scorcher” Hutch It’s that time of year again folks! The evenings are drawing in and the chill of winter is starting to creep into your bones. It must be time for the Warcradle Festive Miniature! As a reminder of years gone by I would like to begin by taking a look at our previous offerings. Our first Festive Miniature was Kyle the Red and White. This lovable old rogue would slide down your chimney and steal all your presents, but he will also act as an alternative boss for your games of Wild West Exodus along with his little helper, Max the K9 Automata. Ho! Ho! Holy mother of . . . Who is that?! Last year we treated you to this tasty little morsel - Krampus Rex. This particularly nasty looking chap will definitely add some spice to your Christmas punch. Again not only is Krampus Rex a great miniature to paint and collect, but you can also use him as a Boss in your Wild West Exodus games. Ice creams! Lollipops! All free today… For our third Festive Miniature, we ran a campaign that finished at the end of October, the outcome of which decided the faction we would choose the miniature from. This means that you, the players, could affect the outcome by playing games with your chosen faction. The winning faction for that campaign was the Outlaws, so we picked an Outlaw Boss to re-invent for this year’s Festive Season. After some (not a lot actually) deliberation we decided on Madre Monica Perez to be this year’s miniature and we’ve named her Madre Navidad. Of course, we needed to add a little bit of Christmas Magic so we have given her a Christmas Pudding packed with explosives, a festive wreath for her shield, fairy lights, a Santa hat and a sack full of toys (with another little surprise inside). We also converted her Blackhoof into a reindeer with some RJ powered antlers. Madre Navidad - ready to spread Christmas cheer and shrapnel We hope you like Madre Navidad and if so keep your eyes peeled for the official announcement tomorrow. Stay tuned for next week’s Studio Diary, Chris View the full article
  4. Calling all civilians. Fog & Friction: Western Front is officially available to buy. That’s right, you can buy your very own copy of this exciting new World War Two themed card game. The demos of it at Tabletop Gaming Live and Spiel this year have already proved popular, and now is your chance to play the lively and fast-paced game for yourself. Fog & Friction: Western Front is focused around the use of combined arms and the unpredictable nature of warfare. This is your opportunity to try something different, so be sure to give it a go with your gaming friends. Check out the WW2 themed game box. One of the best features of this new game is that it is inclusive. If you’re a historical gaming newcomer then perfect, the rules are simple enough for you to pick up quickly. If you’re a seasoned veteran then fear not, Fog & Friction: Western Front also has enough depth and replay value for you to really sink your teeth into. It will be suitable for a whole range of people. Take on the role of an Axis or Allied commander and lead campaigns across multiple battlefields, all inspired by real historical locations from World War Two. Finished your first game? No problem. The expansion pack included allows players to expand and customise their decks, giving each commander control over the forces they bring to battle. Play it multiple times and try a different combination of forces to see which one leads you to victory. See what’s in store for you inside the box This amazing game serves as the perfect base for future expansions, meaning you could be playing this game for years to come yet. Fog & Friction: Western Front is here, be one of the first to get your hands on this incredible new game - available to order online at Wayland Games and from your FLGS.
