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Zeph last won the day on January 20 2017
Zeph had the most liked content!
About Zeph
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but the Beta's will... or should...
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Seems more like the betas will be testing both armada and planetfall.
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Great idea for the concrete... I might have to try that for mine
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SO, I heard there were some new ships shown today?
Zeph replied to Pathogen's topic in General Discussion
^^^ THIS ^^^ ooh paint scheme idea already.... That sounds very cool. I like the idea, can't wait to see the reality. -
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Good to know. I'm glad so many are interested, it shows how many dedicated individuals we have in this community. Thanks for providing a date when we can expect the call, Linde. I look forward to working with you all (if i get the call up) Hopefully we can refine these systems, clear up any queries and help expand the community.
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I really like how the numbers/flag/logos set them apart from each other but also give them a shared identity. Think i need to get some of my models painted instead of just undercoating...
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They Look great Ruckdog! Well done sir
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Almost two years since the last Planetfall Blog
Zeph replied to Brother Glacius's topic in General Discussion
Well, I for one haven't quite given up hope yet. I still have the minis and am looking forward to the "revival" of the game... -
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Almost two years since the last Planetfall Blog
Zeph replied to Brother Glacius's topic in General Discussion
It's not dead yet... It is is a complete game, it is mostly balanced (could do with refining) and Neil did make an anouncement to the expedite the Planetfall 2.0 rules: -
I'd like to see more variations of Helices: Like a Heavy support being 2 squads of medium tanks, or field support just being a load of foot slogging infantry, or more recon/assault being fliers etc I'd also like to see less stationary units - I'm not a fan of automatically getting placed shots for not moving, although it is fitting for heavy support.
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Sounds like a great plan. Much quicker to upload results. Trello is a key tool when collaborating on projects when you're at uni part time. You can split tasks into cards with checkboxes that let everyone know when a part of that task is done. Definitely the way to go...
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Well the question that must be on everyone's lips is: When will the beta team be announced?
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@Meatshield to answer your questions: 1. Things do happen. I'ts polite to let the group know but you shouldn't be penalised for missing a week. 2. People did do something similar, I'd take the 1 game a week as a minimum average. I tend to play 2 games a week, most weeks, but payday weekend was spent "out". 3. You don't have to disclose any information to a potential opponent other than "I'd like to play a test game, here are your new stats" and make sure you collect the orbat back from them at the end of the session. 4. We had 2 approaches to this: play a standard game proxying units required which gives an overview of how the helix perfoms as a whole. or play a small game with just the minimum core and the test helicies which shows the balance of a unit. But in both instances I would reccomend playing an actual game rather than theory-hammer... Your beta leader (Spartan Mike) should be able to define his parameters for testing should you be chosen for the beta. Hope that helps
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I see that you're selling these? Did you not fancy finishing them?