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Skyhawk

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Skyhawk last won the day on July 18

Skyhawk had the most liked content!

About Skyhawk

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    Altcap

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    Male
  • Location
    Tennessee

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  1. We have the DVD version, And I agree it is a good movie.
  2. But which ending is it?
  3. The true weapon used to kill Mr Body has been discovered by Authorities.
  4. Good reason for me to finish building my Leviathan. Any piece of terrain can look good homemade. Just takes a bit of elbow grease and some practice.
  5. Skyhawk

    Firestorm Painting Group

    Don't worry about it, I forgot myself! Hopefully I'll have some pictures of some finished ships here soon. That is if I don't get distracted by painting something else! @Polaris Did you magnetize those?
  6. Skyhawk

    Firestorm Painting Group

    Well I think my Aquans would frown upon my Terrans doing business with any form of directorate. (Never mind the fact I have some Directorate, Just don't tell them that) .
  7. Skyhawk

    Firestorm Painting Group

    I have never sat down and counted it out but my Terran 501st might come close to matching your Directorate @Polaris. However the Relthoza and Omnidyne have me outnumbered.
  8. Skyhawk

    Firestorm Painting Group

    Good looking Relthoza @Polaris. Very sinister.
  9. Skyhawk

    Cruiser Rankings

    Sounds interesting, but it also sounds complicated. What if the the ships activated on a ship by ship basis but could combine their fire with another ship of the same class?
  10. Skyhawk

    Critical hit table

    It seems like I have heard about something similar mentioned on here before. I liked it so much that I use it instead of the current AD degradation. However I don't think I would like to lower DR and CR. One solid hit and you pretty much say bye-bye to whatever ship just had its DR cut in half. On your six critical effects would still have repair rolls?
  11. Skyhawk

    Critical hit table

    Having a single token wouldn't hurt. How would employ a single token?
  12. Skyhawk

    Firestorm Painting Group

    After a brief Siesta I finally got around to doing more painting. Started on my Shield cruisers. And here are some of my other cruisers. And finally some aquan frigates. Thanks For looking! Edit: Gotta love auto correct.
  13. Skyhawk

    Critical hit table

    @Hive I forgot about the 2 default damage. 1d3 and a hazard would work just fine for me.
  14. Skyhawk

    Critical hit table

    Wow, talk about a lot of ideas! @StoobertTargeted Strike, boarding , cyber would remain unchanged. Also your half HP , 1hp critical roll is interesting as well. What about a gap between the different CR levels? As in +CR5- +CR7. @Hive I do like your table's organization better than mine. Consider it adopted. What about on Reactor Damage having a Hazard marker and 2D3 damage? I think all effects have the 2 HP damage on them on the current table, I just didn't list it on the ones I didn't change. This table has two less results than the original, but still covers all the original effects while adding the repair crews in disarray. It might be possible to combine Fold drive rupture and Main drive Failure, but I am not sure.
  15. Skyhawk

    Critical hit table

    A while back I came up with a critical hit table that removed the need to roll to determine the result. I decided to try and develop the idea some more and make it a bit more devastating. Critical Threshold table When compiling the number of successes from an attack if the number of success is = CR : Security in Disarray; 2hp;This models AP is reduced to zero and may only repair 2 AP per turn. Repairable=Yes +1 CR: Repair teams in Disarray; 2hp;This model may not make any repair rolls for one turn.Repairable=Yes +2CR: Defenses Offline: 2hp;This model losses one active defense(Shield, cloak, PD) of the attacking players choice.Repairable=Yes +3CR: Fire +4 CR: Exposive decompression;2hp; This model losses 2 crew points and gains a hazard marker. Repairable= Yes +5 CR: Fire Control offline +6 CR: Main Drive Failure +7 CR: Fold Drive Failure +8 CR: Reactor Damage; 2hp; This model losses 1D3 crew points and gains a corroded marker. If attack destroys this model then it suffers a reactor overload. Repairable= yes Targeted strikes/boarding work the same as a regular attack when determining a normal Critical effect. I think that this table would work well with @Wolfgang Jannesen's CP repair crews idea. Tell me what you all think! Your thought and tweaks are more than welcome.
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