  5. The Dystopian Wars Beta test saw hundreds of players from all over the world contributing thousands of points of feedback this past year. But what does this mean for the release of the actual game itself? The studio has been hard at work putting the final polish on the game and further developing the rules based on feedback and additional in-house testing. The first wave of fleets is in production and some of you may have already seen the contents of the Britannia Battlefleet at Spiel in Essen last month. One if by land, two if by Sea… The British are coming! The new Dystopian Wars launches early next year (we promise to give a specific date when the first products go up on pre-order). The initial releases accompanying the Britannia Battlefleet include the Constitution Battlefleet for the Union. The Britannia and Constitution Battlefleets are typical of what you can expect for these releases. A large vessel (in this case each includes a battleship) accompanied by a pair of cruisers and four frigates. The frigates and cruisers will then be available in following months as separate boxed sets to allow you to build your force easily, without having to buy lots of the larger sets just to get some additional frigates or cruisers The Gubbins and Rules Box is designed to get existing and new players of Dystopian Wars into the fight as quickly as possible. Each set contains the full rulebook, a set of Action Dice, a set of Critical Damage Dice, a Turn Template, a set of damage and condition markers plus a Victory and Valour deck. Everything a player needs to join the fray (except for miniatures of course). The Russians rain destruction down on the Enlightened for the glory of the Tsar. But the first month is the proverbial tip of the iceberg and we have a packed schedule of releases throughout the rest of the year. The most exciting of these is the all-new two-player starter set: The Hunt for the Prometheus! This thrilling narrative set tells the story of Markov, a trusted Enlightened scientist who is revealed to be a spy for the Russians and their Commonwealth. Markov has fled the Enlightened’s base in Antarctica with the experimental Hypatia class generator ship Prometheus. Now he evades the pursuing Enlightened fleet as he makes a desperate dash to the coastline of Russia and the waiting Commonwealth navy. This massive boxed set includes everything for two players to get into the game, including terrain, two fleets, a narrative campaign book and all the rules, cards and tokens you need to enjoy this pivotal moment in the Dystopian Age! There will be lots more detail to come about this exciting boxed set, as well as the dozens of other releases of the first few months of Dystopian Wars’ thrilling return to tabletops everywhere. Until then, Stuart View the full article
  6. I believe that one of the most important aspects to any faction in a game, is that which that gives you something you can identify with and makes you decide that above all the other factions, this particular one is for you. In a game like Mythos we've already seen the very human-looking Priory and the slightly fishy Hidden Ones, but how do you empathise with something wholly inhuman? Let's take a look… Mythos - coming to a tabletop near you in 2020! The story of the Custos Crypta who roam the world of Mythos in the 1920’s begins in the year 700 BCE at the height of the Kushite Empire. The authority of the Pharaoh of that era, Neferkare Shabaka, was considered absolute. Shabaka was said to be blessed by an ancient Egyptian God known as Khepera. It was in Khepera’s name that Shabaka ruled from Nubia to the Nile Delta. For this service, the Kushite Empire was gifted the service of the Custos Crypta, a sentient insectoid species that acted as both guardian and custodian of Shabaka and his people. But time and the treachery of humankind are the only constants in this world and when Shabaka was murdered by his nephew Taharqa, the Custos Crypta were entombed alongside him in the pyramid at el-Kurru, there to remain for the rest of eternity. At least that was the plan… The Crypt Guardian was the last of its kind to survive the overthrow of Shabaka. Though thought dead by the primitive priests at the time, the Guardian had instead entered into a state of cryptobiosis and its desiccated body was interred alongside the slain Pharaoh. When the pyramid at el-Kurru was excavated by George Reisner and his team in 1919, the Guardian was taken as a curio back to the Museum of Fine Arts in Boston, Massachusetts. It was late one night that a researcher-made the mistake of spilling a glass of water onto the Guardian’s inert form. Though initially, it appeared no harm was done, by the following morning, the Guardian had vanished, revived and now enacting the will of Khepera once more. Crypt Grubs are the larval form of the Custos Crypta and the most numerous of the creatures to be encountered. Usually tasked with all manner of menial tasks, when fed a specific blend of proteins and secretions they rapidly evolve into their required final form. Evolved for long-distance infiltration and observation, the Crypt Sham has a passing resemblance to a human silhouette when at rest. When in low light or illuminated by solitary street lamps, a Crypt Sham can stand in such public spaces and observe a target for hours without arousing suspicion. The Custos Crypta extends its influence through the human cattle by way of mentally compelled servants. Victoria Taylor and Sara Heriot are former research students from the Museum of Fine Arts that were brought under the control of the Crypt Guardian on its reawakening. Though utterly dedicated to the whims of Khepera, regrettably any initiative or higher reasoning is stripped away by the process which limits the Custos Crypta’s use of such enslaved pawns. As you can see, by tying what would otherwise be personality-less insects to a wider narrative, drawing in mortal servants and expanding on their formidable biology, the Custos Cryptos are as exciting and compelling a faction as any other. Some might even argue that they are more interesting than others! See them in action yourself when the tabletop skirmish horror of Mythos arrives at your friendly local gaming store early next year. Until next time. Stuart View the full article
  7. We’re counting down to the reveal of the 2019 Festive miniature, what could it be? Just like the spoiler alerts you see for upcoming Wild West Exodus releases, we’re sharing sneaky peeks of pieces of our festive miniature for 2019 throughout November, for you to guess which character will be taking centre stage this December. Head to the Warcradle Studios blog to see when each clue will be revealed! The first clue is: Can You Guess The Outlaw? Head to The Dark Council to if you think you know the identity of this year's seasonal character. Find the post and add your guess to the comments section. You’ll have to wait until the end of November to find out if you’ve guessed correctly though!
