Jump to content

Broadcast

Staff
  • Content Count

    407
  • Joined

  • Last visited

  • Days Won

    12

Broadcast last won the day on February 17

Broadcast had the most liked content!

About Broadcast

  • Rank
    Staff

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. To dedicate a life to the sole purpose of gaining knowledge is a righteous path to excel down. Often, the need to find answers becomes an unhealthy obsession. Yet some seek the truths in their world to dominate others mentally. It becomes a powerful weapon to push inferiority onto weaker-minded beings. This path is a dangerous one, and it is the Path of Chronozon... a life of which Chester Barreman was suited highly to. Chester Barreman may have chosen this life, but the Path of Chronozon chose him. When he was younger, Chester excelled in knowledge in history, excelling further in his interest in ancient civilisations and their religions. He became engrossed by the belief system and its connections between its acolytes’ world and reality-wide. His studies into the depth of knowledge matured at an alarming rate and his thirst for knowledge became a harmful obsession. He was quick to sacrifice his sanity that he made a subconscious bargain to dig deeper. He was now unrecognisable to himself in his reflection, all that stared back at him in the mirror was the dark soulless eyes of the Chronozon. He had become stronger as the mark began to settle on him. He was renewed and reincarnated with an abundance of information. His soul still remained intact within his vessel, but he walked the life of the demon. He walked the Path of Chronozon. Led by Barreman’s protege, Lydia Heron, the followers of the Path wear masks and wear the symbols of the abyss proudly and with honour. Not only does this superficially hide their identity for the gazing eyes of others, but purges their own individuality to become one with the Path. The Path of Chronozon is home to many followers. All of which harnesses irreplaceable knowledge. All of which serve a purpose as an integral cog in their faction. Barreman has taught them that Chronozon’s function is to destroy the ego, which ensures escapism from themselves, their independence and their individuality. To gain the ability to see beyond two dimensions and drift beyond the abyss of occult cosmology. Chester has harnessed many skills to excel his knowledge and power, including mastering the art of summoning through a demonic ritual. By the sacrifice of a servant’s lucid state - a spawn of Chronozon enters into this reality. This horrific abomination is not dumb, it recognises Barreman’s mark of Chronozon and follows closely to his demands and needs. The spawn is no pet, it follows instructions from his master… it serves as an integral part of the team, just as much as his followers. A demon of the umbra, the spawn is the embodiment of the abyss in cold blood and fury. Its versatility allows it to sweep through any environment with ease and stealth with the aid of its vorpal teeth and claws. A powerful ally for a powerful team. As Chester guides his way through the Path of Chronozon, he is not naive to the fact that there are more factions are arising, as The Shadow War looms overhead. They too have hope of success and harnessing the power of Mythos. His grasp and understanding has opened his eyes further to the larger skirmish between the imminent awakening of the Gods of old, and their mortal pawns. This is no battle like those of men. This battle is due to be something more sinister and insidious. The servants of the Chronozon are prepared for the creatures that lurk behind their Gods… and wish to gain supremacy in the constant struggle of this war. The Path of Chronozon Faction Set is available now, from Wayland Games and your FLGS, so be sure to find your closest store with our store locator. View the full article
  2. He dared not look. It was ridiculous, he was a Professor for heaven's sake! He’d spent most of his life looking at things. Searching, investigating, experimenting… But no more. Professor Francis Whyte was now quite terrified of something as simple as looking. It had all started with that book, that accursed tome. Found on a dusty shelf in Somerville Municipal library, it was unremarkable to look at, though it was certainly a hefty volume. The curiosity in him had been immediately awakened and that had been his undoing. As he pored over the book more and more mysteries revealed themselves, fueling his desire to unearth answers. Before long he was reading phrases from unfamiliar languages and even speaking some aloud, though he had little idea what they actually said. One word resonated: Tyndaly’th. All too late he had discovered that some knowledge is best left undiscovered. Some words left unspoken. That had been the definitive moment, a flashpoint. Of that he was sure. As he had uttered the guttural syllables of that one particular fateful phrase, the temperature had dropped noticeably, and hoarfrost had formed on the rims of his glasses. He had immediately slammed the book shut and placed it back on the shelf, his desire to know more quite sated. It had been too late. He cursed himself, he should have known better, but he had felt compelled to read. Not exactly against his will but certainly influenced, though by what he knew not. Everything seemed fine, he thought he had escaped with no serious effects. That had been until he looked in the mirror. It wasn’t him though, he was unchanged. No, it was in the reflection, something was there. In the mirror. He had to look twice, he had thought he was just tired, but no, there was something there, indistinct, like some kind of shade, but becoming clearer. Sinuous, with claws and fangs. He’d shuddered and looked away. There was nothing in the room with him, it was definitely IN the reflection. Looking back in the mirror there it was again, and it was getting closer. Reaching for him. He’d screamed and left the room... View the full article
