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Merlin

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  1. Like
    Merlin got a reaction from Farcages in Rise of the Teutonic Order   
    The new cruisers arrived today, and they turned out perfect
     


     
  2. Like
    Merlin got a reaction from FSAHoops in Rise of the Teutonic Order   
    Honestly, I have no idea what I'd do for a robot count as. Never really thought about it.
     
    But I probably wouldn't do a plane as they can hover in place if they wanted to.
     
    If I was good with organic things, like animals, I'd provably do an eagle
  3. Like
    Merlin got a reaction from Farcages in Rise of the Teutonic Order   
    Still waiting for the wash to dry, but thought I'd share s picture of them with paint on them as it shows more of the detail.
     


  4. Like
    Merlin got a reaction from Botticelli in Rise of the Teutonic Order   
    The new cruisers arrived today, and they turned out perfect
     


     
  5. Like
    Merlin got a reaction from the horned rat in Rise of the Teutonic Order   
    The new cruisers arrived today, and they turned out perfect
     


     
  6. Like
    Merlin got a reaction from Lord Nobody in Rise of the Teutonic Order   
    Here are some of the other models I finished painting up. Been meaning to upload these for a while, but never got around to it.
     
    Hochmeister Dreadbot:


     
    Ice Maiden:


     
    And a picture of all of the robots together with the Ice Maiden. Not a great picture with them on top of a red box lid, but it is what it is:

    The Metzger with the Banner is the "Command" Metzger I mentioned in the first post.
     
     
    EDIT:
     
    Here is the completed Apollo Count-as model. Both this, and the Cruiser model are away at the printers now, so Should get them within the week.

     
  7. Like
    Merlin got a reaction from Farcages in Rise of the Teutonic Order   
    And last, but not least, the Vulkan Repair Cruiser Count As model
     


     
    Not done yet, but here's the idea. A crane from the merchant navy goes into the hole at the front, while a Faust "Repair" robot stands on the deck ready to use its Tesla Arc Welder on any ship in need of assistance.
     
  8. Like
    Merlin got a reaction from Elessar in Rise of the Teutonic Order   
    Here are some of the other models I finished painting up. Been meaning to upload these for a while, but never got around to it.
     
    Hochmeister Dreadbot:


     
    Ice Maiden:


     
    And a picture of all of the robots together with the Ice Maiden. Not a great picture with them on top of a red box lid, but it is what it is:

    The Metzger with the Banner is the "Command" Metzger I mentioned in the first post.
     
     
    EDIT:
     
    Here is the completed Apollo Count-as model. Both this, and the Cruiser model are away at the printers now, so Should get them within the week.

     
  9. Like
    Merlin got a reaction from Farcages in Rise of the Teutonic Order   
    Here are some of the other models I finished painting up. Been meaning to upload these for a while, but never got around to it.
     
    Hochmeister Dreadbot:


     
    Ice Maiden:


     
    And a picture of all of the robots together with the Ice Maiden. Not a great picture with them on top of a red box lid, but it is what it is:

    The Metzger with the Banner is the "Command" Metzger I mentioned in the first post.
     
     
    EDIT:
     
    Here is the completed Apollo Count-as model. Both this, and the Cruiser model are away at the printers now, so Should get them within the week.

     
  10. Like
    Merlin got a reaction from Farcages in Rise of the Teutonic Order   
    Ok guys, been a while since I updated this. Not done an awful lot of work on my Teutronics as I've been patiently waiting for my North Star orders.
     
    But in the mean time I've been working on this little nugget for my normal Prussian Fleet
     
    Say hello to my Dragoner (Dragoon) Class Light Cruiser (Another Hermes Merchantman Count-as model, but this time a Torpedo version)
     

     
     
    What do you guys think?
     
     
     
    EDIT:
     
    Just got this finished too. Haven't a name for it yet, so I'd take suggestions if anybody has it. It'll be my Count As Apollo model
     

  11. Like
    Merlin got a reaction from Umbra in Rise of the Teutonic Order   
    Ok guys, been a while since I updated this. Not done an awful lot of work on my Teutronics as I've been patiently waiting for my North Star orders.
     
    But in the mean time I've been working on this little nugget for my normal Prussian Fleet
     
    Say hello to my Dragoner (Dragoon) Class Light Cruiser (Another Hermes Merchantman Count-as model, but this time a Torpedo version)
     

     
     
    What do you guys think?
     
     
     
    EDIT:
     
    Just got this finished too. Haven't a name for it yet, so I'd take suggestions if anybody has it. It'll be my Count As Apollo model
     

  12. Like
    Merlin got a reaction from fracas in Rise of the Teutonic Order   
    Ok guys, been a while since I updated this. Not done an awful lot of work on my Teutronics as I've been patiently waiting for my North Star orders.
     