  8. Warcradle Studios will be attending GAMA 2020! Next year, in March, our team will be visiting the Peppermill Resort in Reno, USA, to discuss all things Wild West Exodus, Dystopian Wars, and more. At the GAMA Trade Show on the 11th and 12th March 2020, you'll have the opportunity to talk to the Sales team about Warcradle Studio's plans for upcoming releases and new products and find out more about the other fantastic ranges we distribute. Whether you’re looking for advice, looking into Wild West Exodus, Dystopian Wars or Lost World Exodus, or would like to know more about Bill & Ted's Riff in Time, Fog & Friction and Mythos, we want to see you at our Booth! If you're attending as a member of Trade or Distribution, one of our existing stockists or someone interested in finding out more about our products, stop by and say Hi to the team. We'll be announcing our booth number closer to the event. Stay tuned. Don't forget to follow us on Facebook, Twitter and LinkedIn Book in Advance: To secure a particular time slot during the event, at a time convenient for you, we strongly recommend you book in advance by contacting your account handler or by following the link below. Book in advance GAMA 2020 is the perfect event to get advice and recommendations to fit your business needs. You’ll also be able to explore the trade packages we have available for retailers and distributors. Get in Touch: Interested in stocking Wild West Exodus or one of the ranges we distribute? Contact our sales team today - find out more about the packages available for retailers and distributors and get recommendations for your business before GAMA 2020. View the full article
  9. Casual games are easy enough to arrange with friends, but how do you meet and play with people in the wider community? At the Studio, we have worked hard to create resources like the Gunslinger Organised Play Kit for Wild West Exodus. They are a great way for clubs and store communities to learn the game and challenge each other in friendly competitions. Events like the UK Gunslinger Masters are highlights of the Organised Play scene. With Leagues, players are encouraged to begin learning the game with a small starting force for their chosen faction which is usually based around the purchase of a single boxed set. Participants will then expand their collection over the course of several weeks and eventually play games with a significantly sized force featuring around a dozen units. We felt it was important that Leagues rewards both the player’s in-game victories as well as their skill with a brush. In fact, eager hobbyists can enter the League and score points just for assembling and painting their models! Painting fine details is always easier when you have young eyes! Once players are familiar with the rules for the game, either through casual play or from a League, the next step could be to try a Tournament. There are all sorts of Tournaments available to players through Organised Play. For example in Wild West Exodus, the Gunslinger Posse Challenge uses models from any Posse set up to 600 points total, while the Gunslinger Most Wanted has players face off with larger 1200-point forces. Organised Play events are usually designed to be easy for players of any skill level to participate in and track their results. You shouldn’t need complicated tables or charts to run or play in a Gunslinger event. All you need is enthusiasm and a bit of creativity. Hopefully the fence is Sturginium enhanced… The main purpose of Organised Play is to give communities an excuse to meet each other and play games. Of course, as an added incentive there are often fabulous prizes available for different awards. In Wild West Exodus’ Gunslinger Events, players have a shot at winning three Gunslinger awards: Murderous (Most Gunslinger Points), Prodigious (Best-Painted), and Largesse (Most Sporting). Often an Event Organiser will add additional prize categories and awards as they wish, such as for dressing as characters from the game, writing a fiction piece based on your force or even baking a themed cake! The aim should be to reward fair play and effort. Glittering prizes await players who get into Organised Play… Here at the Studio, we have just recently updated the Gunslinger Event Kit based on community feedback. Of course, that is not the only game our Organised Play Team have been working on. There’s something rather exciting on the horizon after all… Coming to a tabletop early next year! Dystopian Wars will have its own Organised Play system when the game launches next year and you can be sure that Lost World Exodus will too (as well as rules for combining the two ‘Exodus’ games in Tournaments and Leagues. There’s even talk of an overarching Organised Play Kit to allow Event Organisers to run campaigns that feature all three games (with room for Armoured Clash and more besides). But that’s a little further off. Watch this space for more details. Until next time. Stuart View the full article
