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Showing content with the highest reputation on 02/14/2017 in all areas

  1. 2 points
    Hrafn

    Descartes - I sink, therefore I am.

    Just getting caught up with the thread. Can't wait to get mine to add to my fleet..I have always avoided boarding mainly due to mostly playing against either Prussians or Americans.....I think it will be a good way to at least try until opponents figure out how to counter it
  2. 1 point
    SecretSquig

    Space Stations

    So quite a few of my club members have made the switch from Firestorm, to Dropfleet Commander. Scenary is a BIG thing for me and as Spartan's scenary selection is a bit 'Spartan' (see what I did there?) I've nicked the Dropfleet Commander Stations Sprue and built some new Stations for my Firestorm games. First impressions, these are really nice kits. The ships themselves from DF don't really do it for me asthetically, but the stations are very nice. Everything is plastic and the they can be put together in any way, all the parts are very modular. The pack itself consists of 4 identical sprues and this is enough to make 7 good sized stations. I chose to make 6, and use the parts to enhance the 6 stations. Scale wise, they match up very well to FSA ships, I've included a picture of my Terran Station alongside. I think the difference is that Spartan's is geneally a lump of resin, with some additonal bits to glue on. The DF stuff is plastic, and you can create multiple variations. I've also added some kitbashed ships built from spare DF parts I've 'borrowed' from people, and I added some small shuttles from the DF Launch Assets Sprue. Here are my first 2 stations. The square type 1 I really like. Asthetically, it reminds me of a large ISS, with lots of modular parts bolted together. It may get some more small shuttles attached, I just need to see how many I'm going to use on the other ones.
  3. 1 point
    slimeball

    opinions on this hull design?

    this is the hull design I am looking at for my Danes, am happy with the concept just not sure if the space wolf blue is a bit too dark or whether the blades could do with being more substantial. then comes the decking, I usually go with Tallarn sand, but am thinking of going with a lighter sand colour
  4. 1 point
    In the DW universe the Industrial Revolution started in the 16th century where it talks about Cromwell. By the 19th century automation is rampant. The early books talked about giant walking machines performing all of the agricultural work. Without the need for manual labor there really isn't a need for slavery. The slave industry was viewed by virtually everyone as evil. In the real life there were a lot of southerners who hated slavery but it was thought as the backbone of their society. They didn't think they could produce without it. But in the DW universe they could. The southern states abolished slavery of their own volition just like it happened in England in real life. When people make a decision for themselves they like the results and want to make it work. In real life the southern states felt abolition and the destruction of their way of life was being forced on them by external forces. That made them defensive and retreat into familiarity. Then there was the botched reconstruction after Lincoln's assassination. The southern states felt oppressed and punished. That led to more tensions as well. You really can't judge the DW world with your biases from real life. The DW world was slowly differentiating since the 16th century and so many of our biases and situations are developed based on our collective experiences. When those experiences change so do attitudes. If the FSA (or CSA) is more accepting of racial diversity then I'm not going to worry about it. I have wondered why Spartan uses the Union color scheme for the FSA instead of either butternut or grey.
  5. 1 point
    cm284

    What DOES 2017 hold

    I totally agree. To my mind, stores and clubs are vital to the continuation and expansion of a game, post the initial Kickstarter rush.
  6. 1 point
    murphy'slawofcombat

    What DOES 2017 hold

    Yes, FSA is the best game out there, but getting stuff from the game stores here in the US and Canada is a pain.
  7. 1 point
    gr1mdan

