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Overread

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Everything posted by Overread

  1. Overread

    More info on 3.0 imminent?

    Aye its something Spartan Games did a lot to the community - preview something way too early and then nothing - anyone remember leviathans which they previewed years ago and then never released - not even a hint until their last ditch panic kickstarter which then folded as the company died.
  2. Overread

    More info on 3.0 imminent?

    I'm hoping this is the quiet before the storm - esp since Dropfleet/zone is going thruogh a big update and is basically the current biggest competitor for the space and ground market (after starwars in the space market though as that is pre-painted and star wars its in a league of its own really). I agree this first half a year has been rather quiet after we got quite a bit of news in the build up to last christmas. That said I hope its just Warcradle taking their time to get things right so that we get a really powerful successful launch! It's just in that ugly phase of development where there isn't much to reliably market nor talk about in the open.
  3. Overread

    Permissions to see new posts

    Odd I can still see it as normal in the subsection - activity log and the window on the right showing latest posts.
  4. Overread

    Permissions to see new posts

    It's hard to say until we get other regular users posting in this thread. Hopefully if others are suffering the same problem either they can post here or email wayland direct with details.
  5. Overread

    Duetzefix' weird little ships

    Really nice work on the lenses in the last photo - and I like the way you've split the contrast on the ships with a darker top and then a brighter underside to bring out the detail of the underside in a way that often gets overlooked in spaceship games.
  6. Overread

    Permissions to see new posts

    I can see new posts on the "latest posts" tab over on the right (like this new thread that appeared); as well as in the forums normal pages. That said I've got moderator access so if there is something glitching in permissions I might not see it. Have you made sure to 1) Clear your web cache 2) Try a different browser 3) If you can try a different computer/phone/tablet or even different connection (eg work/school/friends).
  7. Overread

    Model availability

    Far as I know whilst Warcradle is part of Wayland its not the same team behind it and Warcradle operates on its own - though yeah you'd think the staff at Wayland would be able to talk to Warcradle staff more directly for a clearer answer.
  8. Overread

    Model availability

    I had an order for a ship that sat for a couple of months if I recall right. It was waiting on stock and I was happy to let it sit there (the Wayland team did contact me once or twice asking if I wanted to keep it open or refund). I think the real issue is just the lack of clear communication on deadlines - then agian I think its also because WC is doing these castings on the side and that classic stuff isn't in a standard production chain. So its all a bit ad-hock. Which likely makes orders for it sparring (esp when the Wayland site shows so many out of stock)
  9. Overread

    Warcradle Studios Salute 2019 Round-up!

    Carrier has arrived! Also that techno-serpent looks fantastic! Really excited to see those models appear on the tabletop. I think WC has a touch more flare in their designs for the 35mm scale game and I think that's going to do really well if the models even half live up to the sketches.
  10. Overread

    Hypnotini mass paint thread.

    I like the purple and blue; a very retro feel to the paint scheme on the models! I do wonder if its a little dark a scheme, but it might also be the exposure in the camera and real life viewing it a little brighter
  11. Overread

    A Spartan Video on how to play V3.0 when the rules are set

    Far as I recall we don't have a specific time-frame as yet. There's hazy estimations and most are expecting Dystopian Wars to be out this year - if we assume that from the end of Beta to print ready rule books there's going to be a few months then you can at least expect the Beta to end by mid-year if not before or very soon after (otherwise the yare fast running out of 2019!) Though of course with any major project delays can happen. Hopefully the next update video will have some more firm estimations of dates.
  12. Overread

    A Spartan Video on how to play V3.0 when the rules are set

    The Beta testing for Firestorm won't start until the Beta testing for Dystopian Wars ends and there is likely to be some lag time between the two events so it won't be an instant cross over. It's also going to be an open beta just like the Dystopian Wars one is so you should have no trouble getting access to the information to download it. Sadly the transfer from Spartan to Wayland hasn't been perfectly smooth and Wayland have decided to also use this moment to do a lot of redesign and updating of the games which is slowing the return to market. Dystopian Wars is first with Firestorm Armada appearing to be coming up second.
  13. Overread