  3. The influence of the ancient force known as the Wyld is imminent - unworldly power originates with those who walk in its shadow. Today, we announce another fantastic Faction Starter Set as available to pre-order: Wyldborne enters the tabletop horror that is Mythos! Arriving in true bone-chilling style, Wyldborne exists to uphold the old ways, slaughtering those who interfere. This new faction is much more than a force of nature; they're devoted servants of the Wyld. Unrelenting and uncompromising. Not only are these miniatures terrifyingly terrific, but they're also perfectly-detailed. They encapture the real horrors lying in wait for players daring to compete in the Shadow War. The Good sisters, a terrifying amalgam of beast and nightmare, a pair of serpents bound to service and a mystical Nuckalavee, are now ready to make their move and enact the whispers of Wyld, echoing from deep within the shadowy forests. If you like the look of Wyldborne and want to join the twisted head-to-head confrontations of Mythos, you can pre-order the Wyldborne Faction Starter Set from your FLGS and online at Wayland Games - released at the end of May. View the full article
  4. As the situation with the coronavirus COVID-19 continues to develop and the United Kingdom enters a further extended period of social isolation, we've been following the advice and instruction of the Government closely. As we announced previously, we have already shut down our in-house manufacturing department until we are confident it is right for our team to be able to return to work. The safety of our staff is paramount, and last week we decided it's in the best interest of the wider team to close the rest of the Studio too. As you may remember, back in February, we shared an update with you regarding the current state of events. The effect of this resulted in a delay in our plans in the second quarter of the year to launch the new edition of Dystopian Wars. The continued disruption caused in response to the pandemic means we must reschedule our plans through to the end of the third quarter too. You may hear from those in the Warcradle Studios team who are working remotely, keeping in touch with the community through social media during this time and putting together occasional Studio Diaries for the blog (like this one). That aside, all development, playtesting and design work at Warcradle Studios is on pause until we are confident it is practical and safe to resume. Those of you ordering directly from our retail partners and ourselves can rest assured you'll still receive your in-stock item(s). With a great deal of care, we have put processes in place to protect our warehouse and logistics staff so we can continue to dispatch in-stock orders, with as small a delay as possible. Warcradle products listed as "being reprinted" may be significantly delayed, as a result of us closing our in-house manufacturing department at this time. Nevertheless, these will be of high-priority when we're back up and running. Of course, our customer support team are still available to contact and are ready to answer any questions you might have, so don't hesitate to get in touch should you need to. We'll be keeping you all up-to-date as the situation develops, so be sure to keep an eye on our blog and social media. Of particular regret is that while the rules for Firestorm Armada are ready for our intended Open Beta in May, we must now accept that without a Studio running to support the Beta, and with players facing challenges in arranging even a simple gaming session to playtest, we must delay the launch until the Studio returns to full operation and the social distancing guidelines become less restrictive. We will announce a new date as soon as possible. In the interim, we hope to be discussing various rules and concepts through our social media pages as well as on the Studio Diary blog entries. Call it a pre-Beta Beta… Whatever Warcradle hobby you are enjoying this month, whether you're tackling your new Mythos models, assembling Theodore Roosevelt on his reptilian steed, or painting fleets of classic Dystopian Wars or Firestorm Armada ships, be sure to share your results with us and the rest of the community. This hobby of ours has an amazing ability to bring joy and light into even the most challenging of times. We hope you find that moment of hobby happiness in whatever you choose to do. Thank you all for your continued support and understanding during this unprecedented situation. Now more than ever, please take care of yourselves and each other. Stuart and the Warcradle Studios Team View the full article
  5. The Hidden Ones have made treacherous sanctuary to the coastal towns and villages across the globe. These Servants of the Pantheon have vastly thrived and expanded due to their avid dishonesty, depict, deception, and their continuous efforts in interbreeding. Their deeply incorporated community is linked closely to the sea, and their worship to deities such as Dread Father Dagon, Deep Mother Hydra, and many other ancient divinities connected closely to their devotion. At a fast pace, the rise of populated, sterile cities has pushed the Hidden Ones further into desolation and solitude, where their communities gain the ability to become easily overlooked and unrecognized. More to the Hidden Ones advantage. Regardless of their habitats within isolation, food is certainly not an issue. Looming close-by families prove to be beneficial to these ancient bloodlines, as their abilities to hide closely amongst the shadows ensures that their prey is