    But in the mean time I've been working on this little nugget for my normal Prussian Fleet
     
    Say hello to my Dragoner (Dragoon) Class Light Cruiser (Another Hermes Merchantman Count-as model, but this time a Torpedo version)
     

     
     
    What do you guys think?
     
     
     
    EDIT:
     
    Just got this finished too. Haven't a name for it yet, so I'd take suggestions if anybody has it. It'll be my Count As Apollo model
     

  13. Like
    Merlin got a reaction from khakiduck in Fuel Reserves in 2.5   
    The rule doesn't say you get 2 fires. Only that you place "a Raging Fire marker."
     
    Singular. 
     
    So while you can reroll, you only ever put a single fire token on a roll of 6.
  14. Like
    Merlin got a reaction from Wolfchild in Fuel Reserves in 2.5   
    It's a clear RAI vs RAW argument, but until an FAQ is put up the "correct" way to work this is a single Raging Fire Marker for every 5 and red 6 because the Red 6 equals two successes and the last time I checked a Raging Fire marker is not a success, but an effect.
     
    At least that would be the argument.
     
    And working in the construction industry, there is no such thing as being redundant. Especially when you want to make it completely clear as to what your meaning is.
  15. Like
    Merlin got a reaction from Wolfchild in Generator queries   
    The Tesla Generator rules are clear. It's an extra D3" of movement after your normal movement, but you have to move your minimum move and the full extra D3" you get from the boost. So you can move your 2" minimum only and then get an extra 3" from the boost, then you have satisfied the requirements of the boost.
     
    For the Storm Generator, page 165 says all Generators are used during the Command Consolidation Step....unless otherwise noted by the generator itself.
     
    As for the templates, that is what I was told repeatedly by the this forum.
  16. Like
    Merlin got a reaction from Hubcap in Ablative Armor and repair   
    It was ignored for anything that was classed as an Indiscriminate attack or that ignored Armour MARs. So far as I know boarding Ignores Armour Mars too. So ablative shouldn't have any affect on repairs.
  17. Like
    Merlin got a reaction from Presidente in Victory Points   
    Count up the points of the models you kill plus the strategic value of that model, if it has it. 
     
    Simples.
  18. Like
    Merlin reacted to jupjupy in Official Thread: Chinese Federation   
    I do agree it is a pretty hard nerf, but end stats wise I believe it is completely justified.
    Let us take the ship closest to the ZMD in stats as a comparison: The FSA Enterprise.
    At 280 points, the Enterprise is a full 40 points cheaper than the Zhan, so for this we shall upgrade it with the Shield (3) Generator, putting the points cost at 310 versus 320.
    Both are rolling at 8/13, with 6'' of movement. The ZMD has three more health than the Enterprise, as well as being able to move 360-degrees, is skimming, and has no minimum move. 
    Defense-wise, it will take an average of 14 dice to crit the ZMD, while the Enterprise takes a substantially more 20! Without calculating for movement use, the ZMD is at a significant disadvantage because it is much easier to get 14 dice on a single roll than it is to get 20.
    In terms of AP, AA, CC, and IR, the Enterprise is rolling at 10/8/5/8, while the ZMD is rolling at 10/6/6/6. While the ZMD is only minutely tougher to torpedoes, it is weaker to rockets.
    The ZMD, however, does have Security Posts (3), which allows it some safety from boarding threats.
     
    In terms of firepower, the Enterprise has three gun turrets at 12/10/8/6, producing a linked firepower of 27/23/19/15 inclusive of Sustained Fire (3), as well as two rocket batteries at 7/8/9/0 for a linked fire of 11/12/14/0. It also has a broadside putting out a piddly 9/7/5/0. 
    The ZMD has two concussive gun turrets at 15/13/11/9, producing a linked firepower of 23/20/17/14, as well as three rocket batteries at 0/6/7/8 for a linked fire of 0/12/14/16. It also has four heavy flamethrowers in the four cardinal directions throwing out 12/6/0/0. 
    But wait, there's more! The ZMD has full Redoubtable, meaning it will shrug off any damage far more than the Enterprise ever will, its two gun turrets, Ack-Ack, and CC batteries firing long after a less hardy ship would have gone down. In addition, it also has Isolated Systems (4+), letting it bounce those pesky critical hits, half of the time anyway. The ZMD is also Massive +1, due to surface skimmer, and can therefore see over Large models without obstruction. As such, I'm sure we can agree that the overall firepower of the ZMD in every range band surpasses that of the Enterprise, not inclusive of that nonsense deadeye gunnery commodore trait.
     
    Of course, the ZMD is also a fortification, meaning two major things: It is deployed advanced, and as such, it cannot have a commodore on it. Being placed in Advanced Deployment means that a player not only will likely move it slightly further up compared to the rest of their force (and as such it will get shot more), but it will also get shot more compared to the Enterprise. But with it's 360-degree movement, it can actually retreat at full speed as well.
     
