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Valander last won the day on April 7 2019

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  1. From Stuart at Adepticon, LWX will be "compatible" with WWX, and he even said that in tournaments you could run LWX factions vs WWX factions. So the core mechanics will definitely be the same, and likely the general point cost levels as well. There will be commanders instead of Bosses, but he didn't share a lot of detail there. It's possible that a "standard" game of LWX may be a bigger point value than a "standard" game of WWX, but again, if they're going to be usable against each other in a tournament, the relative point values are going to have to be the same so that a 1500 point WWX posse is roughly equal in power to a 1500 point LWX company or whatever they're called.
  2. Note it says "enemy model's Combat Action." So you're incorrect, Burson_Carpathian. Note also that when making a Combat Action with a unit, you are supposed to fully resolve one model's attacks at a time. So, yes, if the first model's attack is a rifle, you could opt to QatD or not, and then if the second model's attack is a gatling you could QatD attempt on that. Edit: and yes, I know a lot of people roll all the dice for a unit at the same time, but this is technically incorrect; you should be rolling only a single model's attacks at a time.
  3. Use the Electrocarbine stats on the Faction Armory card; it was renamed in this edition.
  4. No problem. You can do it with rattlecans, too, but it won't be quite as smooth. Still, very useful technique, though. I'm sure if you search on YouTube for some "zenithal priming" you can find a bunch of examples.
  5. Valander


    @Sea Lion out of curiosity, what version of the rulebook do you have that says only friendly dice can be rerolled once? The 1.08 rulebook is the latest, and available for free download https://www.wildwestexodus.com/media is pretty clear on it (p. 4 of the rules-only book):
  6. I use Vallejo Surface Primer through my airbrush for resin, plastic, metal. Great stuff. Also, I typically will do "zenithal priming," where I do a solid black prime, then a grey from 45 degrees, then white from directly above and on particular areas I want highlighted. I've also used Badger StynylRez primer through airbrush, and it's also pretty good. When I did rattle-can prime, I typically used Duplicolor Auto Primer, but since Seattle can get wet most of the year and makes outdoor priming difficult, that was one of the reasons I switched to an airbrush. You can use the Vallejo via brush, too, it just takes longer to brush prime and it's a little trickier to get a nice, thin, even coat.
  7. Note also that even if the model had failed the Quick and the Dead check (and thus was not hunkered and the shots applied as normal), it could not attempt it again as it is once per turn that it can be attempted. Another note, if the model was already hunkered (took the Hunker action, had done a QATD previous turn and not yet activated and removed the Hunkered token), then it cannot attempt a QATD even if it hasn't used it this turn because it is explicitly disallowed if already Hunkered.
  8. Not as much a question here, but posting it to the forums because it's easier to search here than on Facebook. The question was, if a model has both Tainted and Dying Breath, what is the resolution order since both trigger on "Model destroyed." The answer is generic enough that it seems to apply to other multiple-choice triggers,
  9. Kind of an edge case for sure, but it could happen... I think while normally you can't enter a building with an enemy unit in it, most strictly speaking this wouldn't be "entering." I might lean towards saying that all units inside would be now engaged. And if said Hex Beast is destroyed (by melee or whatever), it normally does a Blast with no Engulf, which normally wouldn't hit everyone inside but in this case it would seem to make sense that it would nail everyone on that level. Curious for sure to see how this one goes.
  10. I've set up a Discord server for Wild West Exodus! We already have a few folks joining in over there, so if you want some real-time chat and stuff, feel free to mosey on over. https://discord.gg/EGNDNj2
  11. Not a bad call. We'll touch base with any of the LGS booths that are there. On another note, at a "swap meet" event that runs quarterly up here, we did chat with one of the new, small stores about WWX, and he was really interested. We plan on going down to the store to show it off at some point. They're a really small shop currently, but have plans to move to a larger space in the new year, so maybe we can get them on the train for when they move.
  12. Part of the "problem" is no local stores stock WWX (yet). With any luck, we can change that!
  13. That's a good point, too. Basically, so long as a model has the Dark Council rule on it, it can take a Hexalith, at least by my reading.
  14. Yup, Enlightened with Dark Council can use Hexaliths. Also, if you look at the unit card for the Hexalith, you'll see it has two faction icons: Hex and Enlightened (link from the Unit Cards page for the Enlightened):
  15. You're most welcome. Like I said, I was pretty deep into WWX in first edition, and I still really like the setting and stuff. During the tail end of the run w/ Outlaw, I dropped out a little because I felt it was starting to suffer pretty badly in terms of rules bloat and general imbalance, and did some other things for a while. I knew 2nd edition from Warcradle came out, but it was hard to find around my area, so it wasn't until Adepticon last year that I finally got a demo and was pleased with the changes, so dusted off my models and started diving back in. And yeah, Rule of Cool on the models is how I go, too. It's unfortunate that I think so many of the models are cool that I have all original factions, and want more... Well, unfortunate for my wallet anyways.
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