    What DOES 2017 hold

    DFC is well off our list, even my stalwart Hawk loving friends have sold their stuff as they really hate the style of game. I've given it a go and it doesn't scratch my space playing itch at all sadly. Models are pretty nice but way too complex for what it is. Gameplay wise FSA is much more what we prefer.
  8. 1 point
    Actually it was Antietam. Lincoln had prepared the Emancipation Proclamation and was desperate for a victory to give him the political cover to issue it. McClellan botched a near sure thing and ended up having to call a stalemate achieved despite a 2 to 1 numerical advantage and a copy of Lee's orders a victory but Lincoln took what he could get. The book "Gleam of Bayonets" does a fantastic job on both the battle and the politics.
  9. 1 point
    Made some progress this week; I got them primed, drybrushed, and started in on the decking: Sure! I didn't see your post until I had already taken these pics, but I'll take some of the materials I've been using for you next time. Suffice to say, what I've done so far is to prime black, then dry brush in three progressively lighter shades of grey. The decks are being base-coated in a tanish brown (GW's old Vomit Brown, to be exact).
  10. 1 point
    For a moment I was confused about the Flying Spaghetti Monster being in the DW-verse, then I realized it was referring to 'Murica. XD
  11. 1 point
    I've often wondered where my historical accuracy went... as I fly a mosque the size of a hamlet overhead dishing out acid bombs. Or when my jetpack marines fail to harm a mile high samurai robot welding a glaive. That's always my first thought: whatever happened to the historical accuracy of this setting!?!
  12. 1 point
    Correct; having lived as a minority in the US south, north, west and east I would say racism is not limited to the south, and having dealt with it overtly for so long, race relations is imo better in the South. As an economic system slavery was becoming less competitive than industrialism and would likely been phase out eventually. I can see how sturginium accelerating that even further so that was no longer a an issue in DW history.
  13. 1 point
    I do really think that obsessing over historical accuracy is an odd thing to do when it comes to dystopian wars. I have spent months pawing over ever 19th century history book in my local library and can't find a single reference to giant late 19th century battle robots. My repeated letters to the Wright family telling them to stop claiming their place in history and that planes were in widespread use decades before kitty hawk landed me with a restraining order :-s
  14. 1 point
    And in over five years you are the first person on here actually complaining about it so who cares? I would say you care but I think it's more you just enjoy complaining.
  15. 1 point
    I believe trying to tie actual political/social commentary and relevance into a Victorian Science Fiction game of toy soldiers which makes, at most, a barely token nod to actual history (cough magic Sturginium, electric harpoons, flying battleships, giant Statue of Liberty robots) is specious at best. Realistic doesn't exist in the Dystopian World (or any other wargames thank goodness) and plausible is at best something only vaguely present and even then, only in context of a universe more fantasy than fiction. I also think actual political/social commentary on current places and citizenry does not belong here. I don't know if we have anyone here from Alabama, Mississippi or anywhere else in the former Confederate states but blanket statements about the existing citizenry of any locale on these forums is inappropriate.
  16. 1 point
    slimeball

    opinions on this hull design?

    Thanks, now I have added a bit of deck colour I am happier with the hull, I think it all just disappeared a bit. have gone with a sandy colour as I feel bone looks a bit washed out, I like the hint of yellow in the sand. obviously its still far from complete
  17. 1 point
    Sebenko

    Descartes - I sink, therefore I am.

