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Nuck Fewton

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Everything posted by Nuck Fewton

  1. honestly, you want some blue (or pink) insulation foam. Very lightweight and cheap to get a lot of. https://boardgamegeek.com/thread/1141169/great-stuff-foam-asteroids-cheap-and-simple
  2. looking good. I'd suggest some very fine grey drybrushing. You could use interdictor cruisers as shield cruisers maybe?
  3. I believe it was a Corinthian club bonus
  4. I really like these but they come out a bit flat. Have you washed them at all?
  5. awesome write up Eater, the narrative writing always makes this stuff better. I had never run that station before and the fact that it dropped where it needed to while your carrier stayed out of the fight turned the tide in this battle. Take the station and your carrier out of the battle and suddenly it's a much closer game. We'll have to play a big fat 2000 point game sometime.
  6. I like to color scheme for the Terrans quite a bit, not one you see often
  7. last Monday was a holiday here in the states so the shop closed early. Next round is tomorrow.
  8. I love the paint job but it's a shame about the tape. Have you considered using masonite or plasticard? Great colors.
  9. yeah I see this as a jump in and hit stuff in three/four directions kinda ship
  10. I'm pretty sure you can hit 19 AD with the upgraded fore gun, that sounds like a pretty big hit to me.
  11. as a relthoza player, I take offense haha. I picture the space spiders as closer to romulans anyway.
  12. Keeping it simple to start is never a bad idea. I would think that symmetrical is a good idea, use a smaller board but a fair amount of terrain. The core concept of Firestorm to me is maneuvering to bring the best firepower (ie odds) into your favor. None of the current missions are super great so I'd stick with the old fashioned killfest. TACs are used in almost every game so maybe let him pick one or two? that's just my two cents
  13. that dred looks cool as hell
  14. I found it by searching Pezhetairoi Shapeways
  15. 1 hit per ship, you're activating the squadron, not ship by ship
  16. I'm digging this campaign because it's actually getting me to paint my stuff. Here's the latest reinforcements for tomorrow's games
  17. don't forget you can run a Directorate fleet with OSO allies but not the other way around, it's a common mistake
  18. no thoughts on the Ba'Kash heavy infantry?
  19. they are a pain to figure out where to place them in the movement phase and it slows the game down. I don't have a great solution for them though. Maybe a fixed rear arc weapon with 8" range bands to place the token?
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