restricted from escape. With the Shadow War unravelling, the Hidden Ones are wildly underestimated by their foes, which by the numbers they are growing: it is an overstep that their enemies will falter to. One particular isolated sea-skirted town is inhabited by the fair (but fishy) folk of Dunsmouth, Rhode Island, where authority is dictated by a putrid hag known as The Dunsmouth Witch. Soaked in wisdom of age, her origin is known to none, but she has resided in the disturbing and eerie town of Dunsmouth for over a century. Hearsay from surrounding townspeople tell the tale of a young, fair-looking woman, in the midst of mourning her still-born son. She walked into the sea in hope of ending her relentless pain with a departure into instantaneous darkness.Yet the woman did not suffer for much longer... She returned embracing a baby boy: an offering provided by the Sunken Pantheon. As the years passed, this son grew as strong as any man could, gained by the blessings of the deep made apparent beneath his rain-soaked sou’wester. Any threat to Dunsmouth is certainly sure to find the wrath of The Hidden Ones, to be greeted by The Dunsmouth Witch or her son, The Fisherman. The Fisherman has the reputation of being an ill-natured, violent and savage man. His presence is always lurking, however he is never visually present in town unless the tide is high and death is incoming. It has been widely known that the phantom of The Fisherman is the last thing in sight of a victim, before brutal death comes to collect the sufferer at the malice of a baneful fish hook. Born with a human mother, but no evidence of humanity within his flesh-suit; The Angler is none short of a monstrosity. His nauseating-induced skin is lubricous to touch, and its gaze is disconcerting with its prodigious and protruding eyes that cease to remain open. The Angler’s croaking, baying voice, clearly used for articulate speech, holds all the dark shades of expression which its staring face lacks. The Angler is both a child of Dunsmouth and progenitor from the deep. A true Deep One. A true acolyte and devotee, Molly Malone is desperate and distressed to find saviour within the abyss. Molly’s lineage and bloodline are devout worshippers, and have served the Sunken Pantheon across the ages. Molly is the youngest amongst twelve siblings, and due to her family’s long-line of dedication to The Mother, The Father and expanded deities, she finds herself embedded in emotional turmoil, over her worthiness and the potential for her to bring honour and glory in the impending Shadow War. Her recruitment by the hands of the Dunsmouth Witch, gave her newfound faith in herself being personally sought out for pending important duties. The boost of confidence which she needed, to see her pure purpose in the world that surrounds her. The colossal crustacean primitive of the unlit caverns of the abyss, Click-Clack known to remain hidden clutching the to the belly of the town’s trawlers. The immense crab, Click-Clack, needs to be enticed from his dark and dreary dwellings for when The Hidden Ones are at the hands of peril. Here, the monstrosity resides, often he roams and wanders the nearby shores to banquet on his ideal catch until he returns into the Dunsmouth grounds to receive his call of the Dread and the Deep. The Hidden Ones Faction Set is available now, from Wayland Games and your FLGS, so be sure to find your closest store with our store locator. Join the Shadow War with prowess and expertise to the terrain with the Hidden Ones. View the full article
  6. We announced Lost World Exodus this time last year and since then we have had releases of a number of products bearing the logo of Wild West Exodus’ forthcoming sibling. Naturally many of you are eager to know what 2020 holds in store for your Dystopian Age adventures in the Lost World of Antarctica. The icy windswept coast of Antarctica gives way to temperate jungles, valleys rich in minerals, titanic plants and the cries of strange creatures unlike anything seen elsewhere in the world. The reason for this incredible changed landscape is buried deep within the heart of this Lost World. The wreckage of an alien craft, lying dormant and waiting to reveal its secrets to humanity. “It is Hard to Fail, But it is Worse Never to Have Tried to Succeed” - Theodore Roosevelt As we have mentioned in an earlier diary, global health concerns mean we are facing a lengthy disruption to our plans for releasing Dystopian Wars. This, in turn, has a knock-on effect on the launch of other games from Warcradle Studios. That said, for Lost World Exodus (LWX) we always intended to launch the game slightly differently than we have for our other games because of the size and scope needed. Lost World Exodus features eight factions each with forces comprising of multiple detachments of units. While Wild West Exodus (WWX) has a greater focus on characters and individual heroics, LWX leans more into an experience featuring ranks of disciplined troops supported by specialist weapon teams and vehicles. A great number of units for LWX can be used in WWX as well because the games share a number of core rules and allow interplay between their factions. Because of this, the release schedule for LWX is designed to ensure players have as full an experience as possible when the game is finally launched. A number of current (and future) products bearing the logo of Lost World Exodus! We have already released a number of units and boxed sets in the Lost World Exodus range. These Detachments and characters are perfect for use with Wild West Exodus while also preparing the ground for a very exciting future! Throughout 2020 we will continue to release LWX branded sets so that when the Gubbins and Rules for Lost World Exodus are released next year, players