    Theorycrafting time! On the Descartes MkII as an assault & synergy platform: First, it's a fairly cheap large that comes with a huge (for the coA) number of AP, extended boarding range and a ludicrous speed for a large model. On the downside, it's not as tough as a line battleship like the Aristotle, and being a boarding unit means it will lose AP and be reliant on AA for boarding defence- which even with specialised defences, will struggle against an organised counter boarding attempt. What really swings this as an interesting choice to think about is how the Descartes II affects nearby allies- Sustained Assault and Shield(1) granted to everything CoA in 8". Everything from the Plutarch upwards has at least that much shielding already, and Sustained Assault is more effective with more models boarding. These abilities, therefore, are more effective on smaller, cheaper models- corvettes, frigates and escorts. The obvious combination is to bring along a squadron of corvettes and keep them within 8" of the Descartes. Diogenes Frigates may also be useful, but it may be better to hold them back and piggy-back off the Descartes' torpedo Target Painter. The most interesting option though, is the humble escort. By escorting the Descartes, the Descartes gains more Sustained Assault benefits within its own squadron, forces defensive AA and AP allocations to be less effective. In addition, they provide additional AA to support against counter-boarding efforts, which will be a concern to the Descartes. Survivability will be a priority to the Descartes, and she brings the advantage of wave lurking to the table. As wave lurking reduces size for LoS purposes to small, a Descartes wave lurking can hide behind its own escorts. Another advantage is that the only weapon reduced by wave lurking is the Descartes broadsides- all her other weapons can operate at peak efficiency, meaning that the disadvantage of wave lurking is lessened compared to other models. The only consideration will be positioning escorts and other assault elements correctly to both avoid enemy fire, while still allowing correct line of sight for the Descartes' Energy Blast weapon. Although potentially unreliable, a weapon that always hits on 4+ with an area of effect and is likely to have significant AD has its uses. First, opposing boarding threats are an issue, and corvettes are a regular part of that threat- but the Energy Blast should be able to clear out multiple squadron members with a single strike, more often than not from RB3. And of course, once the Descartes gets up close, a weapon that can potentially fire a 30AD template that always hits on 4+ and ignores all armour and generator abilities needs no explanation- though 30AD will be extremely rare, 18+AD will occur more often than not, and is nothing to sniff at. Of course, there is a non-zero chance that you'll end up with 5AD instead, so I wouldn't hinge my entire battle plan on that ability. In addition to all this, the Descartes brings a 16" torpedo target painter and some fairly strong torpedoes. Though TP gens can be difficult to use due to movement and range restrictions, RB2 is where they start to become actually usable to some degree. CoA torpedoes are never going to set the world on fire, but they're useful incidental weapons that due to a wider angle of fire than most torps and no drop-off at range, can often conveniently plink a target. Although I'd never take a Descartes MkII just for the target painter, if there's a target of opportunity, I'll paint them up and focus whatever torps I have on it- probably all the torps in the fleet, since range won't be much of a concern. In addition, using torps at their maximum arc of fire and at either RB1 or RB3/4 will frustrate both Britannian and Blazing Sun players respectively. The overall strategy when using a Descartes MkII may resemble the following: Deploy with an easy route to a high-value boarding target, paired with a set of escorts and at least one corvette squadron, perhaps a squadron of Zenos or Cleomedes for muscle. Advance, wave lurked the whole time, using Corvettes and Escorts to screen the Descartes from the worst threats. Use the Descartes Energy Blast to clear out boarding threats and squishier targets of opportunity. Once in range, surface and board the tasty target, dumping fire on any counter-boarding threats, and preferentially painting up a target that the rest of your torp-armed models can see.
  18. 1 point
    Ah, thought you meant something else. OSO Cruisers and Escort Carriers are both solid units (and models), so it's mostly a matter of preference. I went with the Cruisers, because you get four ships.
  19. 1 point
    Drones only ditch after attack runs so there is currently no way to voluntarily ditch them. The only way to get rid of those fighters would have been to kill them by flying off the table or wait for the enemy to helpfully shoot them down. Either way you are making the feedback rolls. Drone rules are pathetically based on sheer luck. In small games a few bad rolls can remove your ability to relaunch at all while in large games you need to spam drones to ensure a reliable launch pool.
  20. 1 point
    Nicely Done Spartan Mike! It is awesome to have the stats for the models out close to when they are announced rather than some weeks after you get the models. Keep up the good work.
  21. 1 point
    gr1mdan