  10. Spiel is over for another year, our team are back from Essen, and now it’s time to take a look at what they got up to at one of the busiest gaming conventions in the world. Here’s our Spiel 2019 highlights. You’ve come to the right place if you’re looking for photos of the Warcradle Studios team at Spiel. Oh yes, we’ve got group pictures, we’ve got demo photos and best of all, we’ve got pictures of our display cabinet. The Team Once our Booth was assembled, the whole team were eager to get going, as you can probably tell by the picture. In addition to some of the Warcradle Studios team, we were lucky enough to be joined by a few of our incredible Warhosts too. Markus, Pierre, and Parker couldn’t have done a better job of talking to people and giving demos! (more info on Warhosts here: http://bit.ly/Warhost). Our Display We were delighted to be at Spiel for yet another year and even more proud to show off our new ranges and demo tables. Take a look at the finished Booth before the crowds descended on us. Which of our wonderful ranges did we have with us? Well, of course, we had Wild West Exodus Posse sets, terrain and all of the latest releases, a brand new Dystopian Wars demo table, our newest game Fog & Friction, and an entire selection of Warcradle Scenics sets. Not to mention the discounts and event specials (find out more about those in our announcement blog for Spiel). During the event, it was amazing to see both familiar and new faces stopping by the booth to delve into demos, chat about their armies and how they plan on expanding their collections. Demos One of our demo teams favourite things about events is introducing our games to people who are unfamiliar with them and seeing their eyes light up as they come to love it. From the 24th to 27th October hundreds of you took the opportunity to come and have a go and get to grips with Wild West Exodus, Dystopian Wars and our new game, Fog & Friction: Western Front. Many of you enjoyed trying Fog & Friction out and it was great to get to chat to so many of you. We hope you enjoyed your first experience of our games. Keep your eyes peeled for news on all of our latest releases. Miniatures and games Now, for the bit you’ve all been waiting for; let’s look at the miniatures in our cabinet and the gameplay snapshots from our demo tables at Spiel! So that’s Spiel done for another year, thank you to everyone who came and visited us at our stand, we hope you enjoyed yourselves as much as we did. With any luck, there will be even more Warcradle enthusiasts amongst us now. Here’s to Spiel 2020. Don’t forget, we’ll be attending PAX Unplugged in Philadelphia from 6th-8th December, we hope to see some of you there! View the full article
  11. For centuries the Order of the Allshard has waged their Crusade against the Hex at the fringes of human civilisation. Only in recent years has the Order’s technology and influence grown to the point that they can now look to root out the Hex’s malign influence in Great Powers of the Dystopian Age. When creating the background to a game, we get snapshots of a culture as required through the miniatures and rules. The Dystopian Age is a more complex proposition in this regard as it requires a narrative to act as the setting for multiple games. Let’s look at the Order of the Allshard as one such narrative link. A primary faction for Wild West Exodus the secretive nature of the Order (as they are more commonly known) means that their presence beyond the Badlands of the Union is rare to say the least. More on that a little later though! In Wild West Exodus, we have established a range of miniatures to support those parts of the Order that might be encountered on the Frontier. The Order are seen to be stepping up their offensive against those who would stand in the way of their sacred Crusade. Part of the difficulty that the Order have faced is that agents of the Hex can be found throughout the social and military structures of the Union and have been able to travel the country