will have a wide range of products to build their forces with as they battle across the changing landscape of Antarctica to seize the riches of this Lost World for themselves. One of the forthcoming releases that’s sure to be seen on a lot of tables is something very special indeed, our 2020 Promotional Miniature! “Far better is it to dare mighty things, to win glorious triumphs, even though checkered by failure... than to rank with those poor spirits who neither enjoy nor suffer much, because they live in a grey twilight that knows not victory nor defeat.” - Theodore Roosevelt - Lost World Explorer There’s something comfortingly Dystopian Age about Theodore Roosevelt riding a giant lizard creature and serving as a Major in the Union army. Each of the Promotional Miniatures has summed up an important chapter in the Dystopian Age. Legendary Rani Nimue heralded the launch of Wild West Exodus, the first instalment in this expanding universe. 2018’s Nakano Gozen showed that there was a wider Dystopian Age still very much unexplored. 2019’s miniature, Jadzia Kosciuszko announced in spectacular fashion that Lost World Exodus was coming. Now we have the 2020 Promotional Miniature - Theodore Roosevelt, Lost World Explorer. Roosevelt encapsulates everything distinctive about the Dystopian Age and Lost World Exodus in particular. He’s an instantly recognisable character to so many, yet here he is depicted in a new and unfamiliar way. The 187X of the Dystopian Age is not the same as the 1870’s of our own history. The world of this Theodore Roosevelt is precariously balanced on the edge of a terrifying new age of unearthly technology and industrial empires. But Roosevelt is a man of vision and determination. He is a hero to the Union and lends his aid where he is needed most. Oh and to top it off, he’s riding a creature that looks very much like a dinosaur! So who is Theodore Roosevelt in the Dystopian Age? Born in 1854, Theodore Roosevelt was somewhat of a sickly child. To the young Teddy, as his parents called him, his weak constitution was something that needed to be challenged and overcome. In the aftermath of the Ore War, Roosevelt applied himself to a life of service, joining the Union military at seventeen. It was there that his exuberant personality, keen and varied interests, and robust masculinity quickly made him a favourite amongst the men and women he served alongside. Roosevelt was deployed to fight against Latin Alliance insurgents in Cuba as part of 273rd Cavalry Regiment, in a platoon known as the Rough Riders. Roosevelt’s success with the Rough Riders saw him promoted to First Lieutenant and platoon leader under Colonel Leonard Wood. Three years later, Roosevelt was a Major when the Rough Riders were deployed to Antarctica as part of the 12th Expeditionary Force. After the Union was defeated at Shirase Valley by a Japanese detachment, With their horses maimed or killed in the clash, Roosevelt provided an ingenious solution. He had studied the attempts by expeditions to domesticate a native saurian species know as Trodon. He agreed they would be suitable mounts for his cavalry and put his Rough Riders to the challenge. After several months of wrangling, Roosevelt led his first detachment of Trodon cavalry to repel a small skirmishing force of Canadian Blackhoofs that were attempting to break through to the Ross Ice Shelf. “In any moment of decision, the best thing you can do is the right thing, the next best thing is the wrong thing, and the worst thing you can do is nothing.” - Major Roosevelt at the Battle of Mount Erebus. After several small victories elsewhere, the battle of Terra Nova was a turning point for the Rough Riders and their Commander. Roosevelt led his Trodon mounted cavalry in a brilliant counter-offensive, disrupting supply lines and weakening the Celestian Empire’s gains elsewhere in the region. An avid writer, Roosevelt’s journals were seen as fit for publication by the army and soon Roosevelt was lauded a hero back home in the Union. Having been impressed with the lurid tales of the Rough Rider’s exploits and seeing the political capital to be made in the matter, President Andrew Johnson declared a both an Island in New York and one in Antarctica to thereafter both be known as Roosevelt Island in his honour. The battle of Mount Erebus proved that even a legend like Roosevelt was not infallible. Leading his Rough Riders as the spearhead for an assault by dozens of Union detachments, Roosevelt found that unexpected magma floes and bombardment by Crown icebreakers in the Ross Ice Shelf caused his force to be cut off from the main body of the Union advance. Facing a gunline of entrenched Crown marines ahead of him, Roosevelt refused to yield. Issuing a stirring speech to the men and women under his command, Roosevelt led the charge. His self-belief and determination to overcome any obstacle, dismissed as bloody-minded hubris by Commodore Wilkes in his later report, was not enough. The Rough Riders were slaughtered by the disciplined fire from the British. Roosevelt himself was carried from the field, one of only seventeen Rough Riders to survive that day. Returning to his home in New York, Roosevelt convalesced and married socialite Alice Lee. Despite surviving a court-martial for his role in the defeat at Mount Erebus, Roosevelt was disillusioned and considered resigning his commission. It was at Alice’s encouragement that Roosevelt pledged himself to some form of wider public service to the Union. He briefly considered a political career before settling on the idea of founding a volunteer cavalry corps. Initially training and deploying in the Badlands of North Dakota, this 1st Union of Federated States Volunteer Cavalry naturally became known as Roosevelt’s Rough Riders. Training