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Commodore Panda

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Everything posted by Commodore Panda

  1. Cool. I like the concept. Sucks that it's old module. I play RSN mainly with a Dindrenzi as a side of I feel like playing it.
  2. Never heard of it before. What is it?
  3. Was the fluff different in the older rule books?
  4. I was referring to flames of wars special characters. Such as tank aces or infantry specialists etc. only in FSA it be that super crazy captain of a frigate or cruiser that pulls a serenity maneuver through a battlefield
  5. Get some spook cruisers man. Cloaked and spook torpedoes!! Not to mention they could be used as carrier escorts. My pure RSN fleet will always have 2-3 full squadrons if points permit. They are my finishing punch.
  6. Love your highlighting. Awesome We need some hiigaran ships and beast ships now. Wish they had homeworld ships in FSA scale
  7. It's mainly bio and corrosive that he is referring to. Any faction with weapons shielding, the terrans and sorylians mainly, the bio will be helpful since the MAR does not apply to crew losses. Corrosive for factions without the weapons shielding MAR such as aquans and etc.
  8. Unique characters would be interesting. But have to be represented through the model I think. The captain made personal modifications to his ship. Of course only one could be fielded.
  9. Small Magnets for the fins. Have to drill a little to fit magnet into the model. End result is ease of transport and sturdiness
  10. Most successful sci fi battlecarrier other then Battlestar galactica would be the Star Wars venator class. Beautiful ship
  11. I think the Russians or Brits use something like a battle carrier. Granted the carrier capacity is either helicopters or harriers
  12. Stealth material in armor, ECM and probably a form of decoy system
  13. http://community.spartangames.co.uk/index.php?/topic/12125-spellduckwrongs-pathogen-fleet/#entry221563 Now this is a pathogen fleet
  14. All military commands have a chain of command. So losing the admiral shouldn't affect much except points and use of TAC cards
  15. I get the impression he was going for a Battleship from Battlefleet gothic
  16. Who knows with the halo releases. Everyone wants one now. So high demand requires high supply
  17. Not compatible as in stats and such. Proxy should be fine
  18. I would think they would be close. After all. The top of the peg represents the FA ships
  19. I'll admit that I picked DIndrenzi for how close to halo ships they look. But I'm so gonna buy those halo sets and use them as DNS ships when I play FA and as themselves in halo games. I had a nerdgasm seeing the announcement. Anyone else doing the same
  20. Drop the RSN dread and take a BB. Maybe have heavy cruiser escort with it. But dreads don't belong in games below 1k points
  21. Well I can say that against aquans it's gonna be rough but not impossible. Tarakians are just unforgiving though. We still need to know what he fields to get an idea of what we are working with. My personal opinion is to have as many cruisers and frigates as possible. So I tend to field a heavy cruiser with my BB for tier 1, then Rest is maxed on spook cruisers and frigates. Very effective for me since spooks are cloaked and enemy concentrates on the tier 1 while the spooks work the enemy. Frigates either shunt in and explode out beams like a porcupine or charge into the center and do the same. End game, spooks de cloak and mop the floor with high beams and torps
  22. Concept of the Dindrenzi, the magnetic accelerated rail guns, matches closest to halo ships. Including the blocky features
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