    What DOES 2017 hold

    There's nothing that far wrong with Armada. It doesn't need a stellar special change in rules for it to be mega. It needs pushing and support from SG and the Vanguards. The Vanguards do a great job but when it's not backed up by SG themselves, it can really make it hard to get the game going. Even in it's current form it's still one of the best games out there - and it won't take much to make it even better. PF is by far the weaker game and that needs some serious work in V2. The issue I've spotted with how SG expands is that it does it in big chunks. This means we get our hit in one big go (Taskforce boxsets gave us THREE possible units in one go in ONE box!). Good in some perspectives but bad over the long term. Most companies expand with a little bit for a few factions at a time. Infinity for example releases maybe one or two guys per faction at a time, or sometimes just for one or two factions. I'd prefer this route for SG. It would be cheaper for the customer and retailer for a start. As an ex-SG trader getting their systems in can be expensive due to everything being in box sets. It also means less customisation for players who maybe need just 1 or 2 Cruisers instead of 3. They should have stuck to blisters but in sensible numbers (i.e 1 ship per blister or 3 per blister, not 2). I'm still hopeful and I think this year will be the crunch test but it's going to be tough.
  22. 1 point
    Sebenko

    The Names of the Covenant

    And the Covenant is pretty explicitly a multi-national bunch, with known governmental figures from across Europe (the Warmaster and Spymaster come to mind), and several admirals from various non-western nations- such as Priya Kumar (India) and Kwang Hyung-Ok (Korea). I might have mangled those spellings, but my copy of hurricane season is hidden in a box somewhere.
  23. 1 point
    SecretSquig

    Space Stations

    Next Station is complete. Had a spare Torpedo from the Launch Asets Sprue. Someone suggested I made something out of it. Enter Thunderbird 3.
  24. 1 point
    SecretSquig

    Space Stations

    Next Station is finished. Docked a few kit bashed ships.
  25. 1 point
    Thamoz