    Model availability

    A lot of the firestorm stuff appeared without photos and without any stock ever showing - I know I figured that it meant it was goin to come "eventually" but was mostly just a page lander waiting for stock to be produced in batches.
  14. Overread

    Factional differentiation so far in the Beta

    True, but the beta is only a beta, it might be the similarities are stronger now simply to allow the team to focus on the mechanics of the rules themselves; once they've a robust working system more variety can be built into the game; unique weapon options, modifiers, adjustments etc... Also note that SG always had a fairly similar spread of ship types for most factions. In fact in their latter year SG themselves stated to cut down on some variety options. Eg early on the Prussians were the only faction with a huge walker. Come the last year or so nearly every large faction had some kind of mega-walker. Meanwhile the cores of their armies - friggates, escort carriers, carriers, battleships, dreadnoughts were all very similar. It was actually a rarity for a faction, like the Russians, to not have something like an airship carrier (though it was nearly patched over by the fact that they had a natural ally faction who provided just that very airship). I do agree the game has to have flare; its got to capture that mad science steampunk inspired world where lasers match against heavy cannon and impossible numbers of smaller ones before a huge kraken machine arises from the deep only to be shot aside by a huge whale with a laser on its head.
  15. Overread

    new rules set

    @Warcradle Stuart Whilst I know things are not as yet running as normal (since you're not actually in production stage yet) I know you've been doing castings of the resin models from the SG era (and continue to do so). I wonder if it might be worth producing a short video showing the various stages of mould production, development and casting. I think its a neat bit of in-fill content that can be put up and, if done well, can educate those who are interested but don't have a proper understanding nor appreciation of the timescales and production method involved.
  16. Overread

    Factional differentiation so far in the Beta

    Ah but they are only the same if they are equipped the same. They might all have access to the same basic core "Broadsides" however Bretonnia could have "Enhanced Broadsides" which are a different weapon. Now they might have better long ranged ones whilst Russians might have "Close range Broadsides" and now has a close ranged advantage. The standardized naming and stats only keeps things the same if the ships are equipped the same; as soon as a new weapon is introduced it gets a new set of abilities and a new stat line. New weapons might be limited to specific hulls and specific factions. Eg a faction that generally has few large ships might have limited access to larger turrets, even the generic ones. I think the real telling element will be how varied the weapon choices are and what options different races have within weapon profiles.
  17. Overread

    Factional differentiation so far in the Beta

    Not quite, all weapons will have the same stats based on weapon name. So a heavy turret is a heavy turret no matter which faction uses it. However there's nothing to stop them giving a faction a Heavy Ultra Turret that has different rules. I think basically their upshot is if its called X Then it behaves like X no matter what. Which likely makes it easier for learning the game. Esp for things like standard torpedoes all behaving in the same way. Plus they can just add more faction specific weapons and names and upgrades to provide variety where needed. Use standard torpedoes or your faction specific extra long range torpedoes. A faction like the techno force from the polar north might well have lasers and ion beams and not actually share any weapons with other factions at all under this rules system.
  18. Overread

    new rules set

    I think the question of scale is interesting, though for me when it comes to space ship games the only things that I never feel are in scale are fighters and other such craft. Frigates and corvettes and the like always feel like they are in the same scale as the rest of the game. Personally I'd rather it remain like that as it makes the game much easier to visualise by and large. If they start making frigates one scale and cruisers another and battleships yet another I think it starts to lose a connection for the player. One thing I LOATH (And computer games do this a lot) is when I see a cinematic that shows one scale of battle only to jump into the game and find that the actual playing scale is vastly different. A classic example would be showing big ships next to frigates and cruisers that look small so the big ship looks huge. Then having dozens and dozens of the smaller craft. Jump into the game and your'e playing with 10 ships total - the cruisers and frigates are not too much smaller than the battleship. Visually it feels like a lie. So I'd far rather they stuck to one scale and then let fighters/torpedoes be oversized purely for practical considerations of being able to see them. I feel that's fair in a game where the ships are supposed to be massive -a Dreadnought is supposed to be a big city in space; heck one faction had justthat floating cities in space. I feel if WC stick to that scale they will keep the cinematic feel of the game; the epic sweepings of battles.
  19. Overread