at Roosevelt’s Trodon ranch in North Dakota, the outfit attracted an eclectic mix of Ivy League athletes, ballerinas, glee club singers, retired Rangers, naturalists, conspiracy theorists and Native Americans. This odd mixture of passions and talents were soon disciplined into a regiment that proved a worthy successor to the original Rough Riders and they saw deployment from the Dakotas to Arizona and Montana. It was with these volunteers that Roosevelt made history when he deployed Trodon cavalry in an attack to reclaim Tombstone from the renegade Enlightened warlord, Kyle the Black. But that is a story for another time… The 2020 Promotional Miniature: Theodore Roosevelt - Lost World Explorer, is available to purchase from the 26th March 2020 at www.wildwestexodus.com The miniature will remain available to purchase online until the end of the next show that Warcradle Studios attends. At the moment that looks like GenCon 2020 in Indianapolis, ending on the 2nd of August. Grab Teddy for yourself while you can! Stuart View the full article
  7. It's time to reveal the 2020 event miniature resembling a famous figure from history; it's Theodore (Teddy) Roosevelt! Those of you that guessed correctly from the misty image we shared, bravo. Racing through the jungle on his Trodon steed, an incredible prehistoric-looking creature, Theodore Roosevelt is ready to venture into the wider Dystopian Age. You'll be able to purchase Theodore online direct from the Wild West Exodus website after 9:30 am (UK Time) on the 26th of March. At the moment, this miniature will be available to purchase online-only, due to the event schedule changing rapidly in line with the current Coronavirus situation - more on that below. There's no denying this is a magnificent miniature and an excellent addition to any collection, take a look: Theodore Roosevelt - Lost World Explorer “Far better is it to dare mighty things, to win glorious triumphs, even though checkered by failure... than to rank with those poor spirits who neither enjoy nor suffer much, because they live in a grey twilight that knows not victory nor defeat." Price: £17.00 Theodore Roosevelt - Lost World Explorer, is the 2020 event-promotional miniature by Warcradle Studios. Just like Jadzia before him, Theodore's designed for use in both Wild West Exodus and forthcoming Lost World Exodus. If there are no events, how can I get the miniature? Of course, this year is a little more complicated as the event schedule is changing rapidly in line with the global Coronavirus situation. Both Adepticon in the US, and Salute in the UK, are cancelled for 2020. The next show we were going to attend, the UK Games Expo, is now rescheduled for later this year. We've worked hard to make the miniature available to players in a way that is fair but still keeps it an exclusive promotional release. The 2020 promotional miniature will go on sale online from the 26th March 2020 at www.store.wildwestexodus.com. The miniature will remain available to purchase online until the end of the next show that Warcradle Studios attends. At the moment that looks like GenCon 2020 in Indianapolis ending on the 2nd of August. Of course, this may change, in which case the 2020 promotional miniature will remain available online until the close of the show following that. As of right now, the next show we will attend after GenCon 2020 looks to be the UK Games Expo commencing on the 21st of August until the 23rd of August. What happens once shows are back up-and-running? At the end of the next show, Warcradle Studio attends, availability of the 2020 promotional miniature will return back-to-normal; the miniature will only be available for the duration of each show we attend. For details about the events that we'll be attending during the 2020/2021 season, keep an eye on our blog and socials, and be sure to check the Warcradle Studios community calendar regularly. View the full article
  8. Our 2020 promotional event miniature is almost ready to come out of hiding, and we are excited for you to see it for yourselves. This year, the miniature is based on a famous figure from our own history. Can you guess who? View the full article
  9. The road to hell is paved with good intentions. The police force of Augusta in Maine would discover the terrible truth of this aphorism. Let’s learn more about the events that cursed the Brotherhood of Belial, an exciting new faction for Mythos… A sleepy city, Augusta had a low crime rate that was dealt with at a leisurely pace by the municipal police department. That is until one winter when a spate of vicious crimes hit the city leaving a bloody trail of destruction in their wake. Murders, beatings, rapes and numerous muggings were perpetrated by what appeared to be a small gang of deviants. More crimes were committed in the first three weeks of the spree than had been recorded in the previous three years. Worse still, the gang proved to be incredibly elusive despite the best efforts of Lieutenant Jim Dugan. With a string of commendations to his name from his time in Chicago, Jim was expected to break the gang within a week. Three months later, the stress was really beginning to show on Jim and his team. Sergeant Maria Marquez, Jim’s trusted second in command, was struggling to even get a name on the gang from her usual sources, let alone who they were or where to find them. Reports from surviving victims were confused and in some cases totally unbelievable. Accounts alternated between the attackers being hulking, inhuman brutes and yet others claimed that they simply vanished after the incident, something that was seriously being considered due to the lack of success in tracking down even a single member of the gang. Oliver Driver, the department’s dog handler, was added to the