    The Battle of Angra Pequena

    The chatter of the bridge officers aboard the HMS Resolute began to die down as the Prussian fleet sailed proudly into view. They... They can't have repaired so quickly... not even our engineers.... Commodore Warrington-Fennel turned from the forward observation window and locked eyes with his officers. A tightening of his jaw the only sign of dismay that got past his commanding facade. "Well, looks like our prey isn't as badly damaged as we thought. It seems we may actually have a proper battle deserving of Her Majesty's Navy! Latest intelligence from Britain has the Prussians suffering a major defeat up in iceland at the hands of the ruddy penguins! We can hardly do less than a bunch of jumped up scientists and their soulless automata. Look to your duty and trust to the valour and rightousness of our cause. A British Tar is a soaring soul and will never bow down to the tyranny of a Prussian boot." As his mean let out a dutiful cheer, Warrington-Fennel gathered his first lieutenant with a pointed glance and strode towards his command deck. The bustle of a bridge preparing the vessel for immediate combat covered their conversation from the ears of any wavering officer. "Well, Mr Rowland?" "Our leading Swift squadron is reporting signs of weapon damage on one of the enemy battlecruisers, but there is no other visible damage we can see. The 13th Attacker Squadron is en route at maximum speed, but they will not be with us until we are already engaged." "Damn. Even with them the Damned Prussians will outnumber us. Did you contact your brother in the flying corps?" "Yes sir, last I heard he had secured permission from the RFC and was setting off with a wing of escort fighters to our estimated engagement area." "Good, we will need his support. Send him the exact coordinates and ask him to make all speed and to come in firing." Commodore Warrington-Fennel moved to his maps and stared at the recently marked location of the Prussian vessels and his own fleet positions. "We need to break their back. Those larger vessels are powerful but slow, and very vulnerable without support. They won't dare move on towards our new holdings without it. Pass word to prioritise the destruction of the medium tonnage vessels. If we destroy those ships we will have achieved the objective of this strike and be able to withdraw before their numbers start to tell against us." "Yes sir, but is it wise to engage so aggressively without our full force? We could slow slow our speed and maneuver to delay the battle..." "No, Prussian vessels are too fast, they would close with us inside our torpedo range and pick us apart..." Commodore Warrington-Fennel glared at the disposition of the enemy fleet again. "They are shielding their fastest vessels, those frigates are dangerous. We need to ensure they are dealt with before they get within our lines. Order the Swifts to peel off to port, their mission is to interdict any enemy frigates trying to flank us and themselves to flank the prussian forces, they are to wait until the majority of their fleet is past the islands then strike at their rear" Lieutenant Rowland saluted and walked briskly down to the communications officer. Warrington-Fennel paced his deck as the junior officers came to update his maps every few minutes. "Sir! First casualties! Two of our swifts have been sunk!" The Commodore stifled a curse and broke from his reverie. How had he become so self absorbed as to miss the opening shots of the battle?! How the Hell did those battlecruisers get so close? He thought, before remembering they were usually equipped with tesla generators... still, they must have been pushing them to maximum to get so close so quickly. "Order Orion squadron to fall back to Starboard, Tribal squadron to match the flagship up the centre." He watched as his map was updated again, the Prussian frigates had begun to move to either flank just as he had expected. The rest of the fleet charged recklessly towards him, eager to smash his fleet apart. Warrington-Fennel turned away and gripped the iron rail of his command deck, his knuckles turning white with pressure. They would have to take the charge and hope to break it as they closed. "Sir! Message from 13th Attackers, they send their complements and enquire as to their orders!" At last! "Excellent news, thank them for joining us and tell them to move up and use the island as cover ready to ambush the Prussian forces. Update orders to the Swifts and tell them to cover the Attackers from the enemy frigates..." His words were cut off as the ship lurched beneath them. "Damage report?" he asked calmly as his officers regained their positions. "Nothing critical, some structural damage and the fore turret is reporting erratic traverse speed." "Very well. Turn us to starboard and signal the Orions to keep in our shadow, safe from enemy fire. What fired on us?" "Rievers, sir." "Return fire, Mr Jones." "Aye, sir!" Actinic light sparked across the sea, flashing as incoming fire met stalwart shields. "Tribal squadron reporting damage sir, those Prussian heavies are getting into range and looks like the battlecruiser has repaired its weap - BRACE!" The Commodore held tight to the iron rail as his ship rocked under enemy fire and the air crackled with blue shield-light "Damage to port armour, looks like the shields absorbed most of i..." A tremendous crash erupted to port, fragments of twisted metal and flames reaching high into the sky before smashing into the turbulent waves. As the Resolute rode out the waves caused by the explosion. Where before had