    new rules set

    Upshot is that Firestorm is still much in the same position. It sounds like a lot hinges on when the Dystopain Wars Beta ends, a shame I didn't catch them mentioning an end date for it (unless its plastered somewhere else really obviously and I've been blind and missed it). Though it sounds like when the Dystopian Wars Beta ends a lot kicks into overdrive - the game starts to go into proper production and final revisions and it sounds like a period of time after (month, two months or something like that) the Firestorm Beta will go out. The video sounded like things at WC have not slowed down so much as they've had a more realistic look at the back end situation after the initial flurry of excitement. There's a more careful air and it sounds like Dystopian Wars is going to be mid year at BEST and most likely a Q3 or even early Q4 release; with a lot depending on when the Beta ends. So it sounds like Firestorm is a 2020 release at best and likely a mid to late year release then; however if the beta goes well and with Dystopian Wars out the door some things might go quicker its hard to say from the outside.
  20. Overread

    new rules set

    its up
  21. Overread

    new rules set

    Oh that's sounding like a big and serious team - esp with that many creative people working on the projects!
  22. Overread

    new rules set

    This should be a big year for WC in terms of Spartan game licences and products. We know that Dystopian Wars is coming soon and should dominate the QA; whilst Firestorm we should hopefully hear about plans for a Beta I just hope that they can start to give us a roadmap of what is to come. Maybe not with fixed dates but at least to say what we can expect and in what order.
  23. Overread

    Warrior Nation

    Aye, though the sea-scale is still very much of a good size - however if we were to get sea-monsters; whilst I'm totally up for them in Dystopian Wars; they'd just make me want to see Uncharted return to the seas even more (and I'm convinced that IF we see Uncharted return it won't be for years and years yet sadly. Heck its been a year* or more and we are only just getting near Dystopian Wars hitting the high seas once more - and Firestorm after that at some unknown point in time. So I'd wager it will take several years to get those titles running smooth before they'll have attention and time to fit in Uncharted (if they decide too, they can always step away and say - no we're ok where we are we don't need another title). Of course if popularity of the series launches strong and we, as a community, can grow it then improved sales and ships on sea and space flying off shelves could give the investment opportunity for faster turn around! *Feels like a year, might be longer or shorter I honestly don't recall when Spartan died.
  24. Overread

    Warrior Nation

    Yep though in the DW world it was leaning well toward advance and military use of them and thus mutant/machine monsters. Though as I recall we never saw any models, not even design concepts from SG. Who knows it might be buried in the stuff that WC got a hold of, but otherwise we never saw anything. That said WWX has the ideal scale for introducing such a faction, actually better than Dystopian Wars. Animals fit more easily into 35mm in general; unless you go for animal shaped machines (of which we did get a few before the end like the flying dragon)
  25. Overread

    new rules set

    Honestly I wouldn't expect big steps in the Firestorm department until we see Dystopian pushed further forward. We've also no real idea of WC's plans for how fast and how much they will roll out for Dystopian Wars - remembering that they are redesigning many of the factions and models to new sculpts as well as some adjustments to alliances. I don't think we've really got an idea how big a team and production setup WC have either - plus they already produce WWE products. So predictions are hard and its honestly the worst of times at present as whilst things are surely chugging along, there just isn't much to tantalize us. Esp since its likely they are still in phases where many things get changed or adjusted, dropped and added and where progress just takes time. It would be foolish of WC to build up hype too much now and leave us with a long period of nothing or have to change plans . That siad they are now making classic sculpts up for sale so there is that to look forward too! : )
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