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The Warcradle Team

Warcradle Stuart

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  1. Like
    Warcradle Stuart got a reaction from StorminWolf in Warcradle Classics?   
    Dystopian Wars can be played using classic models to represent the units in the game. Of course we cannot create hundreds of units for the game to support models that are no longer in production, but what we hope to be able to give players is a  list of 'counts as' for tournament play as well as a single generic class for each ship type in each faction (cruiser, battleship etc) that will act as a catch all for those old miniatures people may have in their collections. 
  2. Like
    Warcradle Stuart got a reaction from StorminWolf in Warcradle Classics?   
    This seems to be a common comment. Existing fans are irked that the miniatures they have purchased in significant quantities are not selling now. 
    Could I suggest that a good reason is that the models are classics and designed for a game that is now largely only played by people that own significant fleets etc already? We only ever intended the classics range to be a customer service offering to the existing community. A way to give continuity to your collections and allow you to complete or fill or certain selections. The same is true for WWX.
    It is regrettable that the Classics offerings have not sold especially well compared to main range releases or to community expectation, but considering the time elapsed since the classic game was in production it is less surprising.  The important part was that miniatures have made it into to the hands of fans that would otherwise have to rely on third partirs such as eBay or Facebook selling pages.
    On the subject of things we find especially irksome, for me it is that Warcradle is being accused of blaming the community for anything.
    While it's true that there have been a handful of toxic individuals who have had to be taken in hand,  they are certainly not reflective of the amazing community that supports the games we make.
    Regarding those individuals,  I do not think aeshva you are one of them, I realise it is comforting for those feeling isolated and embittered to cling to the general community and delude themselves that they are in the same mental space and that their personal views represent a groundswell of opinion. It is perfectly natural to do so. But we have a responsibility to keep the community spaces we look after safe from such self-destructive people. 
  3. Like
    Warcradle Stuart got a reaction from Burson_Carpathian in Outlaw Character card missing on the web site   
    The cards for the Youngers can now be found on the WWX card resource:
    https://www.wildwestexodus.com/factions/confederates
     
     
  4. Like
    Warcradle Stuart got a reaction from Capt Dan in Outlaw Character card missing on the web site   
    The cards for the Youngers can now be found on the WWX card resource:
    https://www.wildwestexodus.com/factions/confederates
     