with impunity. Now those same self-serving agents of chaos find themselves hunted by an implacable and resolute force. Recruiting predominantly from the indigenous tribes, the Spica Iapetus are the ultimate trackers and hunters of the tainted. Iron resolve matched with the weapons and wargear entrusted to them by the Allshard, Sicran Dylan Callus leads his hunters to use every tool at their disposal. In addition to hunting those touched by the Hex, the Iapetus are entrusted with the handling and training of the various animals that aid them in their Crusade. The Dhyre Lurchers and Helio Raptors are two such species, specially bred and conditioned over the centuries to be able to track and attack those marked by the taint of the Hex. Though their true mission is obfuscated beneath layers of doctrine and parables, the Order has remained a fringe religion in the wider world. Only in the Ottoman Sultanate have the Order found a strong foothold outside of their Bastion in North America. This was made possible in 1867 when the Order, monitoring Greek separatists with links to the Hex, witnessed an attack by the separatists on the city of Edirne. While conducting observations, Sircan Callus was in a position to save the life of an imperilled young man. In this apparently selfless act, Callus won the gratitude of the young man’s father, a senior member of the Sublime Porte of the Sultanate. Soon after this Callus was summoned to Istanbul to meet with the Sultan himself, and it is thanks to Callus’ persuasive words and sharp wit that the Order now enjoys an unprecedented level of access and open influence in the Sultanate. The Order of the Allshard are one of the recognised religions in the Sultanate and have influenced both within the Sublime Porte and in the Sultan’s court itself. The Sultan enjoys the protection of a pair of Cor Caroli as ever vigilant bodyguard and an entire regiment of fearless Spica Janissaries who are trained to fight and die for the Sultanate. The Order’s growing influence is resisted most strongly by Grand Vizier Pasha who has continued to frustrate some of the Order’s more dramatic reform proposals. He blocked their latest request for parity in the religious councils of the Sultanate, and frustrated the Order’s carefully orchestrated plans to place faithful observers within the halls of each of the Emirs and Satraps who govern the outer provinces of the Ottoman domain. While the Order have access to their own unique and advanced technology, they lack the resources of even a small nation and cannot field substantial armies or fleets of their own. They are growing in influence and confidence in this area however and already their Retaj class Portalships along with the patrolling Cor Carolus destroyers are proving to be a boon to Sultanate naval operations. Though the Order usually only deploy a handful of these vessels to any given campaign, it cannot be long before their influence in the Sultanate provides the necessary shipyards and workers to rectify this. The technologically advanced Retaj class Portalship. A rare but impressive ally to the Sultanate in their naval ambitions. Mysterious and lethal, these silent hunters have no discernable crew on deck and never respond to communications from other Sultanate vessels. The Order are but a small element of the Sultanate faction (virtually a niche within a niche!), but their very existence in Dystopian Wars helps draw the narrative threads of the Dystopian Age together into a rich tapestry. Expect to see a smattering of Order units supplementing the Sultanate’s varied forces in Lost World Exodus as well as Armoured Clash in the years to come. Stuart View the full article
  12. On Saturday 19th October, 14 players from across the country congregated in Southampton with the sole aim of fighting for the UK Gunslinger Masters, it had all the makings of an exciting and enjoyable tournament. Now is probably a good time to mention that this is only the second year that the event has run, however, it had the attributes of a far more well-established affair, one that I hope will grow and continue to run for many years to come. We were fortunate enough to have attracted a good mix of players. We’d hoped for a range of factions, so we were pleased with the final numbers, with the players finalised, we were ready to begin. We were all eager to get going, and so dived straight into three rounds of games without hesitation, all of which lasted for 2 hours. Firstly, we got started with a ‘Stake a claim’ scenario, next up was ‘Send a message’ and finally, we finished up with ‘Supply run’. Experiencing a mix of posses really gave the games something special in my opinion! I particularly enjoyed seeing a Union armoured division and also the Christmas themed Wendigo Carcossa posse, and to make matters even better, not a single boss was duplicated. Regardless of any results, it was great to see all of the scenery and miniatures and lovely to spend some time with other Wild West Exodus enthusiasts, it isn’t something many people get to do every day. Annie Mozee is definitely a worthy recipient of ‘star face of the day’, not only did she feature in three of the posses, but she also managed some horrifying shots, like the one where she managed to shoot Stonewall Jackson from the middle of a pack of Gun dogs and Dixie snipers. Alongside Annie, David Richardson and Ben Clouder deserve a special mention for helping to set up. Last, but by no means least, a big thank you to Chris Pond for coming down to help and chat with the players! Leaderboard Summary Of course, a special congratulations is also in order for those players who made it into the top 5, however, in my opinion, congratulations should be extended to all those who took part in the tournament. Take a look at some of the results below. Overall, it was an action-packed day, where everyone seemed to have a brilliant time, and for those reasons, it will definitely be an event to remember. If you’re a fan then take a look at some of the results, and if you haven’t already, be sure to give Wild West Exodus a go, you never know I might see you at another event sometime in the future! ~ Alex, The Warhost The Warhost Volunteer Programme Whether you're looking to take part in Wil West Exodus events or become a Warhost Volunteer and host them, you can register your interest today and find out more. View the full article
  13. Introducing the Only God Forgives Posse, lead by Giulianna Starr; those in the group visit The Cat House, Madam Starr’s most prized possession, frequently and help to protect its success, ensure favours are honoured, and secrets kept. You can pre-order this Posse from today. Next. A set of Union Pacifiers / Confederate Terminators! As the name suggests, this set accommodates those looking to add armoured support units to their Union and Outlaw forces. There are enough parts in one box to make two Union Pacifiers or two Confederate Terminators. All of next month’s releases are available to pre-order online now and from your FLGS - to be released on the 30th November 2019. Only God Forgives Posse If the Cat House isn’t the most popular and most patronised establishment in Red Oak then nobody would dare say it within earshot of Giulianna Starr; proprietor and Madam extraordinaire. She has built the business up from nothing over the last decade and while business is booming she has to keep tight control over the whole thing or it will unravel before her eyes. Read the full description here. Price: £35.00 Union Pacifiers / Confederate Terminators The heavy infantry weapons used during the Ore War increased in lethality and portability throughout the conflict. At the end of that bloody struggle, the Union had moved to use the devastating Frag Launchers, while the Confederate troops favoured the Terminator Blasters. Units of Union Pacifiers armed with Frag Launchers are still seen in support of the regular line infantry, clearing fortified positions with their high explosive rounds and even taking out light vehicles. Read the full description here. Price: £18.00 Warcradle Studios at Spiel 2019 Don’t forget, if you’re at Spiel, head to Booth 6I102 in hall 6. There are plenty of event-exclusive miniatures to purchase including Jadzia Kosciuszko, our promotional miniature for 2019, as well as up to 20% off RRP on some of your favourite games systems. We're also giving out free The Army Painter paint with every purchase! Find out more in our Spiel announcement blog. Coming Soon: 2019 Festive Miniature Since announcing that Outlaws claimed the Loot in The Great Train Heist Campaign Results blog, our Studio has been hard at work putting the finishing touches on the 2019 Festive Miniature for Wild West Exodus. We’ll be announcing the character taking centre stage on the 30th November, in the interim, why not head to the Official Wild West Exodus community group, The Dark Council, to speculate on which Outlaw it’ll be. NEW WILD WEST EXODUS WALLPAPERS AVAILABLE View the full article