team in an attempt to use the two faithful hounds in the city’s service. Even the highly talented noses of Storm and Shadow were unable to get a trace on the perpetrators of these ghastly crimes. In the face of mounting public pressure, Jim needed results and was becoming desperate. Jim followed a hunch that led him and his team to a set of abandoned freight houses on the banks of the Kennebec River. A lead from his undercover officer, Florence Delaney, had put five of the initial crimes in that area and Jim wondered whether the gang was had been operating further afield over time. Sure enough, with his team in tow, Lieutenant Dugan finally discovered the gang had been using a rotting attic as their hideout. It was unsurprising, with the stairs having long disintegrated and the attic completely inaccessible, that the location had been overlooked in the initial investigation. Bursting into the hideout, the police officers stumbled across the suspects enacting some sort of bizarre ritual. Candles covered the floor and walls, blood was daubed on the rotten floorboards in intricate patterns. In the horror and confusion, Florence Delaney fired a burst from her Thompson machine gun and all hell broke loose. In the ensuing firefight, not a single member of the gang, who later were revealed to be called the Son’s of Belial, walked out of that warehouse alive. The injured and the dead were consumed by a raging fire that engulfed the structure. Despite lacking and solid evidence in the aftermath, the crimewave that had gripped Augusta immediately ended and commendations for the whole team were readily issued. But it is a fool who thinks that an ancient power like the chiropteran god Belial would not punish those who slaughtered their acolytes and disrupted their rituals. In that moment, every member of Jim Dugan’s fateful team was touched by Belial and marked as his playthings. Each officer was cursed so that they could only exist as things shifting in form, somewhere between the winged creatures of Belial’s realm and the darkened aspects of the people that they once were. Some, like officer Dan Flack, revelled in their new form, feeling like nothing was lost in the transformation and the curse of Belial was akin more to a gift. Bound into this Brotherhood of Belial, these transformations were uncontrolled and painful at first. But over time many of the department learned to control it and even use their newfound strength and abilities in the line of duty as they continued to try to serve the city. Such is not the purpose of the Bat God, however, and as the police under Jim Dugan’s command respond to criminality with their newfound preference for brutality and lethal force, they unwittingly continue to carry out Belial’s great plan in the Shadow War. Until next time. Stuart View the full article
  10. Passed down from each generation, the Priory have been centering and concentrating in their mastery of the Mythos. This comprehension ensures the preparation for the impending future. This harnessed power is exactly what humanity is in need for, to channel and utilise control for an epic struggle against the wrath of the Old Ones. Aeons have passed and the beings with the power of divination have kept the secrets of the Mythos close and shared to only those worthy. Yet, current existence has been left in the dark, seemingly unaware of the greater power ready to be unleashed. The few blessed and advantaged handful of existence have barely scratched the surface to ensure their sanity remains intact. As the world progressed, technology did also, and humanity became ignorant of their destiny. The coveted lore and secrets of the Mythos had been buried for the ideals of progression in technology and modern society. Now, The Priory is being led by their mysterious coordinator Madame Adrestia, to guide them through the horrors and dangers that stalk in the shadow of darkness, so the Priory themselves can reign victorious in the Shadow War. The Priory goes back through generation to generation with faction members working worldwide in self-contained groups, known as ‘Cells’. Regardless of how advanced technology might be, Cells do not contact one another, and the clanship, recruitment and training relies solely on the shoulders of the Cell Leader. The leader of the cell that will be playable with miniatures is Professor Zachary Lazarus. He has held the torch of leadership within his Cell for over a decade, and continues to do so with wit and ambition. Lazarus has mastered skills in the arcane and occult, expertise in which will benefit both him and his vigorous Cell. He receives calls from the puzzling and mysterious Madame Adrestia, to ensure orders are put in place for the next mission for The Priory to succeed. Lazarus has been known for his avant-garde attitude, where he is more than often found in communications with his cat Zeus. Yet, interestingly enough; Zeus’ relationship with Lazarus is none like those with a regular house cat. This creature has the ability to comprehend every minute detail within his discussion with Lazarus, which makes him the perfect candidate to happily oblige with different tasks set by The Priory, such as infiltration, observation and stealthy invasion towards enemy factions. The anarchist-archaeologist Abigail Halsey is an irreplaceable cog of the Lazarus Cell, which her skills and expertise in research are often pivotal to conquer and overpower challenges that unravel for the Cell. Abigail’s advanced discoveries have uncovered many hidden gems within the world, such as the journal of Rabbi Judah Loew ben Bezalel and the Mythos secrets. These key items were used to mould and form the Golem Maharal. The Golem Maharal is a fifteen-foot tall animated clay malformation which contributes the power