     
  5. Like
    Warcradle Stuart got a reaction from Pok in new rules set   
    It's likely the classic Firestorm is still played in various clubs and in peoples homes.  But like all games that are no longer in active production, its natural for it to become a rarer game on the tabletop.   For those that still play the Classic Firestorm Game, we have the Warcradle Classic miniatures to help complete your collections. 
    There is a brand new game called Firestorm Armada in development. It is a new game that we hope appeals to many fans of science fiction space battles. Knowledge of or experience of the Classic Firestorm is completely unnecessary. If you have classic models you will, of course, be able to use them as a 'counts as' in the new Firestorm Armada,  but there will be an entire range of new and exciting miniatures to enjoy! 
  6. Like
    Warcradle Stuart got a reaction from Pathogen in new rules set   
    It's likely the classic Firestorm is still played in various clubs and in peoples homes.  But like all games that are no longer in active production, its natural for it to become a rarer game on the tabletop.   For those that still play the Classic Firestorm Game, we have the Warcradle Classic miniatures to help complete your collections. 
    There is a brand new game called Firestorm Armada in development. It is a new game that we hope appeals to many fans of science fiction space battles. Knowledge of or experience of the Classic Firestorm is completely unnecessary. If you have classic models you will, of course, be able to use them as a 'counts as' in the new Firestorm Armada,  but there will be an entire range of new and exciting miniatures to enjoy! 
  7. Like
    Warcradle Stuart got a reaction from Toxic_Rat in new rules set   
    It's likely the classic Firestorm is still played in various clubs and in peoples homes.  But like all games that are no longer in active production, its natural for it to become a rarer game on the tabletop.   For those that still play the Classic Firestorm Game, we have the Warcradle Classic miniatures to help complete your collections. 
    There is a brand new game called Firestorm Armada in development. It is a new game that we hope appeals to many fans of science fiction space battles. Knowledge of or experience of the Classic Firestorm is completely unnecessary. If you have classic models you will, of course, be able to use them as a 'counts as' in the new Firestorm Armada,  but there will be an entire range of new and exciting miniatures to enjoy! 
  8. Like
    Warcradle Stuart reacted to Brimstone in new rules set   
    Thanks for the update. Information on FSA has been fleeting. So I will certainly look forward  to the beta when released.
  9. Like
    Warcradle Stuart reacted to Pathogen in new rules set   
    Excellent 
  10. Like
    Warcradle Stuart got a reaction from Pathogen in new rules set   
    Once Dystopian Wars launches you should expect to start hearing the wardrums for Firestorm! 
  11. Thanks
    Warcradle Stuart got a reaction from Small Mek in new rules set   
    Once Dystopian Wars launches you should expect to start hearing the wardrums for Firestorm! 
  12. Like
    Warcradle Stuart got a reaction from Pathogen in Warcradle Classics?   
    This seems to be a common comment. Existing fans are irked that the miniatures they have purchased in significant quantities are not selling now. 
    Could I suggest that a good reason is that the models are classics and designed for a game that is now largely only played by people that own significant fleets etc already? We only ever intended the classics range to be a customer service offering to the existing community. A way to give continuity to your collections and allow you to complete or fill or certain selections. The same is true for WWX.
    It is regrettable that the Classics offerings have not sold especially well compared to main range releases or to community expectation, but considering the time elapsed since the classic game was in production it is less surprising.  The important part was that miniatures have made it into to the hands of fans that would otherwise have to rely on third partirs such as eBay or Facebook selling pages.
    On the subject of things we find especially irksome, for me it is that Warcradle is being accused of blaming the community for anything.
    While it's true that there have been a handful of toxic individuals who have had to be taken in hand,  they are certainly not reflective of the amazing community that supports the games we make.
    Regarding those individuals,  I do not think aeshva you are one of them, I realise it is comforting for those feeling isolated and embittered to cling to the general community and delude themselves that they are in the same mental space and that their personal views represent a groundswell of opinion. It is perfectly natural to do so. But we have a responsibility to keep the community spaces we look after safe from such self-destructive people. 
  13. Like
    Warcradle Stuart got a reaction from Warcradle Tarnya in Warcradle Classics?   
    This seems to be a common comment. Existing fans are irked that the miniatures they have purchased in significant quantities are not selling now. 
    Could I suggest that a good reason is that the models are classics and designed for a game that is now largely only played by people that own significant fleets etc already? We only ever intended the classics range to be a customer service offering to the existing community. A way to give continuity to your collections and allow you to complete or fill or certain selections. The same is true for WWX.
    It is regrettable that the Classics offerings have not sold especially well compared to main range releases or to community expectation, but considering the time elapsed since the classic game was in production it is less surprising.  The important part was that miniatures have made it into to the hands of fans that would otherwise have to rely on third partirs such as eBay or Facebook selling pages.
    On the subject of things we find especially irksome, for me it is that Warcradle is being accused of blaming the community for anything.
    While it's true that there have been a handful of toxic individuals who have had to be taken in hand,  they are certainly not reflective of the amazing community that supports the games we make.