been two Prussian battlecruisers, now there was one. "Message from Tribal squadron. Its a bit garbled but I gather they are pleased with themselves sir." Warrington-Fennel smiled to himself. That would be a heavy blow to the enemy. Unfortunately those heavy vessels were closing far too quickly, and he still had a Konnigsberg and three Reivers to deal with. And of course there was... "Hard Starboard! Keep those guns trained on the Rievers and launch torpedoes when they are in our arcs. Jones, keep an eye on the water past the island and sound Brace as soon as you see ships." It was nearly time, they just had to shield the Orions a little longer. Just as he predicted, as the immense vessel turned to shield the destroyers a squadron of Prussian frigates nosed around the island, coils flaring in the smoke of battle. "Brace!" yelled Jones, but no lighting lanced out at the damaged battleship. They had been too slow to maneuver and the deadly bolts struck past them at the sheltering Orions. Blue crackling light erupted around the Orion as the guardian shield of the battleship fought to repel the deadly bolts of prussian lightning. Wild forks of electricity tore into the waves but, through luck or superior British construction, the Orions remained whole. Though suddenly free from the shadow of the Ruler, the Orions kept ranks and purpose. With discipline and careful maneuvering they brought their fearsome torpedo banks to aim through the crush of battle and straight at the Prussian carrier at the rear. The ships rocked as their tin fish tore away, passing through the scattered debris that once was a Prussian battlecruiser and striking home with the force of avenging angels. Chaos and disarray erupted on the Prussian carrier as smoke covered the massive landing strip and water began to pour into the ragged holes in its side. The Commodore smiled, but his pleasure was soon ended as another report was shouted from the communications array. Despite the best actions of the Swifts launching a preemptive strike at the Prussian frigates, two had slipped through and engaged the 13th Attacker squadron from the flank, whilst the Rievers had cut across the centre of the battle and engaged the Tribals and Attackers both. The Squadron was in tatters, but was holding together. Looking to port the Commodore tried to judge what to do next, despite successful tactics his force was beginning to be overwhelmed. But then... Yes, there in the clouds! Warrington-Fennel let out a bark of laughter, the vague shadow of a Halifax above the clouds was almost directly over where the Attackers had been hit. Swarms of enemy fighters were curving to meet it, but the valiant efforts of its combat air patrol was attempting to keep them at bay. "Rowland, signal our support fighters to engage the enemy aircraft to port, it seems your brother is having a Prussian pest problem." But it was too late, even as the British fighters arrowed away from the main battle the brave fighters protecting the Halifax were finally shot out of the air by the tenacious Prussian pilots. The Halifax dove into a cloud bank after cloud bank, but the waspish little fighters kept gnawing at it. Warrington-Fennel turned away, the Halifax new its duty and he had done all he could to secure its passage. To his horror he saw a Tribal cruiser, battered and broken, disappear under the waves. The Prussian battleship was closer now, its guns roaring. The HMS Resolute shook again under the terrible fusillade. "Sir!" coughed one of his officer, the bridge was beginning to fill with smoke as controls fizzed and sparked. Everything was a mess as people shouted and signalled frantically to various parts of the ship or fleet. "Sir!" coughed the man again, Hawkins was it? The Commodore couldn't tell. "All departments reporting severe damage, the superstructure is beginning to buckle and weapons report nearly a 50% loss in effectiveness." The Commodore kept his face still, despite the fact it would be hard for any of his officers to see his expression. The weapons on his battleship were marvels of British engineering, able to withstand massive damage with little loss in firepower. The ship must be in real danger... he looked at the latest damage report on his table. Structural damage was severe, but casualties had been fairly light. British Engineering, you really couldn't beat it. "Take us around the island, we must use it as cover from the enemy battleship. Signal the Orions, that last battlecruiser has taken quite a pounding, it should be easy prey for their marines. Those damned Rievers are blocking their torpedo shots anyway." The marine captain leading the boarding parties from the Orion squadron wiped blood from his face. Not his own, thankfully. This hadn't been a fight, it had been a massacre. Once the marines had got on board the ship, past its damaged ack-ack batteries, they had found only a handful of Prussians with any will left to fight. Despite appearances, it seemed the storms had taken a toll on the vessel's crew and marines squadron. Many were found in the med bay, wounded or dead. The captain was relieved, Prussians were very fine fighters, but this time his men had suffered only one casualty. "Derelict this hunk of metal then back to the Orions!" He shouted, holstering his pistol and glaring at the every closing mountain of metal that was the Prussian battleship. Today's fight was far from over. All he heard before the seas to the south erupted in fire was a descending whistle... "Bombardier, their all yours!" Shouted Captain Rowland of the Royal Flying Corps. His Halifax bomber