  14. Even in the modern world of the 1920’s there are still foreboding forests and dark corners of the countryside that are best left unexplored - especially at night! Let’s see what unnatural horrors lie in wait for Mythos players… Watch out, watch out, there are Wyldborne about! Mythos - coming to a tabletop near you in 2020! Naturalists and biologists will say that Nature is a living thing in perfect balance. But what they do not realise is that such harmony has only been reached through the influence of the ancient force known as the Wyld. This power was worshipped in its own right in ages past and even today can be found in the roots of many more… civilised religions. The Wyldborne still remember the old ways, however, and all the raw power that comes from those who walk in its shadow. Dorothy Good was raised in the Old Lore along with her sister, Mercy. Her mother would have had it no other way. When Dorothy was of age she began to listen to the Wyld in the forest. As the woodland willed her to, Dorothy laced the family soup with the fungi she had foraged the previous night. All of them fell deathly ill and, as promised, her parents quickly succumbed to the toxins. But for Dorothy and her sister, they awoke changed. Now the forest speaks to her every night. The Wyld has such plans for the Wyldborne… The serpents Blood and Nadrageel visited Good home the night after her parents died. Nature wastes nothing. Once the reptiles had fed, the sacrifice Dorothy had made to the Wyld bound the snakes to her service. Blood has become virtually inseparable from Dorothy, while his sibling (mirroring Dorothy’s relationship with her own sister) prefers to hunt independently and alone. Even so, at a glance, Blood and Nadrageel know when their mistress needs them to hunt down and hold someone fast… and when to feed. A literal avatar of the Wyld, Sernos is a terrifying amalgam of beast and nightmare. Known in antiquity as ‘the Goat’, Sernos has stalked the shadowy forests since before mankind could form words to name him. Waxing strong as the Wyld is nourished by the 20 million dead from the Great War, now that Dorothy has begun to gather the Wyldborne, Sernos answers the call. Sernos the Goat in all his feral majesty. The barrow-witch Mercy Good might be the older sister but she lacks the temperament to lead the Wyldborne. Mercy is all aggression and primal fury. She revels in murder and bloodshed wherever it might find release. Only the call of the Wyld compels her to serve alongside her sister, though the same voices that drive Dorothy to plot and scheme do nothing but fuel Mercy’s rage. Loren is a Nuckalavee. These mythical creatures have a rapacious hunger which causes them to hunt deer and other prey in the deep forests. Stepping between shadows and preferring to hunt by moonlight, Loren is nonetheless a capable member of the Wyldborne. Strong and perceptive, Loren understands the power of the Wyld all too well. As long has her voracious appetites are sated she can be relied upon to fearlessly attempt any task that Dorothy Good may require of her. The Wyldborne are much more than a force of nature. They are servants of the ancient force that dwells in the shadowed corners of the world. With bestial guile, they make their move out into the wider Mythos setting. Stay tuned for more before the tabletop skirmish horror hits stores in early 2020. Until next time. Stuart View the full article
  15. Following on from our overview of the Imperium, we’ve had more than a few of you asking for a look at another of the Great Powers of the Dystopian Age. This time we thought it would be of interest to look at how military might and commerce have uniquely shaped the Imperial British Crown and her Dominions. One of the most venerable and dominant global powers of the past three hundred years, the Imperial British Crown spread from a small island grouping in the Atlantic Ocean. Establishing colonies and annexing nations as it grew in strength, at the height of its power at the dawn of the Eighteenth Century the Imperial British Crown claimed almost 25% of the population and landmass of the world. What was even more remarkable was that much of this dominance has been maintained despite losing control of the thirteen colonies that would later form the Union of Federated States. But the bitter cost of holding onto such power has defined much of how the Crown appears in the Dystopian Age. Vessels such as the Victory Class Carrier allow the Crown to project her