    Regarding those individuals,  I do not think aeshva you are one of them, I realise it is comforting for those feeling isolated and embittered to cling to the general community and delude themselves that they are in the same mental space and that their personal views represent a groundswell of opinion. It is perfectly natural to do so. But we have a responsibility to keep the community spaces we look after safe from such self-destructive people. 
  14. Confused
    Warcradle Stuart got a reaction from Banelord in Warcradle Classics?   
    This seems to be a common comment. Existing fans are irked that the miniatures they have purchased in significant quantities are not selling now. 
    Could I suggest that a good reason is that the models are classics and designed for a game that is now largely only played by people that own significant fleets etc already? We only ever intended the classics range to be a customer service offering to the existing community. A way to give continuity to your collections and allow you to complete or fill or certain selections. The same is true for WWX.
    It is regrettable that the Classics offerings have not sold especially well compared to main range releases or to community expectation, but considering the time elapsed since the classic game was in production it is less surprising.  The important part was that miniatures have made it into to the hands of fans that would otherwise have to rely on third partirs such as eBay or Facebook selling pages.
    On the subject of things we find especially irksome, for me it is that Warcradle is being accused of blaming the community for anything.
    While it's true that there have been a handful of toxic individuals who have had to be taken in hand,  they are certainly not reflective of the amazing community that supports the games we make.
    Regarding those individuals,  I do not think aeshva you are one of them, I realise it is comforting for those feeling isolated and embittered to cling to the general community and delude themselves that they are in the same mental space and that their personal views represent a groundswell of opinion. It is perfectly natural to do so. But we have a responsibility to keep the community spaces we look after safe from such self-destructive people. 
  15. Like
    Warcradle Stuart got a reaction from Toxic_Rat in Warcradle Classics?   
    This seems to be a common comment. Existing fans are irked that the miniatures they have purchased in significant quantities are not selling now. 
    Could I suggest that a good reason is that the models are classics and designed for a game that is now largely only played by people that own significant fleets etc already? We only ever intended the classics range to be a customer service offering to the existing community. A way to give continuity to your collections and allow you to complete or fill or certain selections. The same is true for WWX.
    It is regrettable that the Classics offerings have not sold especially well compared to main range releases or to community expectation, but considering the time elapsed since the classic game was in production it is less surprising.  The important part was that miniatures have made it into to the hands of fans that would otherwise have to rely on third partirs such as eBay or Facebook selling pages.
    On the subject of things we find especially irksome, for me it is that Warcradle is being accused of blaming the community for anything.
    While it's true that there have been a handful of toxic individuals who have had to be taken in hand,  they are certainly not reflective of the amazing community that supports the games we make.
    Regarding those individuals,  I do not think aeshva you are one of them, I realise it is comforting for those feeling isolated and embittered to cling to the general community and delude themselves that they are in the same mental space and that their personal views represent a groundswell of opinion. It is perfectly natural to do so. But we have a responsibility to keep the community spaces we look after safe from such self-destructive people. 
  16. Like
    Warcradle Stuart got a reaction from GreenOakSteve in Where to look up 2nd edition fluff?   
    There will be lots more narrative coming out as the Dystopian Age solidifies. Expect to see much more over the summer. 
  17. Like
    Warcradle Stuart got a reaction from Phant Mastik in Factional differentiation so far in the Beta   
    It's worth keeping in mind that the Beta ships are literally just for the Beta. They are not  the actual designs for the Third edition game. For example, the new Boridino  class Battleship is not the same as the beta test commonwealth Battleship (it has a different profile, an integrated cryo generator and many more distinctions). Those units are just for beta testing and are intentionally generic (and almost bland) . You'll see many differences in the final units when the game comes out.
  18. Like
    Warcradle Stuart got a reaction from hyde1352 in Factional differentiation so far in the Beta   
    It's worth keeping in mind that the Beta ships are literally just for the Beta. They are not  the actual designs for the Third edition game. For example, the new Boridino  class Battleship is not the same as the beta test commonwealth Battleship (it has a different profile, an integrated cryo generator and many more distinctions). Those units are just for beta testing and are intentionally generic (and almost bland) . You'll see many differences in the final units when the game comes out.
  19. Like
    Warcradle Stuart got a reaction from RuleBritannia in Factional differentiation so far in the Beta   
    It's worth keeping in mind that the Beta ships are literally just for the Beta. They are not  the actual designs for the Third edition game. For example, the new Boridino  class Battleship is not the same as the beta test commonwealth Battleship (it has a different profile, an integrated cryo generator and many more distinctions). Those units are just for beta testing and are intentionally generic (and almost bland) . You'll see many differences in the final units when the game comes out.
  20. Like
    Warcradle Stuart reacted to Overread in Factional differentiation so far in the Beta   
    True, but the beta is only a beta, it might be the similarities are stronger now simply to allow the team to focus on the mechanics of the rules themselves; once they've a robust working system more variety can be built into the game; unique weapon options, modifiers, adjustments etc...
     