was smoking from one wing and around him Prussian fighters dueled with British. He ignored it, piloting the great bomber down from the clouds and letting the expert bombardiers take the best shots they could. His gunners caused flame and death to roar out of the forward cannons, their shells ripping into the Riever cruisers and the huge plane plummeted towards them, its bomb bay doors swinging open like the gates of hell. As he pulled on the stick, raiding the nose of the aircraft and pointing skywards once more, he heard the whining whistle of hundreds of deadly bombs pouring down and felt the weight of his aircraft lessen. The explosions were like welcome music to his ears. He glanced down, just to check, but really it was a mere formality. Nothing survived a Halifax's bombardment unscathed... The Commodore aboard the listing, lurching Ruler looked on with a grin that slowly turned to a look of dismay. Two Rievers were now just scattered chunks of jagged, ruined metal... but one survived. Hideously damaged, but still floating. As he watched, four prussian frigates tore past his beleaguered battleship. The giant guns of the HMS Resolute spat and cracked, but they could not even hit the fast little frigates. He closed his eyes and looked away. Lightning flared from both ends of the frigates, lancing into the crippled battleship and towards the flanked Tribal. The flicker-fire of shield light shone nearly as bright as the lightning it sort to deflect, casting the world into blue and white tinged chaos. Amazingly, the shields held. The Prussians soldiers were not so easily denied though. They soared from the Prussian frigates and swarmed over an Orion. The British marines fought valiantly, fought bravely, and fell. The ship sank below the waves, scuttled by Prussian charges, and panic caught hold of the remaining Orions. Communication broke down as captains tried to save their own vessels even at the cost of others. Commodore Warrington-Fennel fairly leapt down to the communications station. He could see what was happening as the Orions took on erratic courses. Discipline had broken down to the point of anarchy. He picked up the radio receiver and roared into it with a voice that could have carried across the waves without the help of the radio. "YOU ARE OFFICERS OF THE KINGDOM OF BRITANNIA! REPRESENTATIVES OF HER BRITANNIC MAJESTY! DO YOU SO POORLY TREAT YOUR OATH OF SERVICE? DO YOU SO EASILY ABANDON YOUR DUTY?! BY GOD AND HER DIVINE RIGHT, YOU FIGHT FOR QUEEN AND COUNTRY!" His vitriol poured out like a wave, scourging the rebellion from all who heard it. Across the sea, the Orion bridge crews sheepishly looked at each other, shame clear on their faces. Slowly, order reestablished itself. The broken spirit, reforged in the crucible of questioned loyalty, held forth once more. With renewed vigour, the Orions charged forward, they had to redeem themselves! Ahead of them the Swifts finally circled around the island, they weapons firing at the final Riever cruiser. To no avail. The Tribals, bunching together dangerously close, steamed forward. They saw what the Orions intended, and shared their aim. Orders forgotten, they charged the enemy Kaiser Karl. Boarding parties flew from the Tribal squadron, through the fierce clouds of ack-ack fire and landed on the decks of the Kaiser. None returned, but the Prussian marines had suffered huge losses too. Aware of its peril, the mighty vessel charged past the spent Tribals and fired point blank into the Orions. Two were nearly vaporised under the bombardment as the survivors closed hull to hull with the Karl. Boarding parties leapt, shame fueling them and... were cut down. That was it, there was nothing left to throw. The Tribal squadron was mere moments from falling before the boarding parties and weapons batteries of the Rhine closing in upon them, or the remaining Arminius closing on their rear. The HMS Resolute was barely holding together as it made a bid for freedom. But then... But then, the last survivor of the 13th Attacker squadron swung around, its smoke stacks billowing black clouds as its battle-marked hull split the waves. Sweeping in a sharp turn to present its turrets and torpedo racks, the little vessel fired. The enemy Riever, tattered and beaten, finally sank down into the crashing waves. Victory thought Commodore Warrington-Fennel. He could scarcely believe it. His fleet was broken, all that remained was a Halifax flying off and away at maximum speed to escape the clouds of enemy fighters, 3 Swifts veering vainly to avoid the Prussian carrier and heavy battleship that were almost on top of them, and a single heroic attacker racing to escape the fray. And the Resolute. The Resolute still lived beneath them. Its hull a ruin, shedding hull plates and goodnesss knows what else as it limped away. He had achieved his objective, the enemy would not risk pushing further north, but it had cost him the majority of his fleet. He looked for his first lietenant and saw his body sprawled on the deck below, blood pumping faintly from a gash on his head. Turning away, the Commodore returned to his map table, his officers knew how to handle battle damage. He would chart the best course he could away from this... this graveyard. And then, if the Prussians did not catch up with him, he would write the official dispatches. But first... He sifted through the paper for a blank sheet and took his pen from his pocket. If the Prussians decided to follow him, the Resolute would not be able to fight. He began to write. My Darling Jane...
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