military might across the oceans of the world. The major territories (known as Dominions) that comprise the Crown are the homelands of England, Scotland, Wales and Ireland, Australia, Canada, the Indian Raj, Jamaica, New Zealand, Papa New Guinea and over fifty islands, realms and colonies scattered across the globe. Because of this, the Crown enjoys the ability to project its military and economic might to an unparalleled degree across every region of the world. This has resulted in a series of alliances and agreements that hold the Great Powers of the Dystopian Age together in an uneasy and often fractious peace, known (often ironically) as Pax Britannia. For two hundred years Pax Britannia saw the Crown hold the expansive Russian-led Commonwealth, the wealthy Ottoman Sultanate and the isolationist Celestian Empire at bay. Between these four mighty blocks were consolidated the lives of almost a billion souls and the destiny of the world. The secession of the thirteen American colonies coupled with the subsequent rise of the Imperium and the Latin Alliance at the heart of Europe proved the Crown was no longer the unassailable power of the age. By the time the technologies of the emergent Covenant of the Enlightened began to proliferate the battlefields of the globe, Pax Britannia was over. From the view aboard an Avalon Skyfortress, the sun never sets over the Crown and her Dominions. The line between mercenary and soldier of the Crown is a blurred one. As the Crown’s power and control began to wane towards the end of the eighteenth century, a greater reliance was placed on the services and successes of enterprising military commanders. Nowhere was this more clearly seen than with the dominance of the East India Trading Company (EITC) in the Crown’s foreign affairs. During the seventeenth century, the focus of the EITC was establishing trade in India. Company interests turned from trade to territory during the 18th century as the EITC and the Crown forces deployed with them fought against their French equivalents, the Compagnie Française des Indes Orientales (CFIO). Battles between the two groups resulted in a victorious EITC in control of Bengal and a major military and political power in India. In the following decades, the Company gradually increased the extent of the territories under its control on behalf of the Crown, bringing the majority of the Indian subcontinent into the Crown Dominion of the Raj via local puppet rulers under the threat of force. Though still reliant on the British Crown for naval support, by the dawn of the nineteenth century, the East India Trading Company had a private army almost twice the size of the Crown’s own land forces and was the de facto representative of Her Majesty’s interests around the globe. By acting as agents of the Crown in this matter, the EITC accumulated vast wealth and personal fortune for its officers and board members, such as the corpulent Benedict Arnold III (great-grandson of that famous Crown patriot). This position continued to be enjoyed throughout the century, though the declining influence and fortunes of the British Crown has caused serious consideration by the British Government into passing an Act that might bring all the wealth and might of the EITC into Parliament’s direct control. There is a concern that this state of affairs has been allowed to continue for too long and that even Her Majesty may now lack the authority to bring the Company to heel. Elsewhere, this mix of nations, commerce and military prowess has legitimised groups such as Captain Rani Nimue’s band of privateers. Operating from the legendary submersible, Nautilus, this largely Indian crew raids shipping and settlements around the globe under license from the Crown. These exploits take them as far away as the streets of Lagos, the Gold Coast of Australia and even the Antarctic interior. In Wild West Exodus, a surprise attack from the Nautilus crew makes for exciting allies to the Outlaws and a thorn in the side of the Law and the Union. Each of the Great Powers in the Dystopian Age has a unique character and structure to them. Hopefully, this gives a sense of how the Crown is represented across Dystopian Wars, Lost World Exodus and Wild West Exodus. But there is so much more to the Crown and future Studio Diaries will delve deeper into the nature of her Dominions as well as the other Great Powers of the Age. Until next time! Stuart View the full article
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