Concerning me: no
One thing that fascinated me with DW (especially after 2.0) was that you had one set of rules for all theatres, and I could use all my models side by side. Interesting things to me were the above mentioned multi-purpose/surface skimming models, but also the possibility to play scenarios of coastal warfare. With the announcement of New Armoured Clash all my armoured models become obsolete to me. Although I could use some of them with the new set of rules in land games only (without the support of the navy and the fascinating mobile airfields - what a pity), there is no player base here. DW was a niche game here and a few guys maintain(ed) some navies with air support. Reviving DW 3.0 by brushing off the dust of their fleets - could be easily done. Talking them into a new game, needing new models and stop playing this scifi 10mm game of ground warfare - impossible.
I don't want to sound like the guy who says: "Everything was better in the old days." The decision has been made and I have to live with it. I'm not happy with it, but I understand, that I live in a rather special situation and my concerns might just concern me. Starting a fan-based project, using SGDW2.5 as a base, with an existing new owner of the IP doesn't also make sense. So for me, DW moved from "Flank Speed" to "Standby". I invest my hobby-time now in other (28mm) projects, my ~13 fleets will stay on the shelf - for the time being.
Maybe Warcradle can make me sail again, if they can preserve the feeling of the SG rules. I liked the cumbersome movement of the large ships with the templates. In my imagination it felt suitable and resembled an appropriate simulation of steering such large vessels. Another thing was the number of dice: delivering a broadside by throwing buckets of dice just feels like delivering a broadside. Throwing a D20 for example is faster - for sure - but not the same. The third thing was the tiny possibility, that weird things could happen through luck and Exploding Dice (Because Sturginium!). Take the last remaining frigate and fire her guns on the battleship and through a nearly impossible chain of 6es teleport it on a squad of cruisers... these situations are so epic, I don't even mind losing games through them. And the fourth thing was the versatility of using one set of rules for all theatres of war in one game.
So will I have a look at DW3.0? Definitely Yes.
Will I play Armoured Clash? Very unlikely.
I hope Warcradle can make me enjoy Dystopian Wars again - at least I'm longing for it.