and brawn for the Lazarus Cell on their missions. Maharal’s prowess and physical strength has the ability to overpower the other members of the team, which makes him an integral part of the Lazarus cell. Bertie Smythe’s traumatic past has caved the pathway for his role within the Lazarus cell. Smythe was once a decorated pilot over the Western Front, and an emotionally scarring encounter in the clouds left him mentally affected by his outlook on the world. Thus transforming him into a very different man. Yet, the corrupted views in which he encountered throughout that distressing and damaging event will not deter him from battle. Smythe’s chosen weapon of destruction is an epic flamethrower, but paired with an affiliation with hard liquor and cigarettes on a constant supply, he is willing and ready to fight for justice. With all the technology that the Cell withholds, they are fortunate enough to be blessed with the mechanically minded Kitty Page, the newest addition to the already well-equipped Cell. Kitty joined the Cell after their mission in Providence against the Path of Chronozon. Although she is still relatively new fighting against the fell powers, she is more than qualified to team-up in the battlefield, not just ensuring the weaponry and tech is reliable, but she can truly hold her own. The Priory Faction Set is available to from Wayland Games and your FLGS, so be sure to find your closest store with our store locator. So join the Skirmish and fight side-by-side in horrors of the Shadow War with The Lazarus Cell with The Priory Faction Starter Set. View the full article
  11. October this year, Warcradle Studios will be bringing big titles such as Mythos, Wild West Exodus and Dystopian Wars to Spiel ‘20 - Essen Germany, for the fourth year in a row! Without giving away too many of our secrets so early on, we will be attending ready to exhibit our scenic ranges, demos of our best sellers for all your Warcradle Studios needs, and much more. Whether you want to engage in Wild West Exodus, chatter about the future of Warcradle Studios' games, or take a glance at some of our mind-blowing miniatures - we’ll be available with our eyes and ears wide open. If you’re going to be in attendance, make sure to come and visit us, we’re sure to have a few exciting surprises happening at our booth. More information about exactly what to expect at our booth will be announced as we get closer to the event. Tickets will be available from August 2020. For more information on the event, please see: https://www.spiel-messe.com/en/ Looking forward to seeing you there! View the full article
  12. "The dark and narrow streets of Dunsmouth, Rhode Island is home to a small fishing community. Typically in communities like this everyone knows everyone else’s business, but not in Dunsmouth. Here people keep themselves to themselves and there is a constant state of tension and paranoia that hangs over the town like a cloying mist. The well above average number of unexplained disappearances seem to go uninvestigated by the authorities and the inhabitants tend not to discuss such things with outsiders, if they take the time to talk to them at all. Dunsmouth is not a place to take a summer vacation, in fact, you would do well to give the place a wide berth." Introducing: The Dunsmouth Dock Set. This stunning new full-colour scenery set is comprised of no less than NINE scenery pieces in pre-painted detailed MDF. Containing more than enough terrain for most games, the Dunsmouth Dock Set provides an evocative and attractive environment for your games of Mythos. Let’s have a closer look at the foreboding town of Dunsmouth shall we? 1, 2, and 3 Providence Lane: Three huge three-storey complementary buildings. A real highlight of the Dunsmouth Dock Set, they come with street lamps and mail bins to set up the perfect street scene. The roof and back of the building are easily detachable, allowing you to place your models inside and take full advantage of the multilevel nature of these brilliant buildings. Dunsmouth Fish Market: This large open space is the perfect setting for a melee battle. The Fishmarket gives you plenty of room for your models or to place the included crates and barrels to block line of sight. It looks great in the middle of your table as a focal point for the battle. Dunsmouth Clock Tower: With a detachable level the clocktower provides a perfect vantage point for one of your characters. Mythos is not a game of long range sniping per se, but the clocktower can give improved line of sight and cover for anyone who needs it. Fisherman's Hut: This piece screams character. You can imagine it on the side of a dock, salty sea dog sat on the bench watching Dunsmouth go by. It comes complete with loads of accessories like Anchors and crates. Tackle shop: Like the Fisherman's Hut this comes packed with accessories and includes a porch area. It’s the perfect companion piece. Street Scatter: A Pair of vendor kiosks provides cover for your characters and includes Billboards and Street Lamps to set the scene. Traders Gear: Perfect for adding a little more cover to your game, the Street Scatter set includes a pair of automobiles, one covered and one in a pickup style. These have to be amongst the most charming and intricate kits we have ever made, it’s hard to believe they are MDF! As if that wasn't enough, the Dunsmouth Dock Set also comes with an exclusive colour variant bonus Fisherman's hut! It's a veritable town's worth of scenery and more than enough to populate any table. Though designed to complement the release of Mythos it is also suitable for many other games, especially 28-32mm games such as Bolt Action or Malifaux to name just a couple. Order your Dunsmouth Dock Set now and don't forget to pick up your Mythos Rules and Gubbins set and a Faction or two for when Mythos is released on the 28th of March! View the full article