    Now, let's talk about the utility bits.
    The ZMD has a Rampart Generator for... you know, great wall stuff. That's really what it was built for, anyway. With it not affecting friendlies anymore, it can do what it was built to do with little fear.
    The un-upgraded ZMD is a Carrier 4, with one wing of 4 planes. Useful, but not that useful.
    Upgraded to 385 points (of course, no longer within the points range of the Enterprise), the ZMD gets Carrier 9, with a host of three wings of 4 planes each.
     
    In conclusion, the ZMD at 320 points is an incredibly versatile ship that is very resistant to battle damages, but overall a little less tanky than its naval counterparts. Its ability to field planes cannot be understated, as even the single wing of 4 gives you DOUBLE the activations that its contemporaries would provide. It's firepower is still above average for its price, and redoubtable/tertiary weapon systems and auxiliaries means its putting out the same amount of hurt turn after turn. Being a universal model, it has no problems sitting on terrain, and can quickly move behind islands to hide should it need to. Still a solid choice, but no longer blatantly undercosted as before.
  19. Like
    Merlin got a reaction from NaH2PO4aq in Official Thread: Chinese Federation   
    The Windsor and Lady Liberte might get the same treatment in their final Orbats.
     
    But as for the Zhanmadao and Duns? I think it'll be fine. They were given a +1 boost to their CR and HP and are Rugged 1. So they won't be going anywhere in a hurry.
     
    The Dreadfort will especially be fine because the Rampart no longer affects friendly units. So you can position 2 Dun right in front of the Dreadfort and shoot with relative impunity, and depending on the faction your up against, it'll take at least one or two turns to destroy the medium bastions (if they are focused down) so the dread with be more or less at full health by the time turn 3 starts. 
     
    And as @Nazduruk_Bugzappa has said, they can deploy in Advanced Deployment giving you more room to deploy behind them.
     
     
    The +1 to hit them will be rough, but ultimately they have gained a lot more in this edition.
  20. Like
    Merlin got a reaction from Hubcap in CAP query in 2.5   
    If the parent is attacked the CAP link in as would be normal for any other attachment. As SAS, though, they would combine with themselves first, then link it in. So they would provide only 5AA in any scenario where the parent is attacked.
     
    If the CAP is attacked, the parent would link in it's AA...presumably.
  21. Like
    Merlin got a reaction from Bazlord in Marketing the North Star pre-orders   
    Go to the desktop version of the site.
     
    If your on your phone/tablet, at the bottom of the store page on the right hand side it says go to main site. That'll take you to the desktop version. 
  22. Like
    Merlin got a reaction from Hubcap in Most extreme DW models.   
    Mk2 Skaggerak Gunship.
  23. Like
    Merlin got a reaction from the horned rat in Bull in a china shop contents   
    Spartan rarely release something without the giving all of the bits for it. 
     
    I got the set myself, but I only wanted the battleship to be the Mk3. So I used the parts from the box that allowed me to do so. Theu could have been the parts used to make the cruisers into gunships, or they could have been extra for the battleship. I do not know as I wasn't really paying attention.
     
    But the parts are there.
  24. Like
    Merlin got a reaction from Yasbir in Official Thread: Ottoman Empire   
    I would as corrosive never really applied in my games. My opponents nearly always fix it. 
     
    The only thing that concerns me is the Squadron Support (is it getting wing Launcher 3 or getting the 3 fighter SAWs you normally have to pay 10pts extra to get) and the lack of Spotters, besides the useless Zuhaf (I really do not want to be forced to bring a Zuhaf just to use IDF).
  25. Like
    Merlin got a reaction from Marden in Die Eisjungfrau   
    The Elbe was prized and the Kaiser Karl was prized. That alone was 1015pts. The Elbe was reduced to 3HP and 1AP from successive critical hits. There was nothing I could do to stop it from being boarded. The Karl suffered a shredded defenses from a Magadan critical hit plus Concussive. It only had 6AP left after that, and 0AP after I used it to board and prize the Magadan. Then the new Corvettes rolled up and boarded them both back.
     
    By the time of turn three, most of my boarding units were either dead, or their AP was reduced down to from 8-10 to 3-5 through critical hits. So i couldnt even board anything and even half expect to prize a model to make up the points. Especially when he could just move up something that hadn't lost too many AP and reboard it. 
     
    Most of those criticals probably wouldn't have been criticals, but mimicking the Pesets Target Painter is so damn powerful for the Russians in this edition. I honestly think it should be switched to Target Painter (Secondary) instead of Primary and the Pesets gun be switched to a secondary weapon. Having every Russian large hit on 3+ straight after mimicking the generator just feels broken.
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