    Also note that SG always had a fairly similar spread of ship types for most factions. In fact in their latter year SG themselves stated to cut down on some variety options. Eg early on the Prussians were the only faction with a huge walker. Come the last year or so nearly every large faction had some kind of mega-walker. Meanwhile the cores of their armies - friggates, escort carriers, carriers, battleships, dreadnoughts were all very similar. It was actually a rarity for a faction, like the Russians, to not have something like an airship carrier (though it was nearly patched over by the fact that they had a natural ally faction who provided just that very airship). 
     
    I do agree the game has to have flare; its got to capture that mad science steampunk inspired world where lasers match against heavy cannon and impossible numbers of smaller ones before a huge kraken machine arises from the deep only to be shot aside by a huge whale with a laser on its head.
  21. Like
    Warcradle Stuart reacted to Overread in Factional differentiation so far in the Beta   
    Ah but they are only the same if they are equipped the same. They might all have access to the same basic core "Broadsides" however Bretonnia could have "Enhanced Broadsides" which are a different weapon. Now they might have better long ranged ones whilst Russians might have "Close range Broadsides" and now has a close ranged advantage.
    The standardized naming and stats only keeps things the same if the ships are equipped the same; as soon as a new weapon is introduced it gets a new set of abilities and a new stat line. New weapons might be limited to specific hulls and specific factions. Eg a faction that generally has few large ships might have limited access to larger  turrets, even the generic ones.
     
    I think the real telling element will be how varied the weapon choices are and what options different races have within weapon profiles. 
  22. Like
    Warcradle Stuart reacted to Overread in Factional differentiation so far in the Beta   
    Not quite, all weapons will have the same stats based on weapon name.
    So a heavy turret is a heavy turret no matter which faction uses it. 
     
    However there's nothing to stop them giving a faction a Heavy Ultra Turret that has different rules. 
     
    I think basically their upshot is if its called X Then it behaves like X no matter what. Which likely makes it easier for learning the game. Esp for things like standard torpedoes all behaving in the same way. Plus they can just add more faction specific weapons and names and upgrades to provide variety where needed. Use standard torpedoes or your faction specific extra long range torpedoes. 
     
    A faction like the techno force from the polar north might well have lasers and ion beams and not actually share any weapons with other factions at all under this rules system. 
  23. Haha
    Warcradle Stuart reacted to RuleBritannia in My hopes for beyond the wild west   
    Unarmoured clash? 
  24. Like
    Warcradle Stuart reacted to Spenetrator in new rules set   
    Yeah, Different scales for different classes (fighters and the like aside per the standard for genre) would be a hard no for me. I want my big ships BIG, and to look it! At the current scale - A frigate is approximately the length of a WWII Battleship - (I worked it out ages ago) which is a great little metric.
    I think that depends on the price of the IP... They may well have bought it simply to make their own game without the risk of someone else revitalising FA in competition (Which would be a perfectly legitimate thing to do, even though I would be saddened) A couple of decades following battletech has taught me  all about IP wrangling.
    I'll be interested in the Beta - Like you @Small Mek I am hoping to be pleasantly surprised. 
  25. Like
    Warcradle Stuart got a reaction from Small Mek in new rules set   
    Regarding our plans changing, no not really. Firestorm has always had some guiding principles we set down as to how we want the game to be for its new edition. The Games Developer role we are advertising is to build on what I said about a year ago, we would scale up the studio as we create more concurrent games.  We have around a dozen games in development right now (including Firestorm, Dystopian Wars and Wild West Exodus). We are expanding the team so that we can deliver on those. We have also had a Lead Illustrator join us, and are expanding our writing,  sculpting, CAD and graphic design team too.  
    While it has been just over a year since we acquired Firestorm, in terms of games development that really isn't very long at all, especially when we take into account things like manufacturing which has lead times of its own. 
    As for the purpose of the Beta, the Beta is never about getting the rules out there for the community to go have fun playing games. Its about giving the community the opportunity to help shape the final form of the game. If you want to do that, great, if not, no problem. 
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