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projectmanhatten5

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Everything posted by projectmanhatten5

  1. If I'm not mistaking the Galen always had 270 front in 1.0, 1.1 and 2.0 but it always questioned me indeed. I always thought that the turret could be raised a little
  2. If I'm not mistaking you would get 13 AD instead of 10 AD. As the Phase generator makes all attacks Partially blocked, and the Partially Blocked penatlies applies on the initial AD not the Linked pool. Meaning that 3 Plutarchs linking all their Weapon systems in RB1 would have 13 AD (3 from leading weapons, 8 from linked pool (3x5=15, 15/2 =8 rounded up) and 2 from Pack Tactics). So those additional 3 AD would maybe help some more
  3. At the end of the rulebook there is a table but from the top of my head you can ally with: Prussian Empire Empire of the Blazing Sun League of Italian States Ottoman Empire Chinese Federation Kingdom of Denmark Honourable Eclipse Company Black Wolf Mercenaries Commonwealth of Free Australia Scandinavian Teutonic Order
  4. The Indian Raj is online so people, have fun playing!
  5. Thanks Karun! Im a bit busy last weeks but I will try to complete the Raj soon.
  6. I agree with Sebenko! In my 1K lists a Hippasus often appears. I use it the same as Sebenko with 1-2 sections of destroyers. They are quiet a nasty combination and they help disruption your opponents tactics and mass damaging large and mediums (up until now my best record held for my Destroyers is one shoting a FSA Annapolis Battlecruiser.....man my opponents tactics and fleet broke down after that). Also IMO we have one of the best Destroyers, (4DR, 5CR, 3 HP and Shield 1 is pretty hard for a 45 point small model) but they are short ranged comnpared to others so we need the portals in order to bring them in on full effect.
  7. They indeed have, but as we are coming up with a large amphibious assault battle, I was kinda looking at playing DoC and provide a mass barrage on the beach to prevent enemy forces from coming in. Unfortunately the Armoured models are squishy so every naval model is able to kill it.
  8. That is also possible indeed. Well I just accept the fact that my Huntsman TDs cannot IDF when we are playing an Amphibious assault. They are way to vulnerable to set them in de open against Naval ships
  9. That is really weird :/ I mean most of the time in war crew has different kind of Ammo in their storage. But thanks for the replies
  10. Hey everyone, Last game we came up with a snall issue. A Piercing munition weapon cannot indirect fire but can you voluntairily drop the Piercing Ammo and fire regular HE (as the rulebook suggests)? You can lose Ammo types when you link or combine with other ammo types so I wondered if you can also choose to not firing with specific ammo types. Kind regards
  11. Most of the weapons as seen in the Covenant are Energy Based Weapons. BUT they don't have the powercore to gain the power of an actual energy weapon. For the Galen, the 270 arc was always that way. Some models just have different kind of arcs compared to the model. Don't question it a lot because it is waisted energy
  12. Too be honest I agree with Sebenkos first idea of using Mines. Even due they still halve their AD, using 3 Ptolemy's to block off it's path really works. I used it once with a pretty good effect. The Ptolemy's move forward in Stratospheric height. When they are close by, drop them to obscured and drop your mines in his path. The total linked AD will be 14AD, halfed will be 7AD with High Payload. Meaning you still score and average of 8 hits resulting in a critical. Keep the Ptolemy's in his area to keep dropping mines. If he is evading the mines, use Frigates or Corvettes of your own to detonate them. It is expansive but if your really want it dead then just do it! Otherwise just ignore it, out manoeuvre it, use Orbs to keep it contained. I sometimes use the Alpha orb to block it's paths with portals. Place one portal in his pathway and the other one in an island. Then he must change course and use the Dilation Field on him to half HIS AD on attacks. You can also use the Dilation Field to have a good boarding chance. Deal some damage to reduce AA, use the Dilation field to half his AA in additional and then just board with Corvettes or High AP models. Yes you will lose probably due to Security Posts 4 and 5 AP BUT you will deal some damage and if you keep assaulting him with AP he will collapse. Assuming that he will have between 1-3 AA when boarding you will lose 2 AP from the 10 Corvettes. 8 will land and you will score an average of 6-8 hits. Meaning that 2-4 AP die from on the Terror Ship. Do this again with another corvette squadron or Zenos (as Zenos can also be used good in short range) and you will have it, prize the model for more points and from this point his Phase Generator is down (if not mistaking due to the successful board). You will have additional points and if your opponent is steadfast on retaking the terror ship you just blast it apart before he can even re-board it. That is what I do with it.
  13. Okay, well I never saw that so I had no idea about it! But thanks, that clears a lot of the Fuzz
  14. They never (Storm of Steel) lost Ghent to the Imperial Bond. They where losing from the Metzger assault but the Grand Coalition support repelled the attack. The BRF never lost their land and they only fought some major battles in Storm of Steel. So it is dull that they apparently just vanished from Belgium :/ Pfff France is also just a rebel towards itself, long live the Covenant
  15. No they suffered major losses but they were not annihilated. The DoC, PLC & KoB relieved them against the Metzger Attack And there technically isn't any Belgium force anymore, everything is no RoF (which is dull IMO)
  16. Well in 1.1 the BRF was made out of some RoF models and some KoB models so that is how I used them. But how did they disappeared? Where can I find that because I have all the campaign books and I couldn't find anything about the BRF leaving Belgium :/ For Melvin, the BRF also used RoF models so now it isn't officially possible
  17. I agree on that. It was really weird that the Belgium Royalist Force was removed while i really love those
  18. Thanks for the info I was thinking about making an own ORBAT, just copying the RoF, Belgium and KoB stats in an ORBAT and use them as the Belgium Royalist Force.
  19. Hello everyone, Just a minor question, with the current RoF ORBAT it states that the Protectorate of Belgium has been intergrated in the RoF army but it doesn't state anything about the Belgium Royalist Forces and I looked trough the campaign book Storm of Steel but they where annihilated there (only suffered major losses during the Assault on Ghent). But does anyone know their In Game state as I have a small BFF force which is completely against the Allies rules now (RoF Naval with KoB Naval Support and Aerial support, and the Beglium land Ship). Kind regards, Lorenzo
  20. I glued the Energy Turrets because I always use Energy Turrets with my Covenant force
  21. Hey t3xx3r, Np problem I really enjoy creating it. I hope you will have a good time playing with it and more is on the way
  22. THEY ARE COMING! https://youtu.be/st24-6JQos8 Here by the release of the Invaders ORBAT for Armoured Clash. Special thanks to Richard for his help with the typos and flaws.
  23. projectmanhatten5

    Fallschirmjäger 3

    From the album: Randoms

    © Projectmanhatten5 (Lorenzo)

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