  13. The Firestorm Universe is taking shape in the studio to become an exciting setting. 2020 is going to be an important year for Warcradle Studios and we want you to be amongst the first to hear about what’s planned for space combat in the future! We have a lot of ranges that are at various stages of development in the studio. Some come to us for a new lease of life while others are based on licenses (we’ve got some exciting licensed games to announce later this year). Of course, some of those properties that are brought into our studio need more work than others. There is no first in-first out queue of games being worked on by the studio as each range has its own challenges and requirements. The studio plans with our sales and marketing teams as to which ranges are best launched at what time. That brings us to Firestorm Armada… It was always our intention to launch Dystopian Wars and then go straight into the Firestorm Armada Beta test. Recent developments around the world have caused a delay to our launch schedule for Dystopian Wars, but we’ve decided that it doesn’t mean that it should affect Firestorm Armada’s Beta test. I’m delighted to confirm that the Firestorm Armada Beta will launch on Wednesday the 6th May 2020. The Beta will run along similar lines to the successful Dystopian Wars Beta Test. Full details of how to get involved will be revealed in the run up to the launch. View the full article
  14. It’s always busy here at the studio and we have a lot of ranges in various stages of development. 2020 is going to be an important year for Warcradle Studios and we want you to be amongst the first to hear about what’s in store for Dystopian Wars! Following the completion of the Beta test last year, the Studio and our Manufacturing teams have been hard at work preparing things for the release of Dystopian Wars. The observant ones will have realised that things have gone quiet regarding the game, almost as though there was a big announcement expected and then…. nothing happened. We can now reveal that it was hoped to have the game ready for launch at Salute this coming April. We would have been announcing pre-orders about now. Unfortunately, despite our best efforts, the recent issues with the quarantine in response to COVID-19 and the continuing disruption to China have meant that this has become all but impossible as several key components are produced there. We had hoped that it was a minor delay but as of this diary entry, production has not yet resumed at the factories we are working with. While some products are ready for the launch, we are missing some key items and so have taken the decision to delay the launch of the game until we have certainty over having all of the products available. This is not a decision we made lightly and if we could have found a way around it, we would have. We are now aiming for late Summer as a provisional release date but as the situation with COVID-19 continues to develop we will update you further. The Hunt for the Prometheus While it was always our intention to develop as much of the range in house and in plastic, this delay has given us the opportunity to accelerate some of those plans. We are now laying out hard plastic sprues for the Russian and Enlightened cruisers that will appear in the Two-Player starter set for the game: The Hunt for the Prometheus. We’ll show off these fantastic miniatures as soon as we can! Mystifying to all but the Covenant, these technological wonders can replicate an array of cruisers for the Dystopian Age at dizzying speed. The studio itself has not been idle these past months. Though much of the surface fleets have been design for the eight great powers work is now progressing to the skies above as all manner of gyros, rotors and sky-fortresses are being developed. We understand that this will be disappointing news for many as we have all been looking forward to battling out on the high seas of the Dystopian Age. No-one is more disappointed than the studio staff who have worked so hard and for so long to deliver what we believe is an amazing range of products to launch Dystopian Wars. When it finally arrives, later this year, we are confident it will be worth the wait. More news on this as events develop! Stuart View the full article
  15. Warcradle Studios are returning to Indianapolis at the end of July to join thousands of gamers at Gen Con 2020. If you're thinking of attending, make sure to come and see us and check out the games set in the Dystopian Age (including Wild West Exodus and Dystopian Wars) and much more besides! At our booth, you can have a demo of Wild West Exodus and Dystopian Wars, and get hold of our new card game. Fog and Friction: Western Front. Find out more about Fog and Friction here. You’ll also be able to chat to our studio team about the future of all Warcradle Studios games. We’ll have spectacular miniatures on display, our latest releases available to purchase and a few exclusives too - you won't want to miss out. We will be sharing our booth number and more information about what you can expect at our booth as we get closer to the event. Stay tuned. Badge Registration opens after January 26th. If you're thinking of joining us at the event head to the Gen Con website when registration opens: https://www.gencon.com/ Staying Up-To-Date: Gen Con 2020 You'll never miss an update if you join our Facebook event for Gen Con 2020 or follow us on Facebook, Twitter and Instagram. Not on social media? Check the community calendar on the Warcradle Studios forum to see all of the events we'll be attending throughout the year. View the full article
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.