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Rocy7

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Rocy7 last won the day on October 6 2015

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About Rocy7

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  1. They are classed as Medium Capital.
  2. To encourage players to familiarize themselves with the system I'm writing a series of texts about the universe. Now I try to describe the rules of creating the fleet, but I find lack the background, a some justification for the need to take into the fleet all particular classes of ships. Are you ever wondered on this issue? Why fleet can not consist of only frigates, or only cruisers ? Why we have to be fulfilled specific requirements to create a fleet? Of course, the universe Firestorm fleet of just a tier I would be inefficient, but what is the background justification for such a solution? I see it: Large Capital ships - only those ships have sufficient space for the "unnecessary" equipment as transmitters for subspace communication with headquarters or central coordination of communication activities of the fleet. It is a kind of nerve center of the activities of the fleet, to provide adequate conditions for the work of the admiral and his staff. More space is sturdier hull gives better protection fleet commander. The commander located on the frigate could die even from one accidentally hit an enemy destroyer, which negatively affect the coordination of the activities of the fleet. Medium Capital ships - if capital ships we consider the nervous system of the fleet, the medium can be described as muscles. They provide a good balance of durability and frepower at a lower cost which makes this class the most common on the battlefield. Armoured worse than tier I, the ships do not need have "unnecessary" equipment, which allows them not only to better speed, but above all reduces the cost of the war. Small ships - sometimes on the battlefield important is the speed, whether it is for the use of loopholes in the defense of the enemy and attacking him from the flank, or in securing their own backs. Developed for these tasks frigates and corvettes. Featuring too weak weapons to threaten one bigger ships, specialized in the wolf pack tactics, relying more on the agility and speed rather than armor. An important role of these ships is scouting, especially in places inaccessible to larger ships as asteroid field or gas nebula.
  3. I want to pull some new guys to FSA, but they want only play in scenario. The main problem is that I only have a Storm Zone camaping which races are "feeling" as boring to them. Anyone could help and give me some Return of Overseers scenarios with fleet list to play with them?
  4. Directoriate Tactica by Kurgan
  5. I want to use Halo plastic to proxy FSA resin. I more want to show the rich of tactical diversity in FSA races using Halo ships that showing the mechanics of move, so the diffrence in size of bases will do not matter for that purpose.
  6. I only want to confirm scale and I'm more a returning player, check for example Rethloza threat to find my topics http://community.spartangames.co.uk/index.php?/forum/35-the-relthoza/&page=2
  7. Still wait for my halo Ground Command... ;/

  8. My local communitiny see no problem if the scale is right. So I ask my question in other way I do not have my FSA models if Halo Fleet Battles models will fit in the same scale as the FSA?
  9. Can i proxy Firestorm Armada ships by using the halo Fleet Battles ships?
  10. Anyone thought how hard can be implement this https://www.fantasyflightgames.com/en/news/2016/7/22/the-corellian-conflict/ into Firestorm Armada?
  11. I do not need to know when exacly will be each of box I rather want to know which box with which content I can expect. For example, if knew before that Commanders update pack will be released I won't be taking core update box for HFB. For Halo Ground Command I was interesed in diffrent vehicles for both factions, so if for example tank box for UNSC will be relased I want to know in advance that for 2 month players will get combined box with more types of vehicles. Knowing, what will be in each box and having estimated time will much help in my choices what I want to buy. When I buy something and mont later I saw better option I feel that I do not made the best choice.
  12. Because I need to plan my expenses? When I know when and what will be available I can more rationally spent my money. By the way there will be more factions.
  13. What about make something like this http://www.totellstories.com/40k/ for Firestorm Community? What questions should be asked to players?
  14. firstyfor races who use much corrosive as Rethloza or Directoriate this will be matter. Secondly it will add more choices when you attact models with corrosive, like make 2 separate attack to try to put 2 additional tokens etc.
  15. New rule for disorder, which make game more tactical Once a ship receives it's 5th Disorder Marker you remove them and replace it with 1HP Damage. I also recomend use Carnage Damage Table rule of mitigate the effects of Damage Markers by removing only 1 Success for every 2 Damage Markers present. Carnage Damage Table http://www.spartangames.co.uk/wp/wp/wp-content/spartanimg/Carnage-Damage-Table.pdf
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