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Posts posted by Burson_Carpathian

  1. 10 hours ago, 513-Osiris said:

    This last part appears to be incorrect.  You can only use interrupts to either seize or deny the initiative at the beginning on the turn.  In order to activate another unit within 8" of the one just activated, you would need a triggered activation card, not an interrupt.  (and it would only work on a face) (pg. 16 main rulebook v1.09)  Or just use a model that already has the teamwork ability.

    You are correct here.

  2. No it isn't a misprint, you'll have to add the appropriate points cost for the Gatling Gun onto the points cost for each model. 
    The v1.09 Fire Team is a lot more cheaper than the v1.08 one, the new Sniper Rifle basic weapon just leaves you with an additional weapon option now.

  3. For everyone else reading in this thread, this rules case has been cleared up by Stuart on FB within the Dark Council group as follows: 

    "Portal Moves do not trigger backstabs as the models themselves do not actually move, they are removed and replaced on the table. I'll FAQ it to clarify. LWX will make this clearer too."

  4. 9 hours ago, Datadep5 said:

    Appears that I have these images already and I suspect I took them from your post over on facebook.  Thank you for posting them, I do appreciate it!

    You're welcome, i posted those three pictures up here from my smartphone, although it appears to have a potato camera, the pictures' resolution is a tad higher than those on FB.

  5. No need to, if a rule implies an action of any kind then it would be listed in the rulebook.

    I.e. strike (combat action) for a normal action or for example charge (special combat) action.

    There are two types of actions, combat and move actions and some of them declared as special move/charge actions.

    In addition there may be special rules/abilities on Statcards which describe wether or not a certain ability is some kind of action, like <Sky Leap> for example.

    Actions are always described as such, if a certain ability isn't, then it isn't an Action.

    Don't hang yourself up on the word 'Special' regarding the 'Special Rules', it's just there to distinct those rules from the 'Common Rules' above.

  6. The way you think about which route the Enlightened have taken lately, be it model-/stylewise or regarding the background...it IS an old argument. 

    And to be honest, it's getting boring.


    EDIT: i mean, it's perfectly fine to not like how the Enlightened will develope during their new iteration, it